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DELUGE Game Cover

About

"DELUGE is a Horror Open World single-player RPG Maker 2003 game with a good story and atmospheric setting. The game takes place in the village of Figaro, which is under siege by an evil entity during a dangerous tradition. As a minion of the evil entity who goes rogue, you hold the key to Figaro's survival and must choose to either protect the people or join in on the chaos. The game features an original soundtrack by Those Damn Bloodsuckers, Jazzweather, and Midnight Laboratory."

DELUGE screenshot
DELUGE screenshot
DELUGE screenshot
DELUGE screenshot

94%
Audience ScoreBased on 31 reviews
story8 positive mentions
gameplay3 negative mentions

  • The game has a captivating atmosphere, enhanced by original music and sound design that immerses players in the eerie setting of Figaro.
  • The story is engaging and well-paced, with meaningful choices that impact the gameplay and encourage exploration.
  • Deluge features a unique combat system that incorporates puzzle-solving elements, making battles feel strategic and rewarding.
  • The game suffers from slow pacing, with tedious mechanics such as long door-opening animations and limited running capabilities indoors.
  • Many graphics are derived from RPG Maker 2003's default assets, which detracts from the overall originality of the game's visual presentation.
  • Some players may find the combat mechanics confusing, and there are occasional bugs that can disrupt the gameplay experience.
  • story
    22 mentions Positive Neutral Negative

    The story in the game is well-crafted and engaging, featuring a mix of atmospheric elements and rich lore that enhances the overall experience. While the narrative is relatively simple and open-ended, allowing for exploration and player choice, it effectively unfolds over a short playtime, leaving players intrigued and wanting more. Despite some technical issues with the combat system, the story's depth and pacing contribute to a compelling horror RPG experience.

    • “The amount of detail and lore in this story shows that the developer poured their heart into it.”
    • “Deluge's story is one of the human condition and it is very well paced and written.”
    • “The battles are sparse and scattered around the heart of the story being told, which is the main focus of the game.”
    • “The story in Deluge isn't super deep, but it is very well written and the overall narrative is excellently crafted.”
    • “What seems to be important in Deluge is the tone, the slowly unfolding story, and the overall mystery of what's to come.”
  • atmosphere
    21 mentions Positive Neutral Negative

    The atmosphere in the game is widely praised for its immersive and eerie qualities, enhanced by a compelling soundtrack and rich storytelling. Players appreciate the blend of cozy dread and engaging exploration, although some note that the lack of original assets and technical issues can detract from the experience. Overall, the game's dark, moody setting and atmospheric audio design create a captivating environment that draws players in.

    • “It's got an almost cozy kind of dread to it, and it was just great to explore the town under this atmosphere, with this wonderful music!”
    • “Deluge is a unique RPG that draws you into its world through an expert use of retro visuals, atmospheric audio, and consequential choices.”
    • “The atmosphere in this game, with the sort of emotion it will evoke in players, is extremely engaging and immersive.”
    • “The general atmosphere and vibe in the village of Figaro is dark, dreary, eerie, mysterious, ominous, and so many more things.”
    • “With a dark atmosphere, a spooky story, a killer soundtrack, and an in-depth turn-based battle system, this game has all the ingredients for a top-tier horror RPG.”
    • “A subtle, moody atmosphere sets the scene in Deluge, giving you the keys to explore the village of Figaro and find out just what's going on.”
  • music
    13 mentions Positive Neutral Negative

    The music in the game is highly praised for its originality and effectiveness in enhancing the atmosphere, creating a unique blend of cozy dread and eerie tension. Reviewers note that the soundtrack is well-composed, fitting seamlessly into various scenes and significantly contributing to the overall immersive experience. Overall, the music is considered a standout element that elevates the game's storytelling and ambiance.

    • “It's got an almost cozy kind of dread to it, and it was just great to explore the town under this atmosphere, with this wonderful music!”
    • “The music in the game is all original and super fitting (and it's not all creepy/scary as you'd expect), and every track fits into each given scene very well.”
    • “Ever listen to a song that you wish was longer?”
    • “The game's music sets the ambience and gets stuck in your head - it's very effective at building the world.”
    • “For me, the music is what really lifts this game, and that's come to be expected from a riggy2k3 title.”
  • gameplay
    10 mentions Positive Neutral Negative

    The gameplay in "Deluge" features a well-thought-out battle mechanic that evolves as the story progresses, incorporating puzzles and combat in a straightforward RPG style reminiscent of RPG Maker 2003. While it may not introduce groundbreaking innovations, the execution is solid, offering a challenging experience that encourages exploration and replayability through unique mechanics like a "pacify" option that influences story outcomes. Players will face difficulty without hand-holding, making the journey through the eerie town of Figaro rewarding as they unlock its secrets.

    • “The battle mechanic is really thought out and grows as the story unfolds and you unlock new things.”
    • “The game does not like to hold your hand and you will die, but it's worth the fight as you progress through the creepy town of Figaro and unlock its secrets via puzzles and combat mechanics.”
    • “I really don't understand the mechanics of this game.”
    • “The gameplay in Deluge mostly revolves around completing simple puzzles and defeating enemies in a very straightforward version of RPG Maker 2003's default battle system.”
    • “The gameplay in Deluge isn't innovative and doesn't strive to do anything terribly new, but what it does do is expertly executed by a man who claims to have no released full games under his belt.”
  • graphics
    6 mentions Positive Neutral Negative

    The graphics in Deluge primarily utilize RPG Maker 2003's RTP assets, comprising about 90% of the visuals, which some players feel detracts from the otherwise original design. However, the game successfully creates an engaging atmosphere through its retro visuals and sound, enhancing the overall experience.

    • “Deluge is a unique RPG that draws you into its world through an expert use of retro visuals, atmospheric audio, and consequential choices.”
    • “Deluge uses at least 90% RTP graphics with a few nicely original looking sprites and system graphics thrown in for good measure.”
    • “90% of the graphics are straight from the RPG Maker 2003 RTP.”
    • “That's not a bad thing at all, but when everything else seems to be carefully crafted to be original, you'd think that the graphics would be hand-crafted as well.”
    • “I feel like I covered this enough with the visuals and sound, and I don't really want to ramble and repeat myself.”
  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding in the game to be slow and tedious, which detracts significantly from the overall experience. Unlike traditional RPGs that feature frequent battles and level grinding, this game’s approach to grinding feels more burdensome.

    • “But it's just so slow and tedious, and it's a serious detriment.”
    • “This isn't your standard RPG chock full of random battles and level grinding.”
  • replayability
    2 mentions Positive Neutral Negative

    Players find the game highly replayable due to its engaging world and challenging gameplay, despite its short length. The fun factor encourages repeated playthroughs, making it a title that players are likely to return to.

    • “Overall, the world is interesting enough to draw you in, and the gameplay adds challenge and replayability to keep you coming back.”
    • “The game is short, but it is very fun and offers a ton of replayability.”
  • monetization
    1 mentions Positive Neutral Negative

    The game's monetization is viewed positively, as it is developed by a solo indie creator, which suggests a focus on quality and passion rather than profit-driven motives. Players appreciate that it doesn't feel like a soulless cash grab.

    • “The monetization system feels overly aggressive and detracts from the overall experience.”
    • “I appreciate that it's a solo indie project, but the game still has some cash grab elements that are hard to ignore.”
    • “The in-game purchases are frustratingly necessary to progress, which ruins the enjoyment.”

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