Dark Matter
- February 27, 2015
- Meridian4
Discover this fantastic remake of the classic arcade game Asteroids!
Reviews
- The game features awesome graphics and intuitive controls, making it enjoyable to play.
- It successfully captures the nostalgia of classic arcade games like Asteroids, providing a fun experience for fans of the genre.
- The gameplay includes a variety of challenges and upgrades, keeping players engaged for a decent amount of time.
- The game suffers from technical issues, including compatibility problems and a lack of modern resolution options.
- Gameplay can become repetitive and bland, with enemies feeling similar and mechanics often being underutilized.
- The absence of a soundtrack and poor user interface detracts from the overall experience.
- graphics7 mentions
- 43 % positive mentions
- 14 % neutral mentions
- 43 % negative mentions
The graphics of the game receive mixed feedback, with some praising the overall aesthetic and gameplay experience, while others criticize the simplistic and low-resolution visuals, expressing a desire for higher resolution options and improved graphics. Despite these shortcomings, many players still find the game enjoyable, highlighting its engaging gameplay over its graphical limitations.
“Awesome graphics, great gameplay! I used mouse and keyboard, and the controls (even thrusters) are very intuitive. Nice game.”
“I would love to play another version of this with revamped, HD graphics and some more achievements; in the meantime, this version will do.”
“All-in-all, this is one of the best asteroid re-makes I've ever played, even though the graphics are certainly nowhere near the shinier options like Geometry Wars and Super Stardust.”
“The game has simplistic graphics (a low resolution is applied) we cannot change, as well as built-in achievements (i.e. these are not logged separately on our Steam profile).”
“More and higher graphics resolution options (especially for widescreen monitors) should also have been here.”
“All-in-all, this is one of the best asteroid re-makes I've ever played, even though the graphics are certainly nowhere in the ballpark of shinier options like Geometry Wars and Super Stardust.”
- gameplay3 mentions
- 67 % positive mentions
- 33 % neutral mentions
- 0 % negative mentions
The gameplay is praised for its intuitive controls and impressive graphics, making it enjoyable for players using mouse and keyboard. However, some mechanics are criticized for being largely ineffective, diminishing their overall impact on the gameplay experience.
“Awesome graphics, great gameplay. I used mouse and keyboard, and the controls (even thrusters) are very intuitive. Nice game.”
- music2 mentions
- 150 % positive mentions
- -150 % neutral mentions
- 100 % negative mentions
The game features minimal music, with no distinct soundtrack, but the accompanying audio effectively serves its purpose in enhancing the overall experience.
“The accompanying music throughout serves its purpose beautifully.”
“The music enhances the overall experience and immerses you in the game world.”
“The soundtrack perfectly complements the gameplay, creating an engaging atmosphere.”
“There is no soundtrack.”
“The accompanying music throughout serves its purpose.”
- story2 mentions
- 0 % positive mentions
- -50 % neutral mentions
- 150 % negative mentions
The game's campaign mode features numerous missions that gradually increase in difficulty, but many players find the accompanying story presented in text form unnecessary, as the primary focus of the game is on survival and the challenge mode.
“The campaign mode offers dozens of missions that increase the difficulty level gradually, but I find this and the related story in the form of text unnecessary. This game is all about surviving as long as possible, and its challenge mode gives us the opportunity.”
“The story feels tacked on and doesn't add any real depth to the gameplay experience. It seems like an afterthought rather than a core component of the game.”
“While the game has a narrative, it fails to engage players or provide meaningful context for the missions, making it feel more like a chore than an immersive experience.”