- November 21, 2024
- Spawn Kill Studios
DEMON COMPASS
Platforms
About
"Demond Compass" is a third-person horror adventure game with a focus on exploration, puzzle-solving, and abstract storytelling. Players navigate through three separate storylines, each with unique characters, environments, and challenges, all in a late 1990s 3D graphics style. The game features unlockable characters and storylines, as well as unique boss fights in a strange world based on the "PROVOKER" universe.








- The game features excellent art design and a captivating atmosphere that enhances the overall experience.
- The narrative is unique and engaging, with each character's story adding depth to the gameplay.
- As a free game, it offers a surprisingly high-quality experience that many players would be willing to pay for.
- Some gameplay mechanics can be confusing, leading to moments where players may feel lost or stuck.
- There are minor technical issues, such as lighting problems in certain areas and hitbox inconsistencies during boss fights.
- The game may not fully resonate with players unfamiliar with the Provoker band or its lore, limiting its appeal.
music
18 mentions Positive Neutral NegativeThe music in the game is praised for its ability to enhance the atmosphere and complement the art style, effectively capturing the vibe of the associated band, Provoker. However, many players express disappointment over the limited amount of music included, wishing for more tracks to deepen their connection to the game and its lore. Overall, the soundtrack is well-received, with some unreleased songs adding an element of excitement for fans.
“A short and sweet mini game that captures the vibe that these boys bring to their music.”
“The art style and soundtrack complement the dark atmosphere perfectly.”
“Truly a good game; it fired on all cylinders. Never really played a puzzle game, but the art, the music, the atmosphere really had me on the edge of my seat the entire time playing.”
“It isn't very long and my main complaint is that there isn't enough of their music present in the game.”
“My only complaint was that there wasn't more music.”
“Have unreleased songs for fans to find and slowly release them on streaming services so people can have a connection to the tracks because when you play the song outside of the game you will have this image in your head of like oh yeah that boss fight went to this or I remember this section of the game.”