Demon's Mirror
- September 5, 2024
- Be-Rad Entertainment
"Demon's Mirror" is a roguelike deckbuilding game with a unique grid manipulation battle system. As one of three trapped souls, navigate an ever-changing labyrinth, battling nightmarish foes and collecting over 200 cards to create a powerful deck. Chain tiles to attack, defend, and unleash devastating combos, adding depth to traditional deck-building.
Reviews
- Interesting gameplay mechanics with the matching board that adds depth to the strategy.
- Solid deck themes and character diversity, allowing for unique playstyles.
- Good customizable difficulty options that cater to different player preferences.
- Many cards are subpar, leading to a lack of excitement in deck building.
- The game feels overly similar to Slay the Spire, lacking originality in its roguelike card mechanics.
- The matching board can be punishing, and the double RNG from both the board and decks can lead to frustrating gameplay.
- gameplay25 mentions
- 28 % positive mentions
- 60 % neutral mentions
- 12 % negative mentions
The gameplay of the game has received mixed reviews, with some players appreciating the integration of a matching board and unique character mechanics, while others criticize the deckbuilding elements as subpar and the chain-3 mechanics as slowing down gameplay. Despite these issues, many find the game challenging and engaging, particularly for fans of deckbuilders like "Slay the Spire," highlighting its replayability and polished core mechanics. Overall, while the gameplay offers interesting concepts, it may not appeal to everyone.
“The matching board integrates nicely mechanically with each character - each has different methods of utilizing the board to complement their kit.”
“Three completely unique characters complement a varied and unique gameplay system.”
“The game can be quite challenging, and some cards and enemies could probably do with a few small tweaks, but the vast majority of the content and core gameplay is very solid and exceptionally polished.”
“Largely fails to impress due to the majority of cards being subpar for deck mechanics.”
“Just some mechanics are flipped around, like shops don’t offer discard options; they only do upgrades.”
“The deckbuilding mechanics are pretty default and not that engaging, but you have a bunch of new extra stats to make some use of the more unique part of the game, which I think is a great idea, because it is the more interesting part here.”
- music7 mentions
- 71 % positive mentions
- 14 % neutral mentions
- 14 % negative mentions
The music in the game has received mixed reviews, with some users finding it unremarkable while others praise it as excellent and memorable. The soundtrack complements the gameplay well, enhancing the overall charm of the experience. Additionally, the card art is noted for its quality and humor, contributing positively to the game's atmosphere.
“The soundtrack is also really good.”
“I also want to say that the music has been excellent, and the card art is fantastic, especially the ones with expressions on them; I've laughed at quite a few of them!”
“The music keeps playing in my head long after I quit the game, and I like it.”
“The music keeps playing in my head long after I quit the game and I like it.”
- replayability6 mentions
- 33 % positive mentions
- 17 % neutral mentions
- 50 % negative mentions
Overall, the game's replayability is viewed as decent to high, with some players appreciating the challenge and variety it offers, while others feel that the limited character diversity and mechanics may reduce the incentive to replay. While many find enjoyment in exploring different synergies and concepts, some believe that the game lacks substantial reasons for repeated play.
“Very replayable and enjoyable.”
“There's plenty of challenge and replayability even if you're already used to these game mechanics.”
“The true value in the length is the replayability, and I think that DM has fewer reasons to play it repeatedly.”
“There are some cool concepts and synergies to be found, but the three characters feel like one or two-trick ponies, making replay value scarce.”
“This game has lots of replayability.”
- graphics5 mentions
- 80 % positive mentions
- 20 % neutral mentions
- 0 % negative mentions
The graphics in the game are praised for their quality and originality, featuring great artwork and animations that stand out, particularly in comparison to similar titles. The unique and whimsical aesthetic, along with humorous card illustrations, adds to the overall appeal.
“Quality: the one area that DM surpasses STS in my opinion is the graphics and animations.”
“Great artwork and sound.”
“The art and aesthetic are so delightfully strange and a lot of the card illustrations are downright funny.”
- story4 mentions
- 25 % positive mentions
- 0 % neutral mentions
- 75 % negative mentions
The story is considered minimal and largely inconsequential, serving more as a backdrop than a focal point of the game. While there is a connection between the beginning and end, it lacks depth and engagement, with players noting that the gameplay takes precedence over the narrative.
“Puzzle Quest meets Slay the Spire?”
“The narrative is small and insignificant.”
“There is some semblance of a story and how the end is connected to the beginning, but it's not the point of the game.”
“The story feels disconnected and lacks depth.”
- optimization3 mentions
- 67 % positive mentions
- 33 % neutral mentions
- 0 % negative mentions
The game's optimization is generally well-received, with users reporting no bugs or performance issues, leading to a solid performance rating of 7/10.
“Performance: I encountered no bugs or performance issues.”
“Performance: I encountered no bugs or performance issues.”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be tedious and boring, with battles feeling more like a chore than a strategic challenge. The setup for fights is often described as cumbersome, detracting from the overall enjoyment of the gameplay.
“Why is every single fight tedious and boring?”
“Setting up becomes tedious instead of tactical.”
- emotional1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The emotional aspect of the game is highlighted by the infinite possibilities of matching icons, which creates a sense of connection and engagement for players. This mechanic fosters a deep, immersive experience that resonates on an emotional level.
- atmosphere1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The atmosphere of the game is highly praised, characterized as tough yet fair, and enriched with a wealth of discoveries for players to explore.
“If you like a tough but fair puzzle game with a great atmosphere and a ton to discover, don’t hesitate to pick this up.”
- humor1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game's humor is highlighted by its delightfully strange art and aesthetic, with many card illustrations being particularly amusing.
“The art and aesthetic are so delightfully strange, and a lot of the card illustrations are downright funny.”