Deathless: The City's Thirst
- October 24, 2015
- Choice of Games
"Deathless: The City's Thirst" is a choice-driven narrative game set in a post-apocalyptic world. As the last remaining water guardian, players must make difficult decisions to protect the city's limited water supply from various factions. With multiple endings and numerous ways to approach each situation, the game offers a unique and immersive experience.
Reviews
- Well-written and well-paced, with high replay value and engaging character development.
- Offers complex moral choices that significantly impact the story, making players feel invested in their decisions.
- Rich world-building that ties in well with the Craft Sequence novels, enhancing the overall experience for fans of the series.
- The story feels disjointed and abrupt, with many players expressing disappointment in the ending.
- Requires prior knowledge of the Craftverse, making it less accessible for newcomers and leading to confusion.
- Many reviewers found the game to be inferior to its predecessor, 'Choice of the Deathless,' citing a drop in quality and coherence.
- story44 mentions
- 27 % positive mentions
- 66 % neutral mentions
- 7 % negative mentions
The story is characterized by a complex and branching narrative that allows player choices to significantly impact the outcome, though some transitions may lack clarity. While it features engaging themes of trust and betrayal, and is well-written with mature elements, it has been noted that it doesn't quite reach the heights of its predecessor and can feel overstretched at times. Overall, players appreciate the depth and interpretive nature of the story, despite some criticisms regarding its flow and coherence.
“I really enjoyed this game with its neat craftverse story, branching storyline, and well thought out characters.”
“The decisions I made felt well thought out and consequential, with the story completely changing depending on actions I took several chapters ago.”
“I love how the story and themes are up for your interpretation, but this doesn't deviate the flow, still allowing things to go full circle back to its beginning.”
“This story was just as disappointing as the other deathless.”
“Now I do have a few qualms with the game-- the story doesn't always flow easily.”
“The plot tried to go a lot of places and consequently went nowhere.”
- replayability6 mentions
- 67 % positive mentions
- 33 % neutral mentions
- 0 % negative mentions
The game boasts high replayability due to its diverse character customization options and significant choices that impact the storyline, allowing players to explore various outcomes and experiences. Players can engage with different romantic interests and navigate conflicts in multiple ways, enhancing the overall replay value. Additionally, the connection to Max Gladstone's book series adds an extra layer for fans of the setting.
“The replayability value is also enormous - it's not just ending up with a different romantic interest or choosing the other side of the conflict, it's big damn choices that really matter.”
“As in all Choice of Games I've played so far, your character can have any gender and sexual preferences, and is also defined by your charm, conviction, craft mastery, and cunning, which lets you solve every situation in many different ways, giving an excellent replayability.”
“High replay value, and an interesting real-world historical nod to the setting.”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The reviews highlight a moral dilemma in the grinding aspect of the game, where players must choose between sacrificing a farming community to alleviate a drought or allowing economic turmoil to protect a small village's land rights. This decision-making process adds depth to the grinding experience, making it more than just repetitive tasks but rather a significant ethical challenge.
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is noted for being quite funny and engaging, often prompting players to think while enjoying the comedic elements.
“It can be very funny at points; it's quite engaging and definitely makes you think.”
- graphics2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The graphics in the game are noted to be lacking, with multiple users expressing disappointment in this aspect. Overall, the visual presentation does not meet expectations, contributing to a less immersive experience.
- music2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The music in the game is noted to be insufficient, with multiple users expressing that it is lacking and does not enhance the overall experience.
“The game just lacks music and graphics.”
“The game just lacks music and graphics.”
- atmosphere2 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The atmosphere features a distinct western influence, which may be seen as a positive or negative depending on individual preferences.
“The atmosphere has gotten a western touch, whether that is a plus or minus is up to you.”
“The atmosphere has gotten a western touch-up; whether that is a plus or minus is up to you.”