- October 23, 2017
- Hannes Delbeke
Cube Link
Platforms
About
"Cube Link" is a flow puzzle game where players spin a cube to connect colors in various directions. As players progress, they unlock more challenging levels. Reviews describe it as fun, solid, and surprisingly difficult, with one player noting that level 22 might be impossible. However, it may not be suitable for individuals with color blindness.
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- The game offers a clever and challenging puzzle experience with progressively harder levels.
- It has a relaxing atmosphere with soothing background music, making it enjoyable to play at your own pace.
- The mechanics are easy to understand, allowing players to focus on solving the puzzles without a steep learning curve.
- The color differentiation is poor, making it difficult for players, especially those who are colorblind, to distinguish between similar shades.
- The controls can be frustrating, particularly the cube rotation, which is awkward and can disrupt the flow of gameplay.
- With only 40 levels that can be completed in a short time, many players feel the game lacks content and replayability for its price.
gameplay
10 mentions Positive Neutral NegativeThe gameplay is centered around a simple "color connection" mechanic that transitions from 2D to 3D, but lacks significant variety or innovation, leading to a repetitive experience. While the puzzles are enjoyable, many players find the mechanics frustrating and uninspired, with no substantial evolution throughout the game. Overall, the controls are easy to grasp, but the gameplay fails to deliver engaging moments or clever challenges.
“Cute little puzzle game with a simple to understand, hard to master 'color connection' mechanic.”
“The controls are really easy and the mechanics are straightforward, but interesting enough.”
“I would have liked to experience more levels (there are only 40) and the introduction of new mechanics.”
“Moving the classic line connecting mechanics to 3D works fine, but doesn't add any real variety to the gameplay formula that was found in the 2D versions.”
“The mechanics of the game never really change.”
“It's not particularly clever; there is no 'aha!' moment to this gameplay, and other than bigger cubes and more colors, the mechanics of the last level are identical to the first.”