- August 14, 2019
- Simon Hischier
Cubico
80%Game Brain Score
music
gameplay, graphics
80% User Score 100 reviews
Platforms
About
A unique and experimental game mechanic. An open world awaits the player and offers challanges and pushing rythms.
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Audience ScoreBased on 100 reviews
music6 positive mentions
stability2 negative mentions
- The game features a fun and unique concept with creative platforming mechanics, making it enjoyable for players.
- Visually appealing with bright pastel colors and a relaxing soundtrack that enhances the overall experience.
- It's free to play, providing a decent amount of entertainment and challenge for a short game.
- The map design can be confusing and lacks clear navigation, often leading players to get lost.
- There are significant technical issues, including clunky controls, rigid camera movement, and various bugs that detract from the gameplay experience.
- The lack of save points and inconsistent checkpoints can be frustrating, requiring players to complete the game in one sitting.
gameplay
12 mentions Positive Neutral NegativeThe gameplay is characterized by its unique ball-moving mechanics and vibrant visuals, reminiscent of retro 8- and 16-bit games. However, players have noted clunky controls and a lack of clear direction, which can lead to confusion and frustration. While some appreciate the innovative aspects and find satisfaction in mastering the mechanics, others feel that the disconnection from the game's realism detracts from the overall experience.
“Ball-moving games are few, and this one is a fresh addition to the genre, with its bright pastel visuals and snappy traversal mechanics.”
“The game uses unique and fun mechanics to form a quite memorable experience.”
“Exploiting the game mechanics to reach the goal in under 8 minutes, although I'm really bad at platforming, felt like a true achievement.”
“Clunky mechanics.”
“Looks cute but the controls are really janky. The unique mechanic it speaks of only kind of works and is almost never actually needed to progress. It's very easy to get lost with no way to find your direction again (I spent half my first playthrough trying to figure out where to go after getting the first three tower pieces). It's free, I guess, but you really could spend your time better.”
“While this may be pleasing to some, saying that it’s an added challenge to learn and understand the mechanics, personally it makes me feel disconnected from the game as it takes away any realism that it appears to have at first glance.”