Skip to main content
Dale & Dawson Stationery Supplies Game Cover

About

Dale & Dawson Stationery Supplies is a multiplayer casual role playing game. It was developed by Striped Panda Studios and was released on August 30, 2024. It received very positive reviews from players.

"Dale & Dawson Stationery Supplies" is a multiplayer office simulation game where players take on the roles of Specialists, Slackers, or the Manager. Specialists complete objectives for the company's success, Slackers try to avoid work while appearing busy, and the Manager oversees everything to ensure productivity. Gameplay revolves around social deduction, strategy, and objective-based tasks, with real-time discussions and alliances forming through proximity voice chat.

Skip User Reviews

91%
Audience ScoreBased on 5,141 reviews
humor458 positive mentions
stability40 negative mentions

  • humor
    460 mentions Positive Neutral Negative

    The humor in this game is widely praised, with players highlighting its ability to create hilarious moments through roleplaying and chaotic interactions, especially in a social setting with friends. Many reviews note that the game's comedic timing and quirky scenarios lead to laughter, making it a standout in the social deduction genre. However, some players express concerns about toxic behavior in public lobbies, which can detract from the overall fun.

    • “God-tier game social deduction game that allows for comedic timing, and general funny moments along with the ability to make new friends.”
    • “This game is beyond hilarious.”
    • “The dynamic between the roles leads to some truly hilarious moments, especially with the proximity voice chat feature.”
    • “Super fun game, but the developers decided to cater to the unfunny 4chan edgelords that run the public lobbies instead of implementing a report system to get these weirdos off the game.”
  • gameplay
    164 mentions Positive Neutral Negative

    The gameplay of "Dale & Dawson: Stationery Supplies" is characterized by its easy-to-understand mechanics and emphasis on social interaction, making it accessible and enjoyable, especially in multiplayer settings with friends. While the game offers a fun and humorous experience, it suffers from repetitive gameplay, technical issues, and a lack of moderation tools, which can detract from the overall enjoyment. Players appreciate the role-playing elements and the potential for hilarious moments, but many express a desire for more content and smoother mechanics to enhance replayability.

    • “This game is a ton of fun with a bunch of friends, and the multiplayer with randoms is still enjoyable. The mechanics are easy to understand, and it is so much fun just yelling at someone and feeling good about them being outed as a slacker.”
    • “The gameplay allows for a lot of funny scenarios, and it would be a blast if played with a group of friends or people who don't dwell in basements 90% of their waking hours.”
    • “The game's easy-to-understand mechanics and emphasis on social interaction make it accessible for players of all skill levels, ensuring that everyone can join in on the fun.”
    • “Repetitive gameplay: unfortunately, the gameplay becomes repetitive very quickly.”
    • “While the concept and graphics are charming, the repetitive gameplay, limited content, technical issues, and underwhelming multiplayer mode make it hard to enjoy for an extended period.”
    • “The basic lobby settings are not good, making it seem like the devs themselves have not put much thought into the actual gameplay, instead giving you a whole host of options and forcing you to figure out what combination of sliders is actually fun (which is not 'freedom,' it's shifting the responsibility of game design onto the player).”
  • stability
    42 mentions Positive Neutral Negative

    The game is frequently described as "buggy," with many players reporting game-breaking glitches and issues that can hinder gameplay, making it almost unplayable at times. While the overall experience is enjoyable, especially with friends, the instability and lack of certain features detract from its potential. Players express hope that these issues will be resolved as the game continues to be developed.

    • “Full disclosure, it is buggy as hell, almost unplayable at some points.”
    • “The game itself is essentially Among Us, except taking place entirely in a 90s-era office, and it's definitely fun if you have people who are into it... but the problem is that it's incredibly insecure and/or riddled with glitches.”
    • “It's fun but way too buggy.”
  • graphics
    41 mentions Positive Neutral Negative

    The graphics are generally described as bright, colorful, and charming, effectively complementing the game's theme. However, some users note that while the visuals are appealing, the overall graphical quality may not be impressive at first glance, and technical issues detract from the experience. Despite these criticisms, many reviewers appreciate the unique art style and its thematic relevance.

    • “Colorful graphics: the graphics are bright and colorful, creating a visually pleasing environment.”
    • “The art style is charming and fits well with the game's theme.”
    • “Graphics 10/10”
    • “While the concept and graphics are charming, the repetitive gameplay, limited content, technical issues, and underwhelming multiplayer mode make it hard to enjoy for an extended period.”
    • “The game doesn't look like much graphically, and at first glance you may be thinking 'meh.'”
    • “Can play on PCs without graphics cards - check.”
  • story
    31 mentions Positive Neutral Negative

    The game's story aspect is largely driven by player creativity, allowing for a variety of unique and humorous narratives to emerge during gameplay. While some players note the absence of a structured storyline, they find enjoyment in crafting their own experiences, leading to unexpected plot twists and character interactions. Overall, the game fosters a dynamic environment where players can engage in role-playing and develop intricate storylines with others.

