In "Deflect Boy," you are a gamer trapped in an intense 80's game, where everyone has guns, but you only have a shield. Skillfully deflect bullet barrages and enhance your shield to survive the waves of enemies, as you strive to become the Deflect Master. Featuring shield upgrades, directional aiming, and diverse skills to help you maneuver and conquer the game.
The game features a satisfying deflection mechanic that feels rewarding and enjoyable to execute.
It has a charming retro visual style and polished effects that enhance the overall experience.
The game offers a fun, bite-sized arcade experience that is easy to pick up and play.
The game is very short, with many players finishing it in under 30 minutes, leading to a lack of content and replayability.
Gameplay can become repetitive and lacks challenge, as players often find themselves waiting for enemies to defeat themselves.
There are issues with off-screen enemies and sound options, which detract from the overall experience.
gameplay
8 mentions Positive Neutral Negative
75%
25%
The gameplay is generally well-received, featuring a solid core loop and enjoyable, unconventional mechanics that provide a satisfying experience. However, some players express concerns about potential stagnation without significant gameplay updates, indicating a desire for more diverse upgrades in the future. Overall, the game shows promise and players are eager for enhancements.
“The core gameplay loop is solid overall.”
“Nice simple visuals, and a fun unconventional mechanic that's satisfying to do.”
“Nice mechanic and deflecting feel good; some upgrades still need gameplay-changing elements soon, or it can become stagnant, but the potential is definitely there. Looking forward to more updates!”
replayability
4 mentions Positive Neutral Negative
50%
50%
The game suffers from low replayability, as players feel that once they complete the initial levels, they have fully experienced what it has to offer. Despite a solid concept, the execution fails to provide enough variety or incentive for players to return after the first playthrough.
“The problem is I have seen demos with more replay value than this game, and it's a real shame because the idea is solid, but the execution is severely lacking.”
“The allure is definitely the idea of replayability, as once you've finished level one, you've kind of experienced what the game has to offer.”
graphics
4 mentions Positive Neutral Negative
50%
50%
The graphics are praised for their retro style, featuring simple yet appealing visuals that enhance the gameplay experience. Players appreciate the unconventional mechanics that are visually satisfying to engage with.
“I love the retro visuals as well.”
“The nice, simple visuals combined with a fun, unconventional mechanic make for a satisfying experience.”
music
2 mentions Positive Neutral Negative
100%
The music in the game is noted for being catchy, enhancing the overall experience and contributing to the satisfaction of gameplay mechanics, such as bouncing bullets back.
“The feedback of bouncing bullets back is satisfying, and the music is catchy.”