- March 7, 2024
- Leafcutter
- 50h median play time
Cycle Idle RPG
Platforms
About
"Cycle Idle RPG" is an RPG where your character battles automatically, even when you're offline. Gain levels, craft equipment, and optimize your build to defeat stronger enemies and unlock new subsystems, such as growing a garden of helpful plants or creating a powerful deck in a card-based minigame. The game offers a variety of ways to strengthen your character, making it an engaging and dynamic idle experience.





- Nice idle game that has enough systems to be entertaining without being overwhelming.
- Rare example of an idle game that's actually idle, yet still has a decent amount of complexity and an enjoyable gameplay loop.
- Fun game that starts out relatively quick and then slows down, making it a great second monitor/background game.
- The game requires AFK farming within the first 15 minutes of gameplay, reaching a 'progress wall' too early.
- Lacks depth and interesting gameplay, with a slow progression that can feel unrewarding.
- The card game mechanic is frustrating and detracts from the overall experience.
- gameplay82 mentions Positive Neutral Negative
The gameplay of this idle game is characterized by a blend of complexity and simplicity, allowing for enjoyable mechanics that encourage players to check in regularly. While it features interesting systems and a decent progression loop, many players feel that the gameplay lacks depth and cohesion, with some mechanics feeling disconnected. Overall, it serves as a solid idle experience, though it may not stand out among other titles in the genre due to its limited character progression and reliance on familiar idle game tropes.
“Rare example of an idle game that's actually idle, yet still has a decent amount of complexity and an enjoyable gameplay loop.”
“Fun idle game to check in on a few times a day; it has a few active mechanics that give you something to do when you check in other than just moving your character to a new spot to farm a different monster.”
“Overall, the mechanics for an idler are fun and unique, the progression is satisfying, and the dev is attentive and receptive to feedback.”
“The game requires AFK farming within the first 15 minutes of gameplay.”
“There’s not much in terms of character progression, and the new items and weapons don’t really change the gameplay.”
“Individual gameplay aspects are so disconnected from each other that you could argue that they aren't a part of the same game.”