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Destroy The World

Destroy The World Game Cover
72%Game Brain Score
humor, music
gameplay, grinding
77% User Score Based on 44 reviews

Platforms

PCMac OSWindows
Destroy The World Game Cover

About

Destroy The World is a single player and multiplayer casual role playing game. It was developed by Nihad Nasupovic and was released on February 8, 2019. It received mostly positive reviews from players.

"Destroy The World" is a physics-based destruction sandbox game. Players can manipulate various elements to cause widespread chaos and destruction in a dynamic, interactive environment. The game offers creative freedom to explore the effects of natural disasters, environmental changes, and destructive tools on a global scale.

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77%
Audience ScoreBased on 44 reviews
humor4 positive mentions
grinding3 negative mentions

  • The game is a fun and irreverent experience that provides a good laugh while destroying various environments.
  • It's extremely cheap and offers a decent amount of entertainment for its price, making it a good stress reliever.
  • The animations and sound effects, including the humorous commentary and audience laughter, add to the overall enjoyment of the game.
  • The game is very short, with only a few levels, leading to a lack of replay value and a feeling of tedium as players search for the last bits to destroy.
  • The mechanics can be frustrating, particularly the requirement to destroy everything before moving on, which can feel tedious and laborious.
  • Some players may find the game's themes and content to be politically incorrect or offensive, which could detract from the enjoyment.
  • humor
    4 mentions Positive Neutral Negative

    The humor in the game is characterized by a mix of canned studio audience laughter and amusing sound effects, with a notably funny narrator enhancing the experience. However, some players feel the game overestimates its comedic value, citing absurd victory conditions and a lack of achievements as drawbacks. Overall, while the humor is appreciated, it may not resonate with everyone.

    • “The narrator is funny, the laugh track is great, the game runs well and is pleasing to the eyes.”
    • “Canned studio audience and funny sound effects.”
    • “Also very funny!”
  • gameplay
    4 mentions Positive Neutral Negative

    The gameplay is criticized for its non-functional options, inconsistent sound design, and tedious mission objectives that require excessive tracking of items. Players find the mechanics uninteresting and bizarre, leading to a repetitive experience, compounded by low-quality graphics and questionable narrative elements. Overall, the gameplay lacks polish and engagement, making it feel low-budget and uninspired.

    • “The game becomes repetitive with some questionable topics explored through the actual gameplay itself, accompanied by strange on-screen sound effects and narrative commentary that feels like you're in a competition.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game tedious and frustrating, particularly when striving for 100% completion, which involves tracking down numerous collectibles. The repetitive mission objectives and unengaging mechanics contribute to a sense of monotony, especially as the game progresses. Overall, while the game starts off enjoyable, it ultimately becomes a chore to complete.

    • “Needing to hit 100% can be tedious, and the last level (there aren't many) is an exercise in frustration.”
    • “The game has options that don't work, sound that is all over the place, tedious mission objectives (100% each level? When you have to track down every light post and car?), uninteresting and ridiculous mechanics (you can poop bombs that can be diamonds?) and low budget, low care graphics.”
    • “While initially satisfying to look at and to play, the game becomes tedious at the end of levels.”
  • music
    3 mentions Positive Neutral Negative

    The game's music is influenced by cool Gorillaz and Austin Powers vibes, providing a fun backdrop for gameplay. Players express a desire for a shift to grindcore or death metal, while also appreciating the inclusion of environmental factoids during loading screens that complement the overall experience.

    • “The game has some pretty fun music while you destroy stuff, and also each loading screen has what I think are actual factoids on various environmental impacts that humans have had on the planet.”
    • “Cool Gorillaz and Austin Powers influenced music.”
    • “A change of music to grindcore or death metal would be fantastic.”
    • “The music feels like a mix of Gorillaz and Austin Powers, which doesn't quite fit the game's atmosphere.”
    • “A change to grindcore or death metal would be a fantastic improvement.”
  • graphics
    3 mentions Positive Neutral Negative

    The graphics in the game are described as fitting the developers' unique style, but overall, they are considered low-budget and lacking in quality. While the concept of destruction is appealing, the execution is marred by technical issues and uninteresting mechanics.

    • “The idea of destroying stuff with a big blob is a good one; the graphics are well-executed, and there's been significant effort put into developing the game in the developers' own style.”
    • “The game has options that don't work, sound that is all over the place, tedious mission objectives (100% each level? When you have to track down every light post and car?), uninteresting and ridiculous mechanics (you can poop bombs that can be diamonds?) and low-budget, low-effort graphics.”
  • story
    2 mentions Positive Neutral Negative

    The game's story is marred by poorly implemented mechanics and tedious mission objectives, requiring players to destroy every object in the environment to progress. Additionally, the narrative lacks engagement, with uninteresting elements and low-quality graphics contributing to an overall sense of low effort.

    • “The game has options that don't work, sound that is all over the place, tedious mission objectives (100% each level? When you have to track down every light post and car?), uninteresting and ridiculous mechanics (you can poop bombs that can be diamonds?) and low budget, low care graphics.”
    • “You have to destroy everything before the game will consider your mission complete and let you move on.”
  • emotional
    2 mentions Positive Neutral Negative

    Players report that the emotional aspect of the game prompts deep self-reflection, leading to feelings of guilt and discomfort regarding their in-game actions, particularly in relation to violence and destruction. The repetitive nature of gameplay intensifies these feelings, causing players to question their morality and the implications of their choices.

    • “In self-reflection while still playing during these 'down times,' I started to wonder how I could even laugh at the massive destruction and killing, and it made me feel like a terrible person.”
    • “The repetitive nature made me really self-conscious about my in-game actions, which unfortunately made me feel like a terrible person.”
  • replayability
    1 mentions Positive Neutral Negative

    The game offers very little replay value, suggesting that players may not find enough incentive to revisit it after completing the main content.

    • “There is very little replay value.”
    • “The game lacks incentives to play through again.”
    • “Once you've completed it, there's not much reason to return.”
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Frequently Asked Questions

Destroy The World is a casual role playing game.

Destroy The World is available on PC, Mac OS and Windows.

Destroy The World was released on February 8, 2019.

Destroy The World was developed by Nihad Nasupovic.

Destroy The World has received mostly positive reviews from players. Most players liked this game for its humor but disliked it for its gameplay.

Destroy The World is a single player game with multiplayer and local co-op support.

Similar games include Terror of Hemasaurus, Bum Simulator, Rock 'N' Roll Defense, Giants Uprising, DYSMANTLE and others.