Demon Hearts
- August 7, 2015
- Jon Harwood Games LLC
Demon Hearts is a 2D platformer game that will leave you feeling blood thirsty for victory every time you play! Take the winged and dangerously swift Vampiress Snow through many challenging silhouette environments while withstanding the many divergent demons, evil forces, and bosses!
Reviews
- The game features a challenging and engaging gameplay experience, with tight controls and a good level of difficulty that keeps players coming back for more.
- The upbeat soundtrack enhances the overall experience, providing motivation and energy during gameplay.
- There are multiple playable characters, each with unique abilities, adding variety to the gameplay and encouraging exploration of different playstyles.
- The level design can feel uninspired and tedious, with some stages lacking the necessary checkpoints, leading to frustrating gameplay experiences.
- Controls can be floaty and unresponsive at times, causing issues with precision jumps and overall character movement.
- The art style and graphics are considered simplistic and inconsistent, which detracts from the overall visual appeal of the game.
- music12 mentions
- 50 % positive mentions
- 25 % neutral mentions
- 25 % negative mentions
The music in the game is generally praised for its upbeat and energizing qualities, enhancing the overall gameplay experience. While some players find the music repetitive or not to their taste, many appreciate the tight integration of the soundtrack with the game's challenging mechanics and vibrant visuals. Overall, the music stands out as a highlight, contributing significantly to the game's atmosphere and player engagement.
“The music helps keep you set in the mood that you need to complete this level quickly, and it is a bit challenging until you get the hang of the controls.”
“I wasn't expecting much, but the amazing soundtrack got me pumped, and then I was very happily surprised by tight controls, interesting mechanics, good level design, unlockables, secrets, boss fights, and really just lots of fun.”
“The music is the highlight here as it keeps the high-energy gameplay going, and it's definitely a cool fact that the game was developed by one person.”
“Patfroming is quite good, visuals simple but okay, game is challenging and all, but there are other very challenging games that have a higher level of polish and are overall more fun to play. Here it is kind of okay but not great, and what is the worst is the absolutely horrible music choice.”
“The music is the highlight here as it keeps the high-energy gameplay going, but it could use improvement.”
“Games like this require responsive controls and upbeat soundtracks; unfortunately, the music does not meet those expectations.”
- gameplay9 mentions
- 33 % positive mentions
- 33 % neutral mentions
- 33 % negative mentions
Gameplay reviews are mixed, with some players finding it uninspired and plagued by technical issues, while others praise its tight controls, interesting mechanics, and engaging level design. The game offers a good challenge for dexterity and quickness, though the invincibility mechanic is criticized. Overall, the soundtrack enhances the experience, making it enjoyable for those who appreciate a deeper yet accessible gameplay experience.
“Very good gameplay if you want to test your dexterity and quickness.”
“I wasn't expecting much (I had been on a losing streak when it comes to gambling on low-priced but kind of fun-looking games), but the amazing soundtrack got me pumped and then I was very happily surprised by tight controls, interesting mechanics, good level design, unlockables, secrets, boss fights, and really just lots of fun.”
“The controls are simple and the gameplay is deep without being too complex.”
“The uninspired art style and boring game mechanics quickly turned me off from what seemed like a decent platformer.”
“All these technical difficulties along with boring, uninspired platformer gameplay add up to a big thumbs down.”
“While it's got a unique art style, the gameplay and controls feel a little bit off.”
- graphics6 mentions
- 33 % positive mentions
- 17 % neutral mentions
- 50 % negative mentions
The graphics of the game have received mixed reviews, with many criticizing the uninspired and inconsistent art style, which some describe as a common trope among indie developers. While a few appreciate the clean pixel graphics and kid-friendly visuals, others feel that the overall aesthetic lacks polish and fails to enhance the gameplay experience.
“Clean pixel graphics that are kid-friendly, with no blood in sight.”
“Stylized graphics.”
“The uninspired art style and boring game mechanics quickly turned me off from what seemed like a decent platformer.”
“The art style is really bad here; the developer tried to start with the 'colorful background and black foreground' schtick that dozens of lazy indie devs use because hiring an artist or having talent is beyond them. Then the developer decided to make some things in color anyway because who cares about consistency in game design.”
“While it's got a unique art style, the gameplay and controls feel a little bit off.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players generally find the grinding aspect to be tedious and lacking in reward, rather than challenging.
“I don't really feel like it was hard so much as tedious and unrewarding.”
“The grinding feels endless and lacks any real sense of achievement.”
“It becomes a chore rather than an enjoyable part of the game.”
- emotional1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Users express a lack of emotional satisfaction upon completing the game, feeling more relieved than fulfilled due to the absence of static stages, which contributed to a sense of randomness rather than achievement.