DEMON COMPASS
- November 21, 2024
- Spawn Kill Studios
"Demond Compass" is a third-person horror adventure game with a focus on exploration, puzzle-solving, and abstract storytelling. Players navigate through three separate storylines, each with unique characters, environments, and challenges, all in a late 1990s 3D graphics style. The game features unlockable characters and storylines, as well as unique boss fights in a strange world based on the "PROVOKER" universe.
Reviews
- The game features excellent art design and atmosphere, making it visually appealing and immersive.
- The narrative is unique and engaging, with each character's story adding depth to the overall experience.
- As a free game, it offers great value, with many players expressing a willingness to pay for it due to its quality.
- Some players experienced technical issues, such as lighting problems and unresponsive boss mechanics.
- The gameplay is relatively short, leaving some players wanting more content and music from the associated band.
- A few players found the game confusing or difficult to navigate, leading to moments of frustration.
- music6 mentions
- 33 % positive mentions
- 17 % neutral mentions
- 50 % negative mentions
The music in the game effectively captures the vibe and lore established in the demon compass music videos, enhancing the overall atmosphere. However, many users express a desire for more music content, as the existing tracks are limited despite their quality. Overall, the music contributes significantly to the game's immersive experience.
“A short and sweet mini game that captures the vibe that these boys bring to their music.”
“Truly a good game; it fired on all cylinders. I've never really played a puzzle game, but the art, the music, and the atmosphere really had me on the edge of my seat the entire time playing.”
“It isn't very long and my main complaint is that there isn't enough of their music present in the game.”
“My only complaint was that there wasn't more music.”
“Themes and characters established in the music videos make an appearance.”
- story3 mentions
- 67 % positive mentions
- -67 % neutral mentions
- 100 % negative mentions
The story features three distinct characters linked by their possession of a demon compass, set within the expansive provoker universe. Players can engage with the narrative through individual campaigns and explore the world map in exploration mode, contributing to a highly regarded storyline.
“Play through the story campaigns, and maybe explore in exploration mode to sight-see the world map!”
“Story: very good”
“You play as three separate individuals within the ongoing Provoker story universe, whose connecting thread is that they all come into possession of the demon compass.”
“The story campaigns feel disjointed and fail to create a cohesive narrative experience.”
“While the exploration mode offers some interesting sights, it does little to enhance the overall story.”
- graphics2 mentions
- 50 % positive mentions
- -100 % neutral mentions
- 150 % negative mentions
The game's graphics are praised for their well-designed art style, reminiscent of PS1 aesthetics, which adds a nostalgic charm. Additionally, players appreciate that the game is free to play, enhancing their overall satisfaction with the visual presentation.
“The game is very well designed, and since it was free to play, I can't complain. Overall, the art style and design are excellent.”
“The graphics look like they belong on the PS1, which is disappointing for a game released in this era.”
“I was shocked by how outdated the graphics are; they feel like a relic from the past.”
“The visuals are subpar and lack the detail and polish expected from modern games.”
- gameplay2 mentions
- 100 % positive mentions
- -150 % neutral mentions
- 150 % negative mentions
The gameplay is straightforward, involving exploration of an abstract world, item collection, and progression to new areas, which users generally find enjoyable.
“The gameplay is simple: walk around an abstract world, collect items, and move to the next area.”
“Gameplay: good”
“The gameplay is simple: walk around an abstract world, collect some items, and move to the next area.”
“The mechanics feel repetitive and lack depth, making it hard to stay engaged.”
“There are too many bugs that disrupt the flow of gameplay, leading to frustrating experiences.”
- atmosphere2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The atmosphere of the game is highly praised, with players noting that it creates an immersive experience best enjoyed in the dark. The combination of art and music effectively enhances the tension and engagement, making it a captivating puzzle game that keeps players on the edge of their seats.
“Perfect game and atmosphere to play with all the lights off at 2 AM.”
“Truly a good game; it fired on all cylinders. I've never really played a puzzle game, but the art, the music, and the atmosphere really had me on the edge of my seat the entire time.”
- character development1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The character and boss designs are highly praised, indicating a strong visual appeal and creativity in character development.
“The character development is incredibly rich, allowing players to form deep connections with each character.”
“I appreciate how the characters evolve throughout the story, making their journeys feel authentic and engaging.”
“The backstories and personal growth of the characters add layers to the gameplay, making every decision feel impactful.”