- January 23, 2017
- Ivan Buderkrvych
Death Penalty: Beginning
Platforms
About
From the beginning of her service in the World Safety Secret Organization Alice showed herself as a brave and very capable agent. In a few years she completed tasks of the highest difficulty on her own. However, this story had to be about one of them. But her plane crashed and she got into hostile environment of the victims of criminal experiments on people. These hyper-aggressive individuals w…
- The music selection is surprisingly good and catchy, featuring tracks from various bands.
- The game features a large, open world that allows for exploration.
- There are moments of satisfaction when plowing through hordes of zombies with a vehicle.
- The game is riddled with bugs, poor optimization, and lacks any meaningful gameplay or purpose.
- The graphics and animations are subpar, resembling a poorly made asset flip.
- The developer has a history of revoking game keys without reason, leading to distrust among players.
music
18 mentions Positive Neutral NegativeThe music in the game is generally well-received, featuring catchy tracks from indie bands, which many players consider the highlight of the experience. However, the music is criticized for being excessively loud, often drowning out dialogue and sound effects, leading to a frustrating audio imbalance. While the selection is appreciated, the repetitiveness and lack of audio options detract from the overall enjoyment.
“The music selection is surprisingly good.”
“The music is from the bands Indytronics, the Bajikans, and The News.”
“You can toggle between the music tracks with the 2 key and disable them with the 3 key. The game even pops up cover art and band/track info in the corner of the screen, which is a nice touch that you don't often see in games.”
“I mean really...you're a girl in the desert (or cave) fighting off zombies and giant spiders to poor performance lag to what I'm guessing is punk rock music.”
“I don't know if the hacker gives you details on what to do or how to play the game, because there is music blaring over his voice all the time and there are no subtitles.”
“Constantly plays one song so loudly that you can't hear the characters speak, handles terribly, and is just generic UE4 models staggering or sprinting toward you like some zombies as you walk through a dimly-lit cave.”