- September 28, 2023
- Clockwork Origins
CyberTD
Platforms
About
CyberTD is a strategy game that offers both single-player and local multi-player options for up to 2 players in co-op or PvP mode. It combines classic tower defense mechanics with roguelite elements, allowing for level customization and numerous upgrades as you progress. Your mission is to protect cyberspace from mutant viruses, using a split-personality killer drone to aid you in your defense while learning easy-to-grasp mechanics that present a challenging experience.





- The game features a unique blend of tower defense and deck-building mechanics, providing a fresh take on the genre.
- Graphics are colorful and appealing, contributing to an enjoyable visual experience.
- The progression loop is addictive, encouraging players to keep trying for better upgrades and strategies.
- The game suffers from a lack of depth and strategy, with limited customization and repetitive gameplay.
- There are significant bugs and balancing issues, leading to frustrating gameplay experiences.
- The user interface is clunky and unintuitive, making it difficult to navigate and understand game mechanics.
gameplay
10 mentions Positive Neutral NegativeThe gameplay combines tower defense with deck-building mechanics, creating an addictive experience enhanced by colorful graphics and a simple narrative. However, it suffers from limited enemy variety and minimal strategic options, as players primarily choose their deck and upgrades without significant gameplay features or mechanics on the maps. Despite a slow start, the game becomes more engaging as players progress, with helpful in-game explanations for mechanics.
“A nice tower defense game paired up with a deck building mechanic.”
“The game mechanics are instantly addictive, the graphics are colorful, and the story is somewhat simple but well embedded in the game's universe.”
“It's a slow burn at first as the game introduces you gently to its mechanics, but after an hour of play, when you have leveled up and gathered enough cards, you suddenly find yourself progressing much further and things can become fairly frantic.”
“- there are no gameplay features on any of the maps--just a single random enemy path”
“- the only control you have as a player is to select your deck and weapons at the beginning of the run and select 1 upgrade card every time you level up (most of these are just +10% stat boosts, with very few having any mechanical effect)”
“- very few enemy types with at most 5 or 6 total mechanics that have almost no effect on gameplay”