Skip to main content
Dementium II HD Game Cover

About

Dementium II HD is a single player action adventure game with a horror theme. It was developed by Memetic Games and was released on December 17, 2013. It received neutral reviews from players.

Happy Horrordays from Bright Dawn!Need a last minute gift or looking for that special present for yourself? Look no further!Dementium II HD Trading Cards - Available Now!About the GameThe visage of doctors and patients alike fade in and out of these nightmarish visions of tortured memories. This eggshell reality is fractured by experiments conducted in the ward. Blood, flesh and screams surround…

Skip User Reviews

46%
Audience ScoreBased on 636 reviews
music25 positive mentions
graphics39 negative mentions

  • The game captures a creepy atmosphere reminiscent of classic horror titles.
  • Some enemy designs are unique and add to the unsettling experience.
  • The game offers a nostalgic experience for fans of the original DS version.
  • The controls are clunky and unresponsive, making combat frustrating.
  • The graphics are outdated and do not live up to the 'HD' label.
  • Numerous bugs and glitches can hinder gameplay, including game-breaking issues.
  • graphics
    210 mentions Positive Neutral Negative

    The graphics of the game have received mixed reviews, with many players noting that while there are some improvements over the original Nintendo DS version, they still fall short of modern standards. Critics highlight issues such as inconsistent visual quality, muddy textures, and clunky animations, often comparing them to early PS2 titles. Overall, while some appreciate the nostalgic charm and atmosphere, many agree that the graphics do not live up to the expectations for a 2013 PC release.

    • “The HD remaster for PC aims to expand on that cult success, promising enhanced visuals, improved lighting, and the inclusion of features such as Steam achievements and widescreen support.”
    • “The textures and models were incredibly gory and crisp, following the design of one of Dementium's lead artists and co-creator, Gregg Hargrove, whose artwork made the DS graphics as stunning as they look.”
    • “The graphics are nice, with an okay use of color, design, and shading; if you played the original game, you’re going to like some of the enhancements.”
    • “The graphics are really, really bad, unless it's from like 2005 or something and it just doesn't say that on the store page.”
    • “The graphics aren't impressive and the textures are muddy most of the time.”
    • “It's a soulless remaster with clunky controls, half-baked animations, and absolutely horrendous visuals that make you wonder if it's really an improvement from the original DS version.”
  • story
    144 mentions Positive Neutral Negative

    The story of "Dementium II HD" receives mixed reviews, with some players appreciating its intriguing setup that blends mental illness and supernatural elements, while others criticize it for being incoherent and poorly executed. Many find the narrative confusing, especially for those unfamiliar with the first game, and note that it lacks emotional depth and meaningful resolution. Overall, while there are moments of interest, the storytelling is often described as clichéd, disjointed, and overshadowed by gameplay issues.

    • “The story is interesting, but drawn out, and you get pieces of it at a time.”
    • “The creatures are disturbing, the story is a bit mind-bending and dark, and the gameplay in general is just nice.”
    • “The graphics are ten times better, thus increasing the already chilling atmosphere, the plot is fleshed out with additional notes and areas, and the doctor is as awesomely malevolent and creepy as ever.”
    • “The story balances between mental illness and supernatural corruption, but despite its intriguing setup, it falters in execution.”
    • “The plot resolves with ambiguity but little emotional impact, and the pacing swings unevenly between long stretches of repetition and abrupt bursts of action.”
    • “The story is predictable, full of tropes, and it has no actual, meaningful ending; there was supposed to be a third game in the franchise that never ended up happening, since the original developers, Renegade Kid, closed their doors in 2017.”
  • gameplay
    127 mentions Positive Neutral Negative

    The gameplay of "Dementium II HD" has received mixed reviews, with many players noting its simplicity and outdated mechanics that struggle to meet modern standards. While some appreciate the nostalgic elements and atmosphere, others criticize the repetitive combat, clunky controls, and technical issues that detract from the overall experience. Overall, the game feels like a direct port from the DS version, lacking significant improvements or refinements for a contemporary audience.

    • “The dual-world mechanic—shifting from sterile hospital halls to a twisted, decayed version of the same space—creates effective visual tension.”
    • “The gameplay is decent despite the issues it has.”
    • “The combat feels good, the shooting mechanics feel okay, you really do have to ration out your expenditure of ammunition and usage of health; it's all very well balanced.”
    • “Yet beneath its updated veneer, Dementium II HD reveals both the strengths and weaknesses of its origins—its atmosphere and ambition remain admirable, but its outdated mechanics and technical shortcomings struggle to hold up in a modern context.”
    • “The gameplay, in contrast, doesn't live up to the visual expectations set by the cutscenes, making the overall experience feel disjointed.”
    • “The gameplay itself lacks any feelings or originality.”
  • music
    81 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with some praising the eerie atmosphere created by the soundtrack, while others criticize it for being repetitive and lacking the impact of the original version. Many players noted that the sound mixing is inconsistent, leading to jarring transitions and some tracks being too loud or too quiet. Overall, while there are moments of good music that enhance the horror experience, the changes from the original soundtrack have left some fans disappointed.

