- March 24, 2023
- Arrowfist Games
- 3h median play time
Deflector
88%Game Brain Score
gameplay, music
grinding, story
88% User Score 400 reviews
Platforms
PCXboxXbox Series X|SPlaystation 4WindowsPlayStationNintendo SwitchXbox OneSteam Deck
About
Deflector is a high-octane bullet hell roguelite set in a deadly world. Upgrade your characters with the DNA you find, evolve them further during your runs and explore the farthest reaches of this microcosm… or die trying.











+11
Audience ScoreBased on 400 reviews
gameplay70 positive mentions
grinding26 negative mentions
- The gameplay is fun, challenging, and addictive, with a unique deflection mechanic that adds depth to combat.
- The art style is visually appealing, with vibrant colors and a minimalist design that enhances the overall experience.
- There is a good variety of characters, each with unique playstyles, and the game offers a solid progression system with numerous upgrades.
- The game can feel repetitive quickly due to limited enemy variety and similar level designs across runs.
- Unlocking new characters and upgrades can be frustratingly grindy, with some challenges feeling overly punishing.
- Boss fights can be tedious and lack variety, leading to a sense of artificial difficulty rather than engaging gameplay.
- gameplay168 mentions Positive Neutral Negative
The gameplay is characterized by its addictive and challenging mechanics, particularly the unique deflection system that adds depth to combat. While the core gameplay loop is polished and engaging, some players note a lack of variety in levels and upgrades, which can lead to a feeling of repetitiveness. Overall, the combination of hack-and-slash, bullet-hell, and roguelite elements creates a fast-paced and immersive experience, though some aspects may feel unbalanced or underdeveloped.
“The gameplay is fun, challenging, and addictive.”
“The mix of hack-and-slash, bullet-hell, and roguelite gameplay elements make for a unique and engaging experience.”
“The gameplay is addictive; the fluidity and frenzy in combat immerses you in a dizzying experience.”
“So with how limited the variation in levels/gameplay is with the same shell, the lame perm upgrades, the super specific unlikely-to-get shell progressions, and the excessive bullet-hell feel, there are better roguelikes out there.”
“The difficulty of the bosses is truly absurd, with you being showered in projectiles that you can't deflect, and you are perpetually being hit by stuff with zero warning and zero projection which to me is just not enjoyable.”
“It looks pretty and flashy, but the gameplay simply doesn't hold up for repeated play and the charm quickly wears off as frustration starts setting in from the questionable at best, downright stupid at worst decisions the development team has made up to the release of the game.”
3h Median play time
8h Average play time
2-20h Spent by most gamers