Days Adrift
- August 30, 2024
- Dylan Browne
This is a Real-Time playable tech demo version of my offline rendered Days Adrift environment. Thanks to the new MegaLights light sampling system in UE5-Main (5.5) this 40+ Billion polygon scene with 140 Ray-Traced lights becomes playable in Real-Time on high end systems. The whole scene's material setup is also using the new Substrate Material System. Controls: Movement - W,A,S,D Jump - Spa…