Crush Online
- October 10, 2016
- Joy Impact
- 1h median play time
"Crush Online is a free-to-play, persistent world MMO with MOBA-style combat, where players choose from three factions and many characters with unique weapons and skills. Fight in epic battles to conquer territories, gain resources, and defend guild castles, while participating in a political system that includes King elections."
Reviews
- Interesting mix of MOBA and MMO elements, appealing to fans of both genres.
- The art style is impressive and adds to the overall enjoyment of the game.
- The game offers a fair monetization system with no pay-to-win features, allowing players to earn rewards through gameplay.
- The game suffers from a lack of players, making the PvP aspect nearly non-existent.
- The tutorial and early gameplay can feel slow and unengaging, which may deter new players.
- There are ongoing issues with bugs and exploits, leading to frustration among players and a decline in the player base.
- story3 mentions
- 67 % positive mentions
- 33 % neutral mentions
- 0 % negative mentions
The story combines elements of a narrative-driven MMO and MOBA, offering a familiar gameplay experience, though the initial tutorial may feel tedious. Players appreciate the engaging animations and helpful quest navigation, alongside numerous achievements and opportunities to earn rewards.
“A fun mix between story-driven MMO and MOBA, feels like you'd expect it to play.”
“I found the basic gameplay very easy to follow, the animations are very nice, and the option to walk me to my quest person was probably my favorite feature.”
- graphics2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The graphics of the game are highly praised for their impressive art style, showcasing significant effort and creativity in the design. Reviewers highlight the visuals as a standout feature, contributing to the overall appeal of the game.
“Someone put a lot of effort into the art style.”
“Neat game with an epic art style.”
- monetization1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The monetization model is perceived as very friendly, suggesting that it is user-friendly and likely does not impose aggressive or unfair financial practices on players.
“The monetization system is very friendly and doesn't feel intrusive.”
“I appreciate how the monetization is balanced, allowing for a fair experience without pressure to spend.”
“The game offers plenty of free content, making the monetization feel optional rather than mandatory.”
- gameplay1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The gameplay is unique and packed with intricate mechanics that may be challenging for new players to grasp initially, but mastering them leads to a rewarding and enjoyable experience.
“The game is very special and has a lot of awesome features that you may not see or understand as a new player, but some mechanics are really deep and bring a lot of fun when you get to know them.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players express frustration with grinding due to numerous bugs and exploits at launch, which led to a significant downgrade of high-grade weapons, ultimately wasting their time and effort. This dissatisfaction has driven some players to quit the game altogether.
“There were numerous bugs and exploits that plagued its release, resulting in the company downgrading high-grade weapons across the board, wasting countless hours of hard work and grinding. This was the primary reason I quit playing.”
“The grinding in this game feels endless and repetitive, making it hard to stay engaged.”
“I spent hours grinding for resources, only to find out they were nerfed in the latest update, which felt incredibly frustrating.”
- character development1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Reviews indicate a lack of character design, suggesting that character development is minimal or non-existent in the game. This absence may lead to a less engaging experience for players who value depth and growth in characters.
“There is no character design at all.”
“The character development feels completely flat and uninspired.”
“I was hoping for more depth in the characters, but they all feel one-dimensional.”