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Decline's Drops Game Cover

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Decline's Drops is a single player action adventure game. It was developed by Moulin aux Bulles Studio and was released on October 10, 2024. It received overwhelmingly positive reviews from players.

Decline's Drops is a hand-drawn 2D platform-brawler where you control Globule, a wooden puppet seeking revenge for her ruined Garden. The game blends fast-paced platform-fighting mechanics with rich, colorful worlds full of exploration, secrets, and charming enemies. Each level offers a unique, melancholic adventure inspired by classic platformers and fighters.

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96%
Audience ScoreBased on 160 reviews
music48 positive mentions
optimization3 negative mentions

  • Decline's Drops features beautifully hand-drawn art and animations, creating a visually stunning experience that enhances the game's charm.
  • The gameplay combines engaging platforming with intuitive combat mechanics, allowing for a satisfying mix of exploration and action that keeps players invested.
  • The game effectively critiques real-world environmental issues through its narrative and level design, adding depth to the overall experience.
  • Some players have noted a steep learning curve and a slow start in pacing, which may deter newcomers to the genre.
  • There are occasional bugs and performance issues, particularly in certain levels, which can disrupt the gameplay experience.
  • The controls can feel floaty at times, leading to imprecise platforming and combat, which may frustrate players seeking tighter mechanics.
  • music
    108 mentions Positive Neutral Negative

    The music in the game has received widespread acclaim for its diverse and well-crafted soundtrack, blending orchestral, electronic, jazz, and heavy metal elements that enhance the gameplay experience. While many players appreciate the unique compositions and thematic variations across levels, some noted inconsistencies in how well the music matches the action, particularly in the early stages. Overall, the soundtrack is considered a standout feature, contributing significantly to the game's charm and atmosphere.

    • “The sound design further enriches the experience, featuring a soundtrack composed by modalmodule that skillfully blends orchestral and electronic tones to match the game’s emotional beats and pacing.”
    • “The music variety is also really good, and there's a good variety throughout the game.”
    • “The art and music are also incredible, everything is hand-drawn and they do a good job to keep every level looking distinct, you are not just looking at the same tileset of hand-drawn stuff for an entire world, but one world can have multiple distinct visuals across the levels in it for a constant stream of new and beautiful visuals, and the soundtrack has great variety for different moods from jazz for the more chill levels to intense metal for bosses.”
    • “Sometimes I would prefer the music to be more upbeat; it fits a bit more with all the fighting you have to do. If it was adaptive music, it would be even better, like when fighting being upbeat and when doing puzzles being more calm.”
    • “The balance between music and sound effects is just terrible; that's why almost every other game in existence allows us to manually set this.”
    • “The sound effects are egregiously loud and ear-jarring, and because I can't lower them in relation to the music, if I turn the volume up to hear the music at a sensible level, the sheer harshness and volume of the sound effects means I have to turn the volume right back down; otherwise, it actually hurts my ears.”
  • gameplay
    66 mentions Positive Neutral Negative

    The gameplay of "Decline’s Drops" is a well-crafted blend of classic platforming and brawler mechanics, drawing inspiration from beloved titles like Super Mario and Super Smash Bros. Players appreciate the smooth controls, engaging combat, and the introduction of new mechanics in each level, which keeps the experience fresh and enjoyable. While some critiques mention issues with level design and combat precision, the overall reception highlights the game's artistic style, replay value, and the developers' commitment to refining gameplay based on community feedback.

