DELUGE Game Cover

"DELUGE is a Horror Open World single-player RPG Maker 2003 game with a good story and atmospheric setting. The game takes place in the village of Figaro, which is under siege by an evil entity during a dangerous tradition. As a minion of the evil entity who goes rogue, you hold the key to Figaro's survival and must choose to either protect the people or join in on the chaos. The game features an original soundtrack by Those Damn Bloodsuckers, Jazzweather, and Midnight Laboratory."

  • PC
  • Windows
  • Play​Station
  • Xbox

Reviews

71%
Audience ScoreBased on 28 reviews
story8 positive mentions
gameplay3 negative mentions
  • Deluge features a captivating atmosphere, enhanced by original music and sound design that immerses players in the eerie setting of Figaro.
  • The game offers a unique narrative experience with meaningful choices and a well-crafted story that unfolds as players explore.
  • Despite using mostly default RPG Maker assets, the game is praised for its engaging gameplay, interesting puzzles, and replayability.
  • The game suffers from slow pacing, with tedious mechanics such as long door-opening animations and limited running capabilities indoors.
  • Many graphics are derived from RPG Maker 2003's default assets, which can make the game feel less original and visually appealing.
  • Some players find the combat system confusing and experience bugs that disrupt gameplay, such as crashes when entering certain buildings.
  • story20 mentions

    The story in the game is well-crafted and engaging, featuring a rich atmosphere and detailed lore that reflects the developer's passion. While the narrative is relatively simple and open-ended, allowing for exploration and varied player choices, it effectively unfolds over a short playtime, leaving players intrigued and wanting more. However, some technical issues, such as crashes, can detract from the overall experience.

    • “The amount of detail and lore in this story shows that the developer poured their heart into it.”
    • “Deluge's story is one of the human condition and it is very well paced and written.”
    • “The battles are sparse and scattered around the heart of the story being told, which is the main focus of the game.”
    • “The story in Deluge isn't super deep, but it is very well written and the overall narrative is excellently crafted.”
    • “It only takes you somewhere between two to three hours to complete, but I easily could have played a full-length game like this that sees you go on a larger overall quest to stand up against the evil entity who raised you from your grave.”
  • atmosphere18 mentions

    The game's atmosphere is widely praised for its eerie, immersive qualities, enhanced by excellent music and sound design that evoke a sense of dread and mystery. Players appreciate the engaging storytelling and the emotional depth it brings to the exploration of the game's world, despite some criticisms regarding original assets and technical issues. Overall, the atmosphere is described as captivating and well-crafted, making it a standout feature of the game.

    • “It's got an almost cozy kind of dread to it, and it was just great to explore the town under this atmosphere, with this wonderful music!”
    • “This game has a wonderfully eerie atmosphere that is only further enhanced and strengthened by the background music and setup.”
    • “The atmosphere in this game, with the sort of emotion it will evoke in players, is extremely engaging and immersive.”
    • “The general atmosphere and vibe in the village of Figaro is dark, dreary, eerie, mysterious, ominous, and so many more things.”
    • “A subtle, moody atmosphere sets the scene in Deluge, giving you the keys to explore the village of Figaro and find out just what's going on.”
    • “The atmosphere, the music, and the concept are really great here.”
  • music11 mentions

    The music in the game is highly praised for its unique, original compositions that effectively enhance the atmosphere and storytelling. Reviewers note that the soundtrack creates a cozy yet eerie ambiance, fitting seamlessly into various scenes and significantly contributing to the overall experience. Many agree that the music is a standout feature, elevating the game's emotional impact and immersion.

    • “It's got an almost cozy kind of dread to it, and it was just great to explore the town under this atmosphere, with this wonderful music!”
    • “The music in the game is all original and super fitting (and it's not all creepy/scary as you'd expect), and every track fits into each given scene very well.”
    • “Ever listen to a song that you wish was longer?”
    • “The game's music sets the ambience and gets stuck in your head - it's very effective at building the world.”
    • “For me, the music is what really lifts this game, and that's come to be expected from a riggy2k3 title.”
  • gameplay8 mentions

    The gameplay in Deluge primarily consists of straightforward puzzle-solving and combat using a basic RPG Maker 2003 battle system, lacking innovation but executed well. It features a unique leveling mechanic that prevents grinding, alongside a "pacify" mechanic that influences story events based on player choices, adding challenge and replayability to the experience. Overall, while not groundbreaking, the gameplay is engaging and complements the intriguing world.

    • “Overall, the world is interesting enough to draw you in and the gameplay adds challenge and replayability to keep you coming back.”
    • “I really don't understand the mechanics of this game.”
    • “The gameplay in Deluge mostly revolves around completing simple puzzles and defeating enemies in a very straightforward version of RPG Maker 2003's default battle system.”
    • “The gameplay in Deluge isn't innovative and doesn't strive to do anything terribly new, but what it does do is expertly executed by a man who claims to have no released full games under his belt.”
  • graphics6 mentions

    The graphics in Deluge primarily utilize RPG Maker 2003's RTP assets, comprising about 90% of the visuals, which some players feel detracts from the otherwise original design of the game. However, the retro aesthetic is effectively complemented by atmospheric audio and unique sprite designs, contributing to an engaging overall experience.

    • “Deluge is a unique RPG that draws you into its world through an expert use of retro visuals, atmospheric audio, and consequential choices.”
    • “Deluge uses at least 90% RTP graphics with a few nicely original looking sprites and system graphics thrown in for good measure.”
    • “90% of the graphics are straight from the RPG Maker 2003 RTP.”
    • “That's not a bad thing at all, but when everything else seems to be carefully crafted to be original, you'd think that the graphics would be hand-crafted as well.”
    • “I feel like I covered this enough with the visuals and sound, and I don't really want to ramble and repeat myself.”
  • grinding2 mentions

    Players find the grinding in the game to be slow and tedious, which detracts significantly from the overall experience. Unlike traditional RPGs that feature frequent battles and level grinding, this game’s approach to grinding feels more burdensome.

    • “But it's just so slow and tedious, and it's a serious detriment.”
    • “This isn't your standard RPG chock full of random battles and level grinding.”
  • replayability2 mentions

    Players find the game engaging and challenging, contributing to its strong replayability despite its shorter length. The interesting world and enjoyable gameplay encourage repeated playthroughs.

    • “Overall, the world is interesting enough to draw you in, and the gameplay adds challenge and replayability to keep you coming back.”
    • “The game is short, but it is very fun and offers a ton of replayability.”
  • monetization1 mentions

    The game's monetization is viewed positively, as it is developed by a solo indie creator, which suggests a focus on quality and passion rather than profit-driven motives. Players appreciate that it doesn't feel like a soulless cash grab.

    • “The monetization strategy feels overly aggressive, making it hard to enjoy the game without spending money.”
    • “I appreciate that it's a solo indie project, but the in-game purchases are still frustratingly intrusive.”
    • “While I admire the effort behind this indie game, the constant push for microtransactions detracts from the overall experience.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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