Daemon Detective Gaiden
- August 14, 2015
- Yal
Dodge the carnage! Whack the daemons! Get those paintings back! With a whopping 120 of them on the loose, you're gonna need every single bit of your wits and every single power-up you can carry to finish your mission. Do you have what it takes to become a Daemon Detective?
Reviews
- The game features tight and responsive controls, making it enjoyable to play.
- The music is fantastic, with catchy tunes that enhance the overall experience.
- Levels are well-designed with a good difficulty curve, providing a fun challenge for players.
- Steam achievements are broken and have been for years, frustrating completionists.
- Some players experienced crashes and technical issues that hindered gameplay.
- The game lacks originality and feels like a basic platformer without any groundbreaking mechanics.
- music9 mentions
- 78 % positive mentions
- 11 % neutral mentions
- 11 % negative mentions
The music in the game has received widespread praise for its catchy and superb chiptune style, appealing particularly to fans of retro soundtracks. While some players noted that the soundtrack can become repetitive, many found themselves humming along to the engaging tunes, with several expressing a desire to purchase the soundtrack. Overall, the music significantly enhances the gaming experience, complementing the tight controls and retro graphics.
“The music is also superb, so chiptune lovers like me have a lot to like there.”
“The music is fantastic, the controls are tight and perfectly suited to play with a 360 gamepad, and the retro graphics are among the best I've seen in a modern game.”
“I am listening to the menu music as I type, and it is just awesome.”
“The soundtrack tends to repeat itself, but I find myself humming to the catchy beat.”
- gameplay7 mentions
- 43 % positive mentions
- 14 % neutral mentions
- 43 % negative mentions
The gameplay is a blend of familiar platforming mechanics reminiscent of classic titles like Mario and Castlevania, while incorporating unique elements that give it its own character and charm. Players appreciate the tight controls and responsive feel, though some suggest there are more innovative platformers available. Overall, the game successfully combines various styles, creating an engaging experience.
“From the whips of Castlevania, the physics of Mario, the blaster from Mega Man, and some ideas from other more modern games, this game encapsulates a lot of different styles in gameplay.”
“Despite all of the items that change the gameplay in interesting ways, the game works as a whole, and feels tight to control.”
“I love the unique style of the story, and the gameplay was familiar and felt really responsive and good.”
“Not like that's bad, but if you really itch to play a platformer, there are many better offerings out there with more unique mechanics and concepts (Braid, Dust: An Elysian Tail, Shovel Knight; just to name a few).”
“I would describe the core gameplay so far as 'Mario with a dash of Sonic' (pun intended).”
“The gameplay is reminiscent of Mario games, but has a lot of its own character and charm.”
- story5 mentions
- 40 % positive mentions
- 40 % neutral mentions
- 20 % negative mentions
The game's story is characterized by a lighthearted and whimsical tone, reminiscent of '90s mascot platformers, featuring well-developed characters and an engaging narrative. While the plot is described as "crazy," it effectively complements the gameplay, which is both familiar and responsive, enhancing the overall experience.
“It doesn't take itself seriously, but still manages to fit an interesting little story in, and some well-formed characters.”
“I love the unique style of the story, and the gameplay was familiar and felt really responsive and good.”
“The story is crazy, but this game seems meant to evoke the spirit of '90s mascot platformers; a crazy story is par for that course and I wouldn't have it any other way.”
- replayability1 mentions
- 100 % positive mentions
- -300 % neutral mentions
- 300 % negative mentions
The game offers high replayability through its four distinct characters, three challenging paintings to discover, and a scoring system that encourages players to improve their performance on each level.
“To add to the difficulty, there are four different characters to beat each level with, three challenging paintings to find, and a scoring system that drives the replayability of the game.”
“The game lacks meaningful choices, making replayability feel forced rather than enjoyable.”
“Once you've completed the main story, there's little incentive to play through again.”
“The levels are repetitive, and after a few runs, it becomes tedious rather than engaging.”
- graphics1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The graphics are praised for their retro style, being among the best seen in modern games, complementing the overall experience alongside excellent music and tight controls.
“The music is fantastic, the controls are tight and perfectly suited to play with a 360 gamepad, and the retro graphics are among the best I've seen in a modern game.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players find the grinding aspect of the game tedious and frustrating, with poor controls detracting from the overall experience, leading to disappointment for those expecting a fun retro platformer.
“I was hoping for a fun retro platformer like on NES (Famicom to you Easterners), but instead this is just tedious and has really bad controls.”
“The grinding in this game feels endless and monotonous, making it hard to stay engaged.”
“I found myself repeating the same tasks over and over, which quickly became frustrating and unfulfilling.”