- November 2, 2022
- DarKnot Team
- 17h median play time
DarKnot
Platforms
About
DarKnot is a horror action game with a focus on psychological terror and survival. Explore a vast, dangerous labyrinth in a huge city, either alone in single-player mode or with a friend in multi-player co-op or PvP. With a gloomy setting and a sense of mystery, DarKnot challenges you to face your fears and uncover the truth behind your surroundings and yourself.






- The game has a strong atmosphere and setting, reminiscent of classic psychological horror games like Silent Hill.
- There are interesting ideas and mechanics that could lead to a unique gameplay experience if further developed.
- Some players found the game enjoyable and fun, appreciating its creepy elements and potential for exploration.
- The game is unfinished and development has ceased, leaving many features incomplete and bugs unresolved.
- Combat mechanics are clunky and frustrating, with issues like unresponsive controls and poor inventory management.
- Many players reported a lack of coherence in gameplay and design, making it difficult to understand objectives and progress.
gameplay
13 mentions Positive Neutral NegativeThe gameplay has received mixed reviews, with players appreciating the co-op feature and atmospheric elements, but criticizing various mechanics such as inventory management, combat, and bugs that disrupt the experience. While some find the non-linear gameplay and graphics appealing, others feel that clunky mechanics and inconsistent difficulty detract from the overall enjoyment. Many users express hope for future updates to address these issues and enhance the gameplay experience.
“It has co-op and at early access launch, it had a good mix of atmosphere and fun gameplay.”
“Non-linear game with some strange mechanics that still manages to be a lot of fun!”
“The game is similar to Silent Hill, but with great graphics and game mechanics.”
“It's got some issues, namely with bugs (some puzzles need you to restart your game to fix them), difficulty (which is random due to the shuffling nature of this game's death mechanic, so can't fault that too much), combat (no lock on, stamina management is not great), and inventory management (just odd altogether), but ultimately I find myself really drawn into its world.”
“Great game ruined by unnecessary game mechanics.”
“This left-hand right-hand game mechanics are so freaking stupid!!”