    • “The gameplay strikes a satisfying balance between classic platforming and brawler elements.”
    • “The levels each bring their own challenge, often a new mechanic you get to play around with and expand upon throughout the stage.”
    • “All in all, the game strikes an incredible balance between artistic vision, really fun gameplay, and tightly designed levels.”
    • “There's some positives, but the repetitive and bland levels, then poor platforming, and finicky combat mechanics leave a lot to be desired.”
    • “My biggest gripes are the game is too easy in terms of combat and exploration; the platforming mechanics make the game extremely breakable to the point I would skip whole chunks of the level just by using basic movement and not even realize it.”
    • “The gameplay is quite clunky, but I guess that's the fun of it.”
  • graphics
    54 mentions Positive Neutral Negative

    The graphics of the game are widely praised for their charming hand-drawn art style, vibrant environments, and fluid animations that evoke nostalgia while maintaining a contemporary feel. Players appreciate the distinct aesthetics of each level, which are complemented by a diverse and fitting soundtrack, creating an immersive experience. However, some users noted minor graphical issues, such as misaligned tiles and scaling problems, but these did not significantly detract from the overall visual appeal.

    • “The environments are richly detailed and vibrant, with each world adopting a unique aesthetic that complements its ecological theme—from polluted swamps to deforested landscapes.”
    • “The art style evokes a sense of nostalgia reminiscent of classic platformers while maintaining a fresh and contemporary look that feels both charming and poignant.”
    • “The visuals are stunning in images, and even more amazing in motion - I can't say I've ever seen anything that mixes the watercolor backgrounds and palette of Yoshi's Island with rubber-hose character animation - and all of it goes the extra mile.”
    • “I will say it has its flaws - some graphical issues, crashes, and bugginess.”
    • “Another $27.95 AUD game without any resolution or graphics options other than windowed and full screen, and the max windowed size is 1080p anyway which is tiny on a 4K display, so it's full screen or nothing, and you can only turn sound and music on and off; you can't adjust the levels at all.”
    • “The aesthetic of this game is truly astonishing, the vibe on this game is really calming with the art style quite similar to Paper Mario and the background somehow reminds me of Yoshi's Island.”
  • story
    35 mentions Positive Neutral Negative

    The game's story, while simple, effectively critiques real-world environmental issues through its six distinct worlds and charming character animations. Players connect with the protagonist, Globule, on her quest for vengeance after her garden is destroyed, though some find the narrative anticlimactic and the dialogue stilted. Overall, the art and soundtrack enhance the experience, making the story enjoyable despite its minimal depth and occasional weaknesses in writing.

    • “This quest unfolds across six distinct worlds, each thoughtfully designed to reflect and critique real-world environmental issues, giving the game an added layer of depth beyond its surface-level action.”
    • “The combination of visuals and audio works harmoniously to immerse players in a world that is at once melancholic and hopeful, reflecting the broader environmental themes underpinning the story.”
    • “The story, character dialogue, while minimal, is very charming, and the art style and animation are lovely.”
    • “The final boss and ending to the story felt a bit... anticlimactic.”
    • “Besides that, I felt the story aspects of the game were pretty weak; I especially had trouble remembering the names of any of the bosses, but that clearly wasn't the focus here and I don't think it detracted from the experience too much.”
    • “Only complaint is the bizarrely stilted plot and dialogue.”
  • optimization
    5 mentions Positive Neutral Negative

    The optimization of the game appears to be inconsistent, with some users experiencing significant performance issues, including stuttering and slowdowns on high-end PCs, while others report smooth performance on devices like the Steam Deck. Overall, feedback highlights a divide in performance quality, with some players rating it highly despite the issues noted by others.

    • “From my experience, the performance on the deck was smooth for the majority of my playthrough, and I hardly noticed any framerate drops.”
    • “Performance: 10/10”
    • “There are plenty of performance issues even on PC.”
    • “I consider my laptop to be high-end (I have played plenty of modern 3D games with zero stuttering), but there were frequent minor stutters during stage transitions and severe slowdowns in the later stages.”
    • “Performance.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The game's atmosphere is intricately designed to convey a poignant environmentalist narrative, enhanced by stunning visuals and a complementary musical score. Players appreciate the unique and evolving ambiance, reminiscent of atmospheric exploration elements found in titles like Wario Land, which adds depth to the overall experience.

