- October 12, 2018
- karolisd
Desert of Vice
Platforms
About
“‘Desert of Vice’ has it all: surreal scenes, a spooky mystery, coffee and donuts.” - Waypoint VICE“For those looking to get lost in a realm where their sanity will be tested as they work deeper into an intriguing story, it offers some otherworldly mysteries to unravel.” - Indie Games Desert of Vice - a horror text adventure game. Solve the mystery of an isolated town in the middle of a desert …

- Desert of Vice offers a compelling Lovecraftian narrative with a unique atmosphere, enhanced by its art style and soundtrack.
- The game features multiple endings, providing replayability and encouraging players to explore different choices.
- It has a helpful hint system that assists players in navigating the text-based commands, making it accessible despite its limitations.
- The command input system is overly restrictive and inconsistent, often requiring players to type specific phrases that can hinder exploration.
- The game feels more like an interactive story than a true text adventure, with limited choices that can lead to a sense of being railroaded.
- The single save system can be cumbersome, making it difficult to revisit different endings without starting over.
story
20 mentions Positive Neutral NegativeThe story of "Desert of Vice" is characterized by a classic Lovecraftian style, offering a compelling narrative that unfolds through exploration and player interaction, leading to multiple endings. While some players appreciate the intriguing plot and atmospheric presentation, others find the lack of meaningful choices and a more interactive experience detracts from their engagement. Overall, it is seen as a short, text-based adventure that may appeal to those seeking a narrative-driven experience rather than a traditional game.
“The game has an interesting storyline which doesn't tell you everything in the beginning; instead, it lets you explore and find out things on your own.”
“Brilliant text quest with intriguing plot, thrilling atmosphere, handy hint system, and nonlinear gameplay (with a bunch of endings).”
“Desert of Vice is a mysterious horror adventure story that unfolds into its multiple available endings through text-based input from the player.”
“A kinetic novel that drags its own story down given how there isn't a convenient way to save the game to get these slightly different endings.”
“It's less a game and more a slightly interactive story, and unfortunately without choices it didn't hold my interest well enough.”
“The mood and the preview make it seem like it should be really, really good, a clever little gem, but unfortunately as someone who's played old text games, I felt like I was getting railroaded into someone's story rather than playing my own.”