Cube Link Game Cover
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CubeLink is a flow puzzle game with a twist. By spinning the cube around you can connect colours in every direction. Unlock more challenging levels as you progress or compete for the best times on already unlocked levels.

  • PC
  • Windows

Reviews

57%
Audience ScoreBased on 13 reviews
emotional1 positive mentions
gameplay2 negative mentions
  • The game offers a unique 3D twist on the classic 'connect the color lines' puzzle, providing a fresh challenge for puzzle enthusiasts.
  • The controls are simple and intuitive, making it easy to execute moves while the soothing color palette and sound design enhance the overall experience.
  • Levels start off easy and gradually increase in difficulty, keeping players engaged and providing a satisfying sense of accomplishment.
  • Some levels suffer from poor design and frustrating color choices, making it difficult to distinguish between similar shades.
  • The game lacks features like an undo button and has control issues, including glitches that can disrupt gameplay.
  • The overall length of the game is short, and the mechanics do not evolve significantly, leading to a lack of depth in the gameplay experience.
  • gameplay3 mentions

    The gameplay is straightforward and easy to control, but lacks depth and innovation, with no significant progression or 'aha!' moments throughout the levels. Players noted that the mechanics remain largely unchanged from the beginning to the end, with only minor variations in size and color.

    • “The controls are really easy and the mechanics are straightforward, but interesting enough.”
    • “It's not particularly clever; there is no 'aha!' moment to this gameplay, and other than bigger cubes and more colors, the mechanics of the last level are identical to the first.”
    • “It's not particularly clever; there is no 'aha!' moment to this gameplay, and other than bigger cubes and more colors, the mechanics of the last level are identical to the first.”
  • music2 mentions

    The music in the game is described as minimal and can become tedious over time, contributing to an overall lack of engagement. While the soothing sound effects complement the visuals, the poor design and frustrating color choices detract from the experience, leading to a disjointed gameplay atmosphere.

    • “The color palette is very soothing, as are the sound effects and minimal music; it does a good job of keeping the player engaged and aware.”
    • “Music gets tedious, sound effects don't work signaling a broken line when there are none and only chiming for completed lines sporadically.”
    • “The music is minimal and can become repetitive, which detracts from the overall experience.”
    • “The levels have poor design and the music does not enhance the gameplay, making it feel monotonous.”
  • emotional1 mentions

    Players report that certain challenging levels evoke feelings of frustration and self-doubt regarding their intellectual abilities, yet overcoming these obstacles ultimately leads to a sense of accomplishment and emotional resilience.

    • “Some levels were challenging and made me feel bad about my intellectual abilities, but I made it through.”
  • grinding1 mentions

    Players criticize the grinding aspect of the game for its poorly designed levels and frustrating difficulty curve, particularly noting that some levels feel impossibly hard for their position in the game. Additionally, the game's visuals and audio are described as lacking, with color choices being confusing and sound effects failing to function properly, contributing to an overall tedious experience. Control issues, including glitches and erratic spinning mechanics, further exacerbate the grinding nature of gameplay.

    • “The grinding in this game is unbearable. The levels are poorly designed, and the difficulty curve is all over the place. I can't believe level 22 is considered one of the toughest when it should be much higher up in the game.”
    • “The color choices are terrible. Instead of using contrasting colors, there are levels with 4 or 5 shades of blue, making it visually confusing and frustrating.”
    • “The game is short, and the graphics are minimal at best. The music becomes tedious quickly, and the sound effects are inconsistent, which adds to the overall annoyance of grinding through the levels.”
  • graphics1 mentions

    The graphics have been criticized for their poor design and lack of contrast, with multiple shades of similar colors leading to confusion. Reviewers noted that the visuals are minimalistic and fail to enhance the gameplay experience, while technical issues such as glitches and control problems further detract from the overall presentation.

    • “The graphics are the bare minimum, lacking any real detail or polish.”
    • “The colors are terrible; levels often use 4 or 5 shades of blue instead of contrasting colors, making it a visual mess.”
    • “It glitches at times, sending the cube spinning wildly and leaving you with a cube that never stops rotating without restarting the level.”
  • stability1 mentions

    The game's stability is heavily criticized, with users reporting numerous issues such as poor level design, frustrating difficulty spikes, and problematic color choices that hinder gameplay. Additionally, players experience glitches that cause erratic cube movements and unresponsive controls, alongside tedious audio elements that detract from the overall experience. Overall, these factors contribute to a lack of polish and reliability in the game's performance.

    • “No undo, levels have poor design and difficulty curve. There is literally a comment on this store page saying 'I thought 22 was impossible' and yes, it is tough, one of the toughest in the game. So why is it level 22 and not near 40? The colors are terrible; I don't have color blindness, but when you have levels with 4 or 5 shades of blue instead of picking contrasting colors, it's a mess. It's short, graphics are the bare minimum, music gets tedious, and sound effects don't work, signaling a broken line when there are none and only chiming for completed lines sporadically. It controls poorly, spinning with an annoying precession, and it glitches at times, sending the cube spinning wildly and/or leaving you with a cube that never stops rotating without restarting the level.”
    • “The game is plagued by stability issues, with frequent glitches that disrupt gameplay. I often find myself dealing with unresponsive controls and unexpected crashes, which makes it frustrating to progress.”
    • “I experienced multiple crashes while playing, and the game often freezes during critical moments. This lack of stability really detracts from the overall experience.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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