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About

"Ctrl CV" is a fast-paced arcade-style game where players navigate through levels using arrow keys to move and space bar to jump. The F key is used to interact with items, and the D key helps locate them. The game features a "restart" option with the # key for multiple attempts. The objective is to navigate through each level while using the "find item" function to progress.

Ctrl CV screenshot
Ctrl CV screenshot
Ctrl CV screenshot
Ctrl CV screenshot
Ctrl CV screenshot
Ctrl CV screenshot

74%
Audience ScoreBased on 117 reviews
humor3 positive mentions
gameplay4 negative mentions

  • The game has an interesting concept that challenges players to keep track of their character among numerous clones.
  • It's a free game, making it accessible for players looking for a simple platforming experience.
  • Some players found the gameplay fun and moderately challenging, providing a unique twist on traditional platformers.
  • The game suffers from poor level design, with many cheap deaths and frustrating mechanics that detract from the overall experience.
  • There are significant technical issues, including a lack of resolution options, no pause menu, and no audio controls, which frustrate players.
  • Many players found the gameplay repetitive and lacking in polish, with the novelty of the clone mechanic wearing off quickly.
  • gameplay
    19 mentions Positive Neutral Negative

    The gameplay is characterized by frustrating mechanics, including frequent blackouts and unfair difficulty spikes that detract from the experience. While the concept of clones adds an interesting twist, it quickly becomes repetitive and fails to enhance gameplay, leading to a sense of confusion rather than challenge. Overall, the mechanics feel cheap and poorly implemented, resulting in an infuriating experience for players.

    • “This game was a good retelling of that story with good mechanics that seem cheesy in other games but work well for this one.”
    • “The primary game mechanic that separates this game from the pack is the 'clones' which appear right away in the game, and don't ever seem to let up other than in a few (far too short) instances.”
    • “+ extra mechanics added every few levels keep things interesting.”
    • “Screen blackouts are the most annoying game mechanic I've ever seen in a game.”
    • “The gameplay is infuriating and unfair.”
    • “The 'clones' add nothing to the gameplay and it only takes half a second to find your character if you lose them.”
  • music
    16 mentions Positive Neutral Negative

    The music in the game receives mixed reviews; while some players appreciate the catchy soundtrack and find it enjoyable, others criticize it for being repetitive, annoying, and lacking proper audio controls, making it impossible to adjust or turn off. Many users express frustration over the inability to lower the volume, with some suggesting that the music could be offered as a separate purchasable DLC. Overall, the soundtrack's quality is acknowledged, but its implementation leaves much to be desired.

    • “The difficulty increase is well done and the music is chill.”
    • “The music is great and I kept playing just to hear more of it; make it a separate buyable DLC please!”
    • “Great game with a great soundtrack that slowly gets harder until you are at 3,456,789 deaths and 23 broken monitors.”
    • “Bewilderingly, the game doesn't include proper audio controls, so you can't turn off the annoying background music; you'll need to alt+tab out and stop the music using the Windows sound mixer.”
    • “Game is fine and all, an interesting concept, but my one complaint about it is the obnoxious music that you cannot turn down.”
    • “Firing up a game only to be greeted by music that's deafening in comparison to all of your other media with no way to turn it down is maddening.”
  • graphics
    11 mentions Positive Neutral Negative

    The graphics of the game have been criticized for relying on outdated retro pixel art, lacking modern resolution options and customization settings. Many users find the visuals to be crude and uninspired, with complaints about clunky controls and a lack of atmospheric depth. Overall, the graphics are seen as a significant drawback, reminiscent of console limitations rather than contemporary PC standards.

    • “While this is on PC, it has all the hallmarks and deficiencies of a console game, from the clunkier than needed control scheme to the less than cutting edge graphics.”
    • “I don't mind the graphics, which are a bit crude, or the silly chiptune music.”
    • “A choice was made to use obsolete, decades-old retro pixel art as a substitute for contemporary PC graphics.”
    • “There's no option to change the resolution and no useful graphics tweaks.”
    • “The graphics are lazy and dull.”
  • story
    7 mentions Positive Neutral Negative

    The game's story is generally viewed as minimal and unremarkable, with some players noting that it is effectively conveyed through sound and visuals. While it may not stand out as exceptional, it is appreciated for its integration with gameplay mechanics. Overall, the narrative is considered a secondary element rather than a focal point.

    • “This game was a good retelling of that story with good mechanics that seem cheesy in other games but work well for this one.”
    • “Enough story told with only sounds and pixels.”
    • “The story is non-existent as far as I am concerned.”
    • “There is enough story told with only sounds and pixels.”
    • “Also, the story is nothing special, but it was quite a nice touch.”
  • humor
    2 mentions Positive Neutral Negative

    The game features a unique and original sense of humor, though some players find the level design to be occasionally odd. Overall, it is considered a lighthearted and amusing experience.

    • “This game has a unique sense of humor that keeps you laughing.”
    • “The level design is quirky, but it adds to the game's originality and humor.”
    • “It's a little funny game that brings a smile to your face.”
  • monetization
    1 mentions Positive Neutral Negative

    Reviews indicate that Gamemaker Studio is often associated with the creation of retro-style games that are perceived as low-effort cash grabs, suggesting a negative view of its monetization practices.

    • “Gamemaker Studio is most commonly used to make retro pixel shovelware and cash grabs.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere is perceived as lacking depth, with graphics and music described as average; while the music tracks are deemed acceptable, they do not significantly enhance the overall ambiance of the game.

    • “The graphics are lackluster, and the music feels generic, lacking any real atmosphere.”
    • “The visuals and soundtracks do not create an immersive experience; they feel disconnected and uninspired.”
    • “Overall, the atmosphere is flat, with nothing in the graphics or music to draw you into the game.”

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