- July 29, 2016
- mindhelix.pl
Cyber Sentinel
85%Game Brain Score
story
gameplay, graphics
91% User Score 44 reviews
Platforms
LinuxPCMac OSWindows
About
"Cyber Sentinel" is a puzzle game set in a near-future data war, where you play as a hacker using visual programming to create viruses. The game features 45 levels with increasing difficulty, a level editor, and the ability to unlock 32 achievements. With its 80'/90' cyberpunk aesthetic, the game offers addictive puzzles that are easy to learn but hard to master.







Audience ScoreBased on 44 reviews
story4 positive mentions
optimization1 negative mentions
- The game features a unique programming format that effectively engages players with its challenging puzzles and a well-paced learning curve.
- It includes a level editor and community levels, providing ample content and opportunities for creativity and sharing solutions.
- The comic book style presentation adds a fun narrative element, enhancing the overall experience of solving puzzles.
- The tutorial is reportedly broken, causing frustration for players trying to learn the game mechanics.
- The graphics and UI are described as bland and lacking polish, which detracts from the overall experience.
- Some levels rely heavily on timing-related puzzles that can feel tedious and overly complex, diminishing the enjoyment of the gameplay.
- story12 mentions Positive Neutral Negative
The game's story is presented in a comic book style, featuring minimalistic graphics and brief graphic-novel narrations at the start of each chapter. While the presentation is visually appealing, many players feel the story is underdeveloped and not integral to the gameplay, making it feel like an afterthought. Overall, the narrative lacks engagement despite its interesting format.
“I like the comic book story style.”
“Each chapter of the game starts with a brief graphic-novel narration setting up the backstory (another interesting bonus).”
“The game features 5 chapters with 9 levels, each featuring a comic book style introduction that tells you the story of why you are solving puzzles.”
“The title has a story, presented in the form of a comic which looks like it was an afterthought and not really part of the game.”
“The campaign story might as well not exist, although the presentation is quite nice.”
“The graphics are minimalistic and the story is not that engaging either (it's not relevant to the gameplay however).”