    • “The soundtrack—subtle ambient tones interwoven with low industrial hums—creates a mood of dread that occasionally transcends the limitations of the visuals.”
    • “The soundtrack does the job of conveying an eerie atmosphere, making up for the poor graphics at certain times.”
    • “Man, I love the music, wish it came with a soundtrack or you could buy one, I definitely would buy it, it's simple but haunting and great.”
    • “The music is repetitive and clearly some royalty-free garbage.”
    • “The music makes you want to drive a nail through your skull because it's the same five mother-loving notes on an eternal loop that sound like they've been ripped from a $1-store Halloween CD.”
    • “This game leaves you with little to no music at all and less sound effects than the DS version, making the gameplay feel very shallow and boring.”
  • atmosphere
    58 mentions Positive Neutral Negative

    The atmosphere of "Dementium II HD" is often highlighted as its strongest aspect, with many reviewers noting its ability to create moments of genuine unease through sound design and environmental storytelling. However, the remaster's graphical improvements and mechanics have been criticized for detracting from the eerie ambiance that characterized the original DS version, leading to a mixed reception regarding its overall effectiveness in delivering a compelling horror experience. While some players appreciate the creepy atmosphere and unique creature designs, others feel it falls short compared to its predecessor, lacking the depth and tension that made the original memorable.

    • “Atmosphere remains the game’s greatest strength.”
    • “When the atmosphere and sound design align, it achieves moments of genuine unease.”
    • “The atmosphere was pretty good.”
    • “Yet beneath its updated veneer, Dementium II HD reveals both the strengths and weaknesses of its origins—its atmosphere and ambition remain admirable, but its outdated mechanics and technical shortcomings struggle to hold up in a modern context.”
    • “The atmosphere isn't scary at all, and the gameplay is a bit boring.”
    • “Clearly there was some inspiration taken from Silent Hill; you can almost feel the presence of an atmosphere (real/nightmare world, mind tricks, bleak settings)—too bad that's all I felt, a fleeting presence.”
  • stability
    40 mentions Positive Neutral Negative

    The game's stability has received mixed reviews, with many players reporting significant bugs, crashes, and glitches that hinder gameplay, such as freezing, inconsistent frame rates, and unresponsive controls. While some users managed to enjoy the game despite these issues, others found it unplayable due to the frequency and severity of the technical problems. Overall, the consensus suggests that the game is plagued by stability issues, making it a frustrating experience for many players.

    • “This runs great, is actually pretty scary, and would be a 5/10 if it cost more than $20, but it's $4, and in 2023, it works great and kind of holds up.”
    • “Not very buggy as some people are saying.”
    • “Technical issues—such as inconsistent frame rates, collision glitches, and outdated UI elements—further undermine immersion.”
    • “The game is also a buggy mess; it will crash randomly, and achievements don't seem to register if the flashlight is currently being used.”
    • “The game constantly freezes, the frame rate is terrible, and every time I start it up, it opens in a small window, which forces me to change resolution settings.”
  • humor
    17 mentions Positive Neutral Negative

    The humor in the game is described as a mix of intentional and unintentional comedy, with players finding amusement in its absurd plot twists and goofy character designs, such as an "enchanted cock monster." Many reviews highlight the game's campy, trashy vibe reminiscent of 1980s horror films, where the humor often stems from its flaws, including awkward writing and bizarre enemy designs. Overall, while some players appreciate the humor, others feel it detracts from the overall experience, leading to a mixed reception.

    • “The cult stuff was goofy and the justification of 'we drilled into your head then crazy shit started happening, must have let the ghosts out' is such a hilarious way to transfer from 'this is all happening in your head' to 'you must defeat this enchanted cock monster that only loves anguish with a glowing krull glaive.'”
    • “It's like playing one of those trashy 1980s action horror flicks with hilariously bad special effects and literally tons of fake blood.”
    • “Now that I have that out of the way, I'd like to point out that even without these flaws, the game would still be total shit because it isn't even remotely scary and the monsters look hilarious.”
    • “It's not funny; it's not educating.”
    • “The jokes fall flat and feel forced.”
    • “I expected humor, but it was more cringeworthy than comedic.”
  • optimization
    15 mentions Positive Neutral Negative

    The optimization of the game has been widely criticized, with users reporting significant performance issues such as frequent stuttering, low frame rates, and poor graphics quality, even on lower settings. Many players feel that the PC port is poorly optimized compared to its predecessors, leading to a frustrating experience that detracts from the overall enjoyment of the game. Despite some improvements in cutscenes and graphics, the overall performance remains a major drawback.

