- October 14, 2022
- Spunge Games Pty Ltd
Dead Second
85%Game Brain Score
story, replayability
gameplay, graphics
88% User Score 48 reviews
Platforms
About
Second' bullet time reaction system with high fidelity impact physics reactions. Experience Intense shoot outs and gunplay unlike any game before it! You're a righteous 'GUN FOR HIRE' taking care of the CORRUPT and WICKED throughout the city. Governments have fallen into disarray, Corporations and Private Military Contractors rule the streets. Take on a series of 'ASSIGNMENTS' and make them p…






Audience ScoreBased on 48 reviews
story2 positive mentions
gameplay3 negative mentions
- Fun and engaging VR shooting experience that is easy to pick up and play.
- Satisfying shooting mechanics with enjoyable combos and headshots, reminiscent of classic arcade shooters.
- Great for introducing new players to VR shooting, with a variety of weapons and replay value.
- Teleportation movement is the only option, which may not be acceptable for all players and can cause discomfort.
- Lack of updates and fixes for tracking issues, making the game unplayable for some users.
- Repetitive gameplay with limited enemy variety and no boss fights, leading to potential boredom.
- gameplay10 mentions Positive Neutral Negative
The gameplay is praised for its quality and value, providing a satisfying experience within a reasonable playtime. Players appreciate the easy mode as a helpful introduction to the mechanics, allowing for a smooth transition to higher difficulties, and the art style complements the gameplay effectively.
“While it didn’t take an age to play all levels, the playtime I got from this, plus the quality of the gameplay I enjoyed, make it absolutely worth the price.”
“Playing on easy is super easy, but it gives you a chance to quickly get used to the game mechanics before increasing the difficulty.”
“I would watch a video about how the gameplay works to get your expectations in order.”
“Playing on easy is super easy but it gives you a chance to quickly get used to the game mechanics before increasing the difficulty.”
“+ art style matches gameplay”