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About

"Desvelado" is a single-player adventure game with impressive mechanics and visuals. As Vampy, you must turn off all lights in your castle before going to sleep, battling ghosts, solving puzzles, and dodging enemies. With immortality and the ability to dash after consuming red flames, each room presents a unique challenge, making for a fun and engaging experience. The game is referred to as the first "Bed-Time-Vania" game, combining elements of precision platforming and 2D exploration.

Desvelado screenshot
Desvelado screenshot
Desvelado screenshot
Desvelado screenshot
Desvelado screenshot
Desvelado screenshot
Desvelado screenshot
Desvelado screenshot
Desvelado screenshot
Desvelado screenshot
Desvelado screenshot
+4

100%
Audience ScoreBased on 172 reviews
music40 positive mentions
replayability2 negative mentions

  • Charming art style and smooth animations enhance the overall experience, making it visually appealing.
  • The gameplay is fun and responsive, with a good mix of simple puzzles and platforming mechanics that gradually increase in complexity.
  • The game is a great introduction to precision platformers, suitable for players of all skill levels, and offers a satisfying experience in a short playtime.
  • The game is relatively short, typically taking around 1.5 to 2 hours to complete, which may leave some players wanting more content.
  • There are minor bugs and issues, such as incorrect controller descriptions and a lack of achievements at launch, which could affect the overall experience.
  • Some players may find the difficulty level too easy, as most challenges are not very taxing, making it less appealing for hardcore platformer fans.
  • music
    60 mentions Positive Neutral Negative

    The music in the game is widely praised for its charming and culturally rich compositions, featuring smooth, jazzy elements and influences reminiscent of Spanish and French styles, as well as traditional Argentinian music. Reviewers highlight how the soundtrack enhances the overall ambiance, complements the gameplay, and maintains an engaging energy throughout. Overall, the music is described as catchy, polished, and integral to the game's delightful experience.

    • “It’s an arcade precision platformer that is a joy to play, has a unique style, the challenge gradually increases without going too far, the music sounds culturally appealing (Spanish/French style) and the game is highly replayable with the achievements.”
    • “The music is simple but helps you focus on the game and the platforming has some puzzle elements.”
    • “The soundtrack stood out; it's smooth, jazzy, and instrumentally gives those Dracula's castle vibes.”
    • “The music is catchy and keeps the energy going: dramatic (in a lighthearted way) harpsichord waltzes transition almost seamlessly with accordion pieces very reminiscent of traditional Argentinian music.”
  • gameplay
    52 mentions Positive Neutral Negative

    The gameplay is characterized by smooth platforming and tight controls, making it enjoyable and responsive. Players appreciate the gradual introduction of new mechanics that enhance puzzle complexity without increasing difficulty, resulting in a well-balanced experience. The charming visuals and music complement the engaging gameplay loop, although some players suggest adding replayability features for future updates.

    • “The gameplay is super responsive and fun to control, and a few levels become escape sequences similar to those in 'Ori and the Blind Forest', which provides a nice change of pace.”
    • “The platforming is pretty smooth and the level design is solid; new gameplay mechanics get added throughout the game, and for the hour of gameplay you get, the levels always end up being very fun and fresh.”
    • “This game does a really good job of introducing you to new mechanics without verbally explaining them, which I very much appreciate as a fellow platformer developer.”
    • “The game has a very basic gameplay loop; you want to turn off all the lights in a room, which opens the door to the next room.”
    • “The game introduces a few mechanics that lead to slightly more complex puzzles within rooms, but it never becomes difficult.”
    • “How great would it be if, in a future update or maybe in a future game, they could add more replayability to the core gameplay loop by implementing ideas such as scoreboards to beat your previous time and compete against the world’s best time in each room or maybe procedurally generated challenges.”
  • graphics
    34 mentions Positive Neutral Negative

    The graphics of the game are widely praised for their charming and adorable art style, which complements the cute and eerie atmosphere. Reviewers highlight the smooth animations and overall polished presentation, noting that the visuals enhance the gameplay experience without being distracting. The combination of great graphics and engaging music contributes significantly to the game's appeal.

    • “The art style fits so well with the cute & eerie vibe.”
    • “I really enjoy the art style of the game; the animations are very simple but very smooth, and the overall atmosphere of the game is very cute.”
    • “The visual art style is simple, but charming and does not get in the way of gameplay (the lava-themed levels are my favorite).”
  • replayability
    6 mentions Positive Neutral Negative

    Players find the game’s replayability enhanced by achievements, such as completing it without dying, which adds difficulty and encourages multiple playthroughs. Suggestions for future updates include implementing scoreboards and procedurally generated challenges to further boost replay value. Overall, while the current replayability is appreciated, there is a desire for additional features to enrich the experience.

    • “There are achievements to finish the game without dying that add to the difficulty and replayability if these interest you.”
    • “I think adding achievements like the golden strawberry in Celeste would add a lot of replayability with little effort!”
    • “How great would it be if, in a future update or maybe in a future game, they could add more replayability to the core gameplay loop by implementing ideas such as scoreboards to beat your previous time and compete against the world’s best time in each room or maybe procedurally generated challenges.”
  • story
    6 mentions Positive Neutral Negative

    The game lacks a compelling story or world-building, resulting in minimal attachment to characters and environments. Reviewers express a desire for side quests or narrative elements to enhance the gameplay experience and alleviate the repetitive room traversal.

    • “Unfortunately, there's no story or world to be discovered like in a metroidvania, so there's no attachment to the characters or areas.”
    • “I would perhaps like to see some side quests as bones or a bit of story to break up the room-after-room feel.”
    • “I would perhaps like to see some side quests as bones or a bit of story to break up the room-after-room feel.”
  • character development
    2 mentions Positive Neutral Negative

    The reviews highlight the game's charming character designs and engaging music, suggesting that while the characters are visually appealing, there may be limited depth in their development. Overall, the focus seems to be more on aesthetics than on intricate character growth or storytelling.

  • atmosphere
    2 mentions Positive Neutral Negative

    The game's atmosphere is characterized by a charming and cute aesthetic, enhanced by smooth and simple animations that contribute to its overall appeal.

    • “I really enjoy the art style of the game; the animations are very simple but very smooth, and the overall atmosphere of the game is very cute.”

Buy Desvelado

2h Median play time
2h Average play time
2-2h Spent by most gamers
*Based on 2 analyzed playthroughs

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