Demon's Mirror Game Cover
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"Demon's Mirror" is a roguelike deckbuilding game with a unique grid manipulation battle system. As one of three trapped souls, navigate an ever-changing labyrinth, battling nightmarish foes and collecting over 200 cards to create a powerful deck. Chain tiles to attack, defend, and unleash devastating combos, adding depth to traditional deck-building.

  • PC
  • Steam Deck
  • Windows

Reviews

88%
Audience ScoreBased on 59 reviews
gameplay5 positive mentions
replayability3 negative mentions
  • The game successfully combines deckbuilding and match-3 mechanics, creating a unique and engaging gameplay experience.
  • It features great artwork and a charming atmosphere, enhancing the overall enjoyment of the game.
  • The strategic depth of the game is commendable, with players needing to balance card play and tile chaining effectively.
  • The game can feel tedious and slow, with battles often dragging on due to enemy mechanics and RNG elements.
  • Some cards and mechanics lack variety, leading to repetitive gameplay and a feeling of familiarity with other titles in the genre.
  • The difficulty can feel unfair at times, with players needing to rely heavily on luck rather than skill to succeed.
  • gameplay14 mentions

    The gameplay features a blend of deck management, battles, and random events, with three unique classes that introduce varied mechanics. While the deckbuilding aspect is considered somewhat standard, the introduction of chain-3 mechanics adds an interesting layer, though it may slow down gameplay for some. Overall, the game is praised for its solid card battler roguelike experience, offering significant challenge and replayability, particularly for fans of similar titles like "Slay the Spire."

    • “Three completely unique characters complement a varied and unique gameplay system.”
    • “The game can be quite challenging, and some cards and enemies could probably do with a few small tweaks, but the vast majority of the content and core gameplay is very solid and exceptionally polished.”
    • “Really interesting mix of your classic deckbuilder (Slay the Spire style) with tile chaining mechanics.”
    • “The deckbuilding mechanics are pretty default and not that engaging, but you have a bunch of new extra stats to make some use of the more unique part of the game, which I think is a great idea, because it is the more interesting part here.”
    • “Some, if not most, combat mechanics feel like BS.”
    • “There's plenty of challenge and replayability even if you're already used to these game mechanics.”
  • music5 mentions

    The music in the game is widely praised for its excellence and charm, with many players noting that it enhances the overall experience and lingers in their minds long after playing. Additionally, the soundtrack complements the game's art style, contributing to a delightful and engaging atmosphere.

    • “The music has been excellent, and the card art is fantastic, especially the ones with expressions on them; I've laughed at quite a few of them!”
    • “The grid-chaining puzzle elements fit in really smoothly; the art and music are good, and the whole premise is just really charming.”
    • “The music keeps playing in my head long after I quit the game, and I like it.”
  • replayability4 mentions

    Overall, the game offers a decent level of replayability, with enjoyable mechanics and challenges that encourage multiple playthroughs. However, some players feel that the limited variety in character abilities may reduce long-term engagement.

    • “Very replayable and enjoyable.”
    • “There's some cool concepts and synergies to be found, but the three characters feel like one or two-trick ponies, making replay value scarce.”
    • “There's plenty of challenge and replayability even if you're already used to these game mechanics.”
    • “This game has lots of replayability.”
  • graphics3 mentions

    The graphics are praised for their great artwork and originality, featuring a delightfully strange aesthetic and humorous card illustrations that enhance the overall experience.

    • “The art and aesthetic are so delightfully strange, and a lot of the card illustrations are downright funny.”
    • “Great artwork and sound.”
    • “The artwork is cool and original.”
  • grinding2 mentions

    Players find the grinding aspect of the game to be tedious and boring, with battles feeling more like a chore than a strategic challenge. The setup for fights is criticized for lacking excitement, contributing to an overall sense of monotony.

    • “Why is every single fight tedious and boring?”
    • “Setting up becomes tedious instead of tactical.”
  • story2 mentions

    The story aspect of the game lacks a reset mechanism similar to that found in Puzzle Quest, leading to comparisons with Slay the Spire. This suggests that while the narrative may have potential, it could benefit from more dynamic gameplay elements to enhance the overall experience.

  • atmosphere1 mentions

    The atmosphere of the game is highly praised, characterized as tough yet fair, and enriched with a wealth of discoveries for players to explore.

    • “If you like a tough but fair puzzle game with great atmosphere and a ton to discover, don’t hesitate to pick this up.”
  • humor1 mentions

    The game's humor is highlighted by its delightfully strange art and aesthetic, with many card illustrations eliciting genuine laughter.

    • “The art and aesthetic are so delightfully strange, and a lot of the card illustrations are downright funny.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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