- November 28, 2017
- phime studio LLC
Dead Link: Pages Torn
36%Game Brain Score
story, graphics
gameplay, stability
57% User Score 14 reviews
Platforms
About
A single page torn from Amanda's journal is the clue that will lure Ellen into dangerous game of deception and greed connected to Grace Manor.
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+9
Audience ScoreBased on 14 reviews
story6 positive mentions
gameplay2 negative mentions
- The game features a nice story with a realistic plot that keeps players engaged.
- Graphics and audio are satisfactory, with well-painted scenes and decent voice acting.
- The puzzles are easy and relaxing, making it a good introduction for new players to the hidden object genre.
- The game is quite short, taking less than 2 hours to complete, which may disappoint seasoned players.
- The puzzles are overly simplistic and lack challenge, making the gameplay feel unengaging.
- There are several design flaws, including a distracting cursor and issues with item visibility in hidden object scenes.
story
27 mentions Positive Neutral NegativeThe game's story has received mixed reviews, with some players finding it straightforward and cliché, while others appreciate its realistic approach and connection to the puzzles. Critics highlight significant plot holes and a controversial moment involving the protagonist's actions, which detracts from the overall narrative experience. Despite its decent premise of a novelist searching for her sister, many feel the story is too short and lacks depth, leaving players wanting more.
“You play as Ellen, a book author who visits her sister Amanda in hopes of finding an adventure that could make a good story and overcome her writer's block.”
“The plot is realistic (no zombies, no monsters, no vampires, no fantastic or magical creatures) and the characters are plausible.”
“The storyline and the puzzles are blended well, and very few puzzles are out of context - everything you do serves the story.”
“For $8 you get a (barely) 2-hour game with a rather lame and cliché story, poorly explained puzzles, buggy achievements, and few other elements that clearly don’t belong in a hidden object game.”
“The second and maybe even a bigger disappointment related to the story was the fact that Ellen actually ends up killing one of the villains (this is done as a result of solving an innocent puzzle) and the game can’t progress without doing it; regardless of whether they deserved it or not, I highly doubt that conscious manslaughter as revenge should ever be a part of any hidden object adventure.”
“The story is horribly simple and doesn't make much sense.”