    • “I didn't come across any crashing thankfully, but the performance for a decade-old remake of a DS game can be quite rough at points, at least in my experience.”
    • “In many ways, the performance limits helped Dementium II feel tense and scary, but the PC version fails in that regard.”
    • “Poor optimization; my PC can run modern games at around 80-250 frames no problem, but even this game on its lower settings struggles to even reach 50.”
    • “Dementium II HD is an unoptimized game that can't be played unless you put the game on the lowest settings possible, for the sake of the engine that it runs on.”
    • “The game is short, buggy, poorly optimized, and has some design flaws.”
  • grinding
    12 mentions Positive Neutral Negative

    Players consistently find the grinding aspect of the game to be tedious and repetitive, with encounters often feeling like mindless tasks due to poor combat mechanics and slow-paced gameplay. The frequent reuse of bosses and overwhelming enemy numbers contribute to a sense of monotony, making battles feel like a chore rather than an engaging challenge. Overall, the grinding experience is marked by frustration and a lack of rewarding progression.

    • “It's tedious and plodding, with terrible combat and no plot.”
    • “Combined with the other complaints you'll read in the reviews here, like a very tedious combat system (melee is just mindless clicking, ranged has the accuracy of a blind man's aim), very repetitive gameplay, the fact that the game doesn't save your settings, broken steam achievements and graphics that aren't worthy of the 'hd' in the game's title, I suggest you skip this one.”
    • “Getting rid of that, though, it remains a game with tedious encounters and just enough minor plot references that it's honestly a bit infuriating when nothing comes of them.”
  • replayability
    8 mentions Positive Neutral Negative

    Overall, the game's replayability is considered very low, with most players feeling that it lacks incentives to play beyond the initial sessions. There are no alternate endings, extra modes, or significant challenges to encourage multiple playthroughs, although some players noted the presence of different difficulty levels as a minor factor for replay. Ultimately, many reviewers suggest that once the game is completed, there is little motivation to return.

    • “As far as replayability goes, there are four difficulty levels. I played on the standard one, which felt just right, but I could see someone who had a particularly good time going through on a harder one.”
    • “Basically, recommendations are based on gameplay, game experience, and replay value, and this time I am going to consider the price, so let's start.”
    • “Replay value is low unless you want to get all the achievements.”
    • “I think this game is a good experience for one session, or a few at most, but there's no replay value.”
    • “Replay value is, unfortunately, very low - no alternate endings, no extra modes, no secrets, etc. I think probably the biggest letdown of the game is the challenge, as there isn't much challenge - most enemies are very easy to kill even if you lack ammo for your guns, there are a lot of health items throughout the game, you can get a full health refill at save points, and even bosses aren't really challenging.”
    • “It does not have replay value, since you are just going to finish the game once, probably twice, and that's all.”
  • emotional
    5 mentions Positive Neutral Negative

    The emotional aspect of the game is mixed; while some players report profound feelings, including tears, others find the narrative lacks a coherent emotional thread and fails to deliver impactful moments. The pacing issues and ambiguous plot resolution contribute to a sense of confusion rather than emotional engagement, with only a few elements, like the warden enemy, eliciting discomfort.

    • “After playing this, I cried, forever.”
    • “The only class of enemies which made me feel a bit of discomfort is the warden.”
  • character development
    3 mentions Positive Neutral Negative

    Character development in the game is perceived as lacking depth, with users noting that while some character designs were frightening in childhood, they no longer evoke fear. The overall impression is that the game is short and not particularly scary, with criticism directed at the graphics and character designs.

    • “The character development feels incredibly shallow, leaving me disconnected from the story.”
    • “The characters lack depth and their motivations are poorly explained, making it hard to care about their journeys.”
    • “Character designs are uninspired and fail to evoke any emotional response.”
  • monetization
    3 mentions Positive Neutral Negative

    Reviews indicate that the monetization strategy of the game is perceived as misleading, with players feeling that the quality does not match the high-definition claims made in its advertising.

    • “The only thing HD about this game is the Steam advertising title.”
    • “The monetization system feels exploitative and heavily favors players who are willing to spend money.”
    • “It's frustrating to see so many features locked behind paywalls, making it hard to enjoy the game without spending extra.”
Skip Game Offers

Buy Dementium II HD

5h Median play time
5h Average play time
5-6h Spent by most gamers
*Based on 4 analyzed playthroughs
Skip Videos

Videos

Skip Games Like Dementium II HD

Games Like Dementium II HD

The Evil Within Image
Silent Hill: Homecoming ImageSilent Hill: Homecoming ImageSilent Hill: Homecoming Image
Daymare: 1998 Image
The Forgotten Ones Image
Dementium: The Ward Image
Skip FAQs

Frequently Asked Questions

Dementium II HD is a action adventure game with horror theme.

Dementium II HD is available on PC and Windows.

On average players spend around 5 hours playing Dementium II HD.

Dementium II HD was released on December 17, 2013.

Dementium II HD was developed by Memetic Games.

Dementium II HD has received neutral reviews from players. Most players liked this game for its music but disliked it for its graphics.

Dementium II HD is a single player game.

Similar games include The Evil Within, Silent Hill: Homecoming, Daymare: 1998, The Forgotten Ones, Dementium: The Ward and others.