Cyber Sentinel
- July 29, 2016
- mindhelix.pl
"Cyber Sentinel" is a puzzle game set in a near-future data war, where you play as a hacker using visual programming to create viruses. The game features 45 levels with increasing difficulty, a level editor, and the ability to unlock 32 achievements. With its 80'/90' cyberpunk aesthetic, the game offers addictive puzzles that are easy to learn but hard to master.
Reviews
- The game features a well-designed tutorial that effectively introduces players to its mechanics and has a perfect learning curve.
- It offers a unique programming format with challenging puzzles that gradually increase in complexity, making it enjoyable for fans of programming games.
- The inclusion of a level editor and community levels provides endless content and opportunities for creativity and optimization.
- The tutorial has significant issues, including not starting properly and lacking clear progression, which can hinder the initial experience.
- The game feels like a mobile port with outdated presentation elements, and it lacks the polish expected from a more developed title.
- Some puzzles can be overly complex or frustrating, and the debugging tools are limited, making it difficult to troubleshoot solutions effectively.
- story2 mentions
- 50 % positive mentions
- -100 % neutral mentions
- 150 % negative mentions
The campaign story is largely considered inconsequential, despite its visually appealing presentation, which includes brief graphic-novel narrations at the start of each chapter to provide some backstory.
“Each chapter of the game starts with a brief graphic-novel narration setting up the backstory, which is another interesting bonus.”
“The campaign story might as well not exist, although the presentation is quite nice.”
“The plot is predictable and lacks any real depth or engagement.”
“Character development is minimal, making it hard to care about their journeys.”
- graphics2 mentions
- 50 % positive mentions
- -50 % neutral mentions
- 100 % negative mentions
The graphics are visually striking yet practical for a programming game, enhanced by engaging graphic-novel style narrations that introduce each chapter's backstory.
“Each chapter of the game starts with a brief graphic-novel narration setting up the backstory, which is another interesting bonus.”
“The graphics are somewhat flashy for a programming game, but still very functional.”
“Each chapter of the game starts with a brief graphic-novel narration setting up the backstory (another interesting bonus).”
- gameplay1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The gameplay is noted for its unique twist on programming mechanics, offering an engaging experience that is effectively showcased in the store's introductory video.
“This is an interesting twist on programming games; the first video on the store page is a great example of the gameplay.”