    • “The visuals are gorgeous and go hand in hand with the music to create a unique atmosphere.”
    • “The game's atmosphere swiftly evolves into a subtle environmentalist narrative, aiming to be distinctive and achieving that objective.”
    • “The game's atmosphere is meticulously crafted to convey a melancholy narrative about environmentalism.”
  • humor
    3 mentions Positive Neutral Negative

    The humor in the game is noted for its lightheartedness, with players finding amusement in various elements, such as the nostalgic use of fonts reminiscent of Windows Movie Maker. However, some users also point out that the inconsistent font styles in the UI can detract from the overall experience, leading to unintended laughter.

    • “I mean, come on, how can you not think that is a little bit funny?”
    • “There are some small problems regarding the UI: there are way too many different font styles throughout the UI, and it's hard not to laugh a bit at the nostalgia of seeing Segoe UI (Windows Movie Maker nostalgia).”
    • “Before ending this paragraph, I want to bring this up because I thought it was funny.”
  • stability
    3 mentions Positive Neutral Negative

    The stability of the game is generally criticized, particularly in World 5, which is reported to be very buggy. Despite a few minor glitches, players still find the overall experience to be amazing.

    • “World 5 in general is very buggy.”
    • “The game frequently crashes, making it frustrating to play.”
    • “There are numerous stability issues that detract from the overall experience.”
  • character development
    3 mentions Positive Neutral Negative

    Character development in the game is highlighted by a distinct design style that contrasts with the environments, which some players find appealing. The overall presentation, including music and gameplay, reflects a strong dedication to quality and creativity in character design.

    • “The music, character design, and gameplay are amazing, and you can see all the love that went into the development of this game.”
    • “Style-wise, the character design differs from the environments they are in, but that is in no way a bad thing.”
    • “The character development feels shallow and lacks depth, making it hard to connect with the protagonists.”
    • “I found the character arcs to be predictable and uninspired, leaving me wanting more complexity.”
    • “Despite the interesting premise, the characters don't evolve in meaningful ways throughout the game.”
  • replayability
    3 mentions Positive Neutral Negative

    Players appreciate the game's strong replayability, bolstered by the developers' ongoing commitment to refining the experience through updates and new content based on player feedback. This active engagement enhances the gameplay and encourages players to return for more.

    • “The developers have demonstrated a commitment to refining the game post-launch, actively engaging with player feedback and delivering updates that improve gameplay and add new content, further extending the game’s replay value.”
    • “Each playthrough feels unique due to the variety of choices and outcomes, making me want to dive back in and explore different paths.”
    • “The random events and dynamic world keep the experience fresh, ensuring that no two sessions are ever the same.”
  • grinding
    2 mentions Positive Neutral Negative

    Players find that while the game offers a straightforward path to 100% achievements, some tasks can be grindy and challenging, such as specific post-boss activities. However, the developers have mitigated potential tedium by including shortcuts for easier backtracking.

    • “For those who are interested in achievements: this game is quite easy to complete 100% achievement-wise, even though some of the achievements are a bit grindy and difficult (juggling a boss's head after defeating it, for example).”
    • “The dev understood that backtracking can be tedious, so they provided these shortcuts for those moments when you miss something.”
  • emotional
    1 mentions Positive Neutral Negative

    The game's emotional impact is significantly enhanced by its sound design, featuring a soundtrack by modalmodule that effectively combines orchestral and electronic elements to align with the game's emotional highs and lows.

    • “The sound design further enriches the experience, featuring a soundtrack composed by modalmodule that skillfully blends orchestral and electronic tones to match the game’s emotional beats and pacing.”
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2h Median play time
2h Average play time
2-2h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Decline's Drops is a action adventure game.

Decline's Drops is available on PC, Steam Deck and Windows.

On average players spend around 2 hours playing Decline's Drops.

Decline's Drops was released on October 10, 2024.

Decline's Drops was developed by Moulin aux Bulles Studio.

Decline's Drops has received overwhelmingly positive reviews from players. Most players liked this game for its music but disliked it for its optimization.

Decline's Drops is a single player game.

Similar games include Vernal Edge, ENDER LILIES: Quietus of the Knights, Constance, Islets, SHINOBI: Art of Vengeance and others.