Cube Link Game Cover
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"Cube Link" is a flow puzzle game where players spin a cube to connect colors in various directions. As players progress, they unlock more challenging levels. Reviews describe it as fun, solid, and surprisingly difficult, with one player noting that level 22 might be impossible. However, it may not be suitable for individuals with color blindness.

  • PC
  • Windows

Reviews

67%
Audience ScoreBased on 79 reviews
emotional1 positive mentions
graphics3 negative mentions
  • The game offers a clever and challenging puzzle experience with progressively harder levels.
  • It has a relaxing atmosphere with soothing background music, making it enjoyable to play at your own pace.
  • The mechanics are easy to understand, allowing players to focus on solving the puzzles without a steep learning curve.
  • The color differentiation is poor, making it difficult for players, especially those who are colorblind, to distinguish between similar shades.
  • The controls can be frustrating, particularly the cube rotation, which is awkward and can disrupt the flow of gameplay.
  • With only 40 levels that can be completed in a short time, many players feel the game lacks content and replayability for its price.
  • gameplay10 mentions

    The gameplay is centered around a simple "color connection" mechanic that transitions from 2D to 3D, but lacks significant variety or innovation, leading to a repetitive experience. While the puzzles are enjoyable, many players find the mechanics frustrating and uninspired, with no substantial evolution throughout the game. Overall, the controls are easy to grasp, but the gameplay fails to deliver engaging moments or clever challenges.

    • “Cute little puzzle game with a simple to understand, hard to master 'color connection' mechanic.”
    • “The controls are really easy and the mechanics are straightforward, but interesting enough.”
    • “I would have liked to experience more levels (there are only 40) and the introduction of new mechanics.”
    • “Moving the classic line connecting mechanics to 3D works fine, but doesn't add any real variety to the gameplay formula that was found in the 2D versions.”
    • “The mechanics of the game never really change.”
    • “It's not particularly clever; there is no 'aha!' moment to this gameplay, and other than bigger cubes and more colors, the mechanics of the last level are identical to the first.”
  • music7 mentions

    The game's music is described as calming and serene, providing a soothing backdrop to the gameplay, though it becomes repetitive over time. While the sound effects are generally considered poor and inconsistent, the minimalistic soundtrack is noted as a highlight amidst the game's other shortcomings. Overall, players appreciate the relaxing nature of the music, but many express a desire for a greater variety of tracks.

    • “The music was very relaxing, and it would have been nice to have more tracks.”
    • “If you enjoy puzzles, this 3D puzzle color connecting game is entertaining; the music is calm, and you can play at your own pace, doing one every once in a while, or pounding out 20 in one sitting.”
    • “The background music is very chill.”
    • “The game has a barebone menu, basic graphics, a repetitive soundtrack, and relatively poor sound effects, but it does have 40 levels which take a little over an hour to complete.”
    • “Boring puzzles that are only barely saved by the serene stock music (you know it's bad when that's the highlight).”
    • “The music gets tedious, sound effects don't work signaling a broken line when there are none and only chiming for completed lines sporadically.”
  • graphics4 mentions

    The graphics of the game are described as basic and minimalistic, featuring a simple cube with colored tiles against a plain background. Users criticize the poor color choices, particularly the use of similar shades that create visual confusion, and note that the overall design lacks appeal and sophistication. Additionally, the game suffers from glitches that affect gameplay, further detracting from the visual experience.

    • “Graphically, it’s simply a cube with colored tiles on a plain, colored background.”
    • “The game has a barebone menu, basic graphics, a repetitive soundtrack and relatively poor sound effects, but it does have 40 levels which takes a little over an hour to complete.”
    • “I've had more fun with other puzzle games and there wasn't anything that caught my attention from the graphics.”
    • “Graphically, it’s simply a cube with coloured tiles on a plain, coloured background.”
  • grinding2 mentions

    Players find the grinding aspect of the game frustrating due to tedious controls, poor level design, and a lack of color contrast, which complicates gameplay. The difficulty curve is inconsistent, with some levels being excessively challenging, while technical issues like glitches and unresponsive sound effects further detract from the experience. Overall, the combination of these factors leads to a grinding experience that feels more tedious than rewarding.

    • “No undo, levels have poor design and difficulty curve. There is literally a comment on this store page saying 'I thought 22 was impossible' and yes, it is tough, one of the toughest in the game. So why is it 22 and not near 40? The colors are terrible; when you have levels with 4 or 5 shades of blue instead of picking contrasting colors, it's a mess. It's short, graphics are the bare minimum, music gets tedious, sound effects don't work signaling a broken line when there are none and only chiming for completed lines sporadically. It controls poorly, spinning with an annoying precession, and it glitches at times, sending the cube spinning wildly and/or leaving you with a cube that never stops rotating without restarting the level.”
    • “You can turn the cube over and around, but spinning the cube without changing the face currently in the primary view is tedious and requires lots of tight circular spins with the mouse while depressing the right mouse button.”
  • emotional1 mentions

    Players report that certain challenging levels evoke feelings of frustration and self-doubt regarding their skills, yet overcoming these obstacles ultimately leads to a sense of accomplishment and emotional resilience.

    • “Some levels were challenging and made me feel bad about my intellectual abilities, but I made it through.”
  • atmosphere1 mentions

    The atmosphere is characterized as relaxed, complemented by a varied selection of puzzles that range from easy to more challenging, providing a comfortable yet engaging experience for players.

    • “The atmosphere is incredibly relaxing, complemented by a decent assortment of puzzles—most of which are fairly easy, while a couple take significantly longer to solve.”
    • “The game creates a captivating atmosphere that draws you in, making every moment feel immersive and engaging.”
    • “I love the serene atmosphere; it perfectly balances the challenge of the puzzles with a sense of calm.”
    • “The atmosphere feels bland and uninspired, lacking any real sense of immersion.”
    • “Despite the game's potential, the atmosphere is dull and fails to engage the player.”
    • “The environment is lifeless, making it hard to feel invested in the game's world.”
  • stability1 mentions

    The game's stability is heavily criticized, with users reporting significant issues such as poor level design, frustrating difficulty spikes, and a lack of contrasting colors that complicate gameplay. Additionally, players experience glitches that cause erratic cube movements and unresponsive controls, alongside sound effects that fail to function properly. Overall, these factors contribute to a frustrating and unstable gaming experience.

    • “No undo, levels have poor design and difficulty curve. There is literally a comment on this store page saying 'I thought 22 was impossible' and yes, it is tough, one of the toughest in the game. So why is it 22 and not near 40? The colors are terrible; I don't have color blindness, but when you have levels with 4 or 5 shades of blue instead of picking contrasting colors, it's a mess. It's short, graphics are the bare minimum, music gets tedious, sound effects don't work, signaling a broken line when there are none and only chiming for completed lines sporadically. It controls poorly, spinning with an annoying precession, and it glitches at times, sending the cube spinning wildly and/or leaving you with a cube that never stops rotating without restarting the level.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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