    • “Nearing 24 hours and I'm still getting fresh encounters and interesting plot twists.”
    • “I've come to enjoy this game and forget the amount of time I play it with how long some of the games may take, having in-depth plot building with total strangers.”
    • “I've made so many good friends and created so many different roleplay storylines (some good...some debatable), but at the end of the day, you put into this game what you take out.”
    • “☑ no story”
    • “I was focused on winning the game, for whatever I was assigned at the beginning of the game... up until... I learned how much fun you could actually have in this game by creating so many different storylines.”
    • “I've been in office 'relationships', impregnated and killed by a 'savage' AI, found my long lost triplet sisters from the UK, realized my grandma was still alive and well after 75 years in the US, found embezzling managers, taken over as a fire warden, been a physical instructor, personally been trained by Conor McGregor, implemented 911 emergency evacuation procedures, gotten drunk at the workplace, smoked every type of drug in the bathroom, been lied to, lied to others, been an FBI/DEA agent, been recognized as both the legitimate king of England and Scotland, and so many more types of storylines.”
  • emotional
    16 mentions Positive Neutral Negative

    Players report a strong emotional engagement with the game, often finding themselves deeply invested in its whimsical elements, such as petting pixelated cats, leading to late-night gaming sessions. While some interactions can be negative or distressing, many players also share heartwarming experiences and laughter, highlighting the game's potential for both wholesome fun and emotional complexity. Overall, the emotional landscape of the game is marked by a mix of humor, camaraderie, and occasional darker moments.

    • “Started playing for 5 minutes… suddenly it’s 3 am, and I’m emotionally invested in petting the pixelated cats instead of doing any work just like my real life.”
    • “I've had some horrific interactions with some players, but the interactions I've had with some players have been nothing short of heartwarming.”
    • “Damn.. this game had me laughing so hard I cried.”
  • music
    16 mentions Positive Neutral Negative

    The music aspect of the game has received mixed feedback, with some players enjoying the catchy background music and sound effects that enhance immersion, while others express frustration over disruptive audio from other players, including loud music and inappropriate language. Additionally, there are requests for more control over menu music, such as a slider to disable it, to improve the overall experience.

    • “The sound design complements the gameplay beautifully, with catchy background music and sound effects that add to the immersion.”
    • “Fire boombox music.”
    • “2 employees were missing from the meeting, went round to find them both drinking beer, smoking cigarettes and jamming to music in the break room.”
    • “One person was just playing obnoxious music over the mic while being AFK for about 7 minutes, so I kicked them.”
    • “Menu music needs a slider for disabling it; I want music in the office, not in the menu.”
    • “Some people try to ruin every single round by disturbing the voice chat with loud music and other disruptive behavior; a report function should definitely be added.”
  • replayability
    14 mentions Positive Neutral Negative

    The game offers significant replayability, particularly due to its adaptable lobby settings and the potential for roleplaying, making it enjoyable for many hours, especially with friends. Users appreciate the customization options provided by computer apps, which further enhance the replay value. Overall, the game's mechanics and low price point contribute to its strong replayability appeal.

    • “So much fun to roleplay and many hours worth of replayability, especially with friends.”
    • “The lobby settings are adaptable enough that you can radically change the nature of each game, giving the game a lot of replayability.”
    • “Computer apps like Notepad and Paint add a layer of customization to the game and enhance replayability.”
    • “The replay value alone makes this game worthwhile, and for under $10, it's a steal.”
  • optimization
    10 mentions Positive Neutral Negative

    The game's optimization is widely criticized, with players reporting significant lag during intense moments and frequent disruptions in lobby restarts, forcing them to seek new groups. Despite some enjoyment of the gameplay, the technical performance issues detract from the overall experience.

    • “Not well optimized; way too much lag when there's a lot of stuff going on.”
    • “Bug-free/technical performance.”
    • “Though, I tried a few times to stay because I enjoyed the lobby, but terrible optimization can destroy lobby restarts with the same people and you just have to find another group.”
    • “Bug-free/technical performance”
  • atmosphere
    9 mentions Positive Neutral Negative

    The game's atmosphere is characterized by a casual and comedic tone, creating an engaging and fun environment that enhances player immersion. The supportive community and the lively setting of a bustling stationery supply company contribute to a positive and enjoyable experience, free from toxicity. Overall, players highly recommend the atmosphere for its charm and vibrancy.

    • “I love the atmosphere of the game and the community makes it a blast!”
    • “Each task is engaging and adds to the overall atmosphere of a bustling stationery supply company.”
    • “Highly recommended, no toxicity, very nice office atmosphere.”
  • grinding
    6 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be excessively tedious and uninvolved, often requiring a significant time investment that feels disproportionate to the rewards. Many express frustration over the lack of meaningful engagement and the need for improvements, such as a reporting system, to enhance the overall experience.

    • “You'll need a second life for grinding.”
    • “The tasks get tedious and are generally uninvolved.”
    • “Grinding feels like a never-ending chore that detracts from the overall enjoyment of the game.”
  • monetization
    2 mentions Positive Neutral Negative

    The monetization strategy for the game is seen as potentially effective, with users suggesting that increased advertising could significantly enhance its reach and success.

Skip Game Offers

Buy Dale & Dawson Stationery Supplies

6h Median play time
5h Average play time
4-6h Spent by most gamers
*Based on 11 analyzed playthroughs
Skip Videos

Videos

Skip Games Like Dale & Dawson Stationery Supplies

Games Like Dale & Dawson Stationery Supplies

LOCKDOWN Protocol Image
DEATH NOTE Killer Within Image
Goose Goose Duck Image
Liar's Bar Image
Among Us 3D: VR Image
Skip FAQs

Frequently Asked Questions

Dale & Dawson Stationery Supplies is a casual role playing game.

Dale & Dawson Stationery Supplies is available on PC and Windows.

On average players spend around 5 hours playing Dale & Dawson Stationery Supplies.

Dale & Dawson Stationery Supplies was released on August 30, 2024.

Dale & Dawson Stationery Supplies was developed by Striped Panda Studios.

Dale & Dawson Stationery Supplies has received very positive reviews from players. Most players liked this game for its humor but disliked it for its stability.

Dale & Dawson Stationery Supplies is a multiplayer game with local co-op support.

Similar games include LOCKDOWN Protocol, DEATH NOTE Killer Within, Goose Goose Duck, Liar's Bar, Among Us 3D: VR and others.