Battle hordes of woodland creatures, strategically place weapon towers across the landscape, enter your weapon tower and unleash a rain of fire on your enemies, and annihilate your enemies with your ultimate attack in hand-to-hand combat!
Crystal Reign offers a unique and engaging VR tower defense experience, allowing players to actively participate in gameplay rather than just placing towers.
The game features a beautiful environment and various tower types, providing a fun and immersive experience that can keep players engaged for extended periods.
The developers are responsive and committed to improving the game, with plans for future updates and features like upgrading and selling towers.
The game is limited to VR and specifically to the HTC Vive platform, which restricts its audience and accessibility.
Graphics and overall presentation are mediocre, and the game may feel repetitive or simplistic over time, lacking depth in enemy and tower mechanics.
As an abandoned early access title, it may not receive further development, leaving players with a sense of incompleteness and limited content.
graphics
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The graphics are generally considered mediocre, characterized by a bargain bin Unity asset style that may appeal to some players depending on their aesthetic preferences. However, given that it is a tower defense game, the visuals are deemed adequate for the genre.
“Graphics are mediocre, but it's a tower defense game, so it fits the bill.”
“Should be fine, depends on whether or not you like the aesthetic and the bargain bin Unity asset style.”
story
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The story mode is relatively short, taking about 20 minutes to complete, and culminates in a boss fight. Players find the infinite mode to be significantly more challenging and engaging, often losing track of time while immersed in the VR experience.
“On my first try, I spent 20 minutes on the story mode, beat the boss, and spent another 40 minutes in the infinite mode without realizing I spent that much time in VR.”
“Infinite mode got pretty intense for those of you who thought the story mode was easy.”