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Crush Online is a multiplayer role playing game with a fantasy theme. It was developed by Joy Impact and was released on October 10, 2016. It received neutral reviews from both critics and players.

"Crush Online is a free-to-play, persistent world MMO with MOBA-style combat, where players choose from three factions and many characters with unique weapons and skills. Fight in epic battles to conquer territories, gain resources, and defend guild castles, while participating in a political system that includes King elections."

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59%
Audience ScoreBased on 300 reviews
story8 positive mentions
grinding32 negative mentions

  • The game offers a unique blend of MMO and MOBA elements, providing a fresh gameplay experience.
  • The graphics and art style are appealing, contributing to an enjoyable visual experience.
  • The community is generally friendly and supportive, with active developers who respond to player feedback.
  • The game suffers from significant server lag and connectivity issues, making it frustrating to play.
  • There are concerns about balance, particularly with the pay-to-win elements and the dominance of certain factions.
  • The quests can be repetitive and grindy, detracting from the overall enjoyment of the game.
  • story
    38 mentions Positive Neutral Negative

    The game's story is described as lacking depth, with a tutorial that feels overly long and unengaging, leading to a slow start. Players find the quests repetitive and uninspired, often requiring them to grind through similar tasks without much narrative context or variety. While the game features beautiful visuals and a mix of MMO and MOBA elements, the overall storytelling and quest design leave much to be desired, making it difficult for players to stay invested.

    • “Never have I ever played a game so beautiful, and with such a story-rich campaign.”
    • “At least the plot was good.”
    • “I think this game is fun for a free game; you can do side quests and then you can team fight on a map MOBA style.”
    • “There's no storyline, no voice acting at all, the quests are the most bland quests I've ever done, and this manages to include Diablo clone-like games here.”
    • “Quests are very repetitive and boring.”
    • “Quests are mostly redundant; I know there are only three types of general quests—killing, gathering, protecting—but there is a lack of variety for quests in this game.”
  • gameplay
    36 mentions Positive Neutral Negative

    The gameplay of the game has received mixed reviews, with some players appreciating its deep mechanics and enjoyable combat reminiscent of MOBA titles, while others criticize it for being repetitive, buggy, and lacking polish. Many users noted connectivity issues and a grind-heavy experience, particularly after reaching the level cap, which detracts from the overall enjoyment. Overall, while there are elements of fun and innovation, significant gameplay flaws and community issues have led to a lukewarm reception.

    • “The game is very special and has a lot of awesome features that you may not see or understand as a new player, but some mechanics are really deep and bring a lot of fun when you get to know them.”
    • “Each faction feels different, and each class has their own in-depth mechanics.”
    • “As for the game itself, it is all the fun of MOBA and RPG combined without the super try-hards who flip at you for buying an item they think doesn't go well with your character. The gameplay is smooth, the grinding is not too endless, and the PvP is fun. All together, I would give the game a 9/10.”
    • “With a level cap of 30 which can be reached in less than 20 hours of gameplay, many will find that their gaming time consists of grinding mobs for spellstone drops with no conversation in nation chat and infrequent opportunities to PvP in the way we expect from a MOBA.”
    • “Last edit: can't help but add that the gameplay is choppy as hell, the graphics are equally mediocre at best, the player base I've found is pretty immature and douchebaggy, even by normal online standards, and it feels like the game is literally made for some masochist gamer who desperately needs the most painfully bland and redundant time sink he can possibly find.”
    • “Simplistic game painted as a MMO/MOBA hybrid, lacks polish and lags like hell, might be worth later but for now I can't recommend it until they fix the most glaring gameplay issues.”
  • grinding
    33 mentions Positive Neutral Negative

    Reviews indicate that the grinding aspect of the game is polarizing; while some players enjoy the challenge and see it as a necessary part of progression, others find it excessively tedious and frustrating, particularly due to bugs and the prevalence of AFK farming. Many players express dissatisfaction with the grind's impact on gameplay balance, especially in PvP scenarios, where those who grind longer have a significant advantage. Overall, the grinding experience is seen as a double-edged sword, offering both a sense of achievement and a potential barrier to enjoyment.

    • “The grind isn't too grindy, making it enjoyable to progress.”
    • “I appreciate that the grinding feels rewarding and not tedious.”
    • “The balance of grinding in this game keeps me engaged without feeling overwhelmed.”
    • “There were numerous bugs and exploits that plagued its release and resulted in the company downgrading high-grade weapons across the board, wasting countless hours of hard work and grinding. This was the primary reason I quit playing.”
    • “With a level cap of 30, which can be reached in less than 20 hours of gameplay, many will find that their gaming time consists of grinding mobs for spellstone drops with no conversation in nation chat and infrequent opportunities to PvP in the way we expect from a MOBA.”
    • “The PvE is limited to grinding the same, very short, very simple dungeon hundreds of times over and over again.”
  • graphics
    23 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some players praising the appealing art style and overall visual quality, while others criticize them as average or mediocre compared to contemporary titles. While the art is noted as beautiful and well-executed, several users report issues such as bland environments, low-quality visuals at maximum settings, and minor graphical glitches. Overall, the graphics are seen as a redeeming quality for some, but not enough to elevate the game's overall experience for others.

    • “And someone put a lot of effort into the art style.”
    • “Not to mention the art style of this game, it looks beautiful!”
    • “Just started playing the game, created a character, game looks good overall, art style is pleasant.”
    • “Between the community shortcomings and other average elements like gameplay, graphics, and entertainment value; I do not recommend this game.”
    • “Last edit: can't help but add that the gameplay is choppy as hell, the graphics are equally mediocre at best, and it feels like the game is literally made for some masochist gamer who desperately needs the most painfully bland and redundant timesink he can possibly find.”
    • “Graphics fall short; they are a bit bland and the environments are basic at best.”
  • stability
    9 mentions Positive Neutral Negative

    The game has been criticized for its significant stability issues, including numerous bugs, glitches, and balancing problems that make gameplay frustrating. While some users acknowledge that it is newly released and may improve over time, the overall consensus is that the game currently feels unfinished and unstable.

    • “The game is very buggy; oftentimes you will see minor visual, textual, and gameplay bugs.”
    • “Only problem at the moment is those major bugs/glitches and a lot of balancing that feels like it's still in close beta or alpha with major reworks needed.”
    • “This game overall is a buggy, laggy mess.”
  • music
    6 mentions Positive Neutral Negative

    The music in the game is generally considered below average, described as unobtrusive yet lacking excitement and mood enhancement. While some players suggest bringing their own soundtrack, others appreciate the concept of the music in an MMO context, though they feel it could be improved. Overall, it received a rating of 4/10.

    • “Great soundtrack.”
    • “This is a really good idea for an MMO; if only it looked a little better and had better music, but overall it's different and fun to play for a while.”
    • “The music is unobtrusive but is also not exciting nor mood supporting.”
    • “Music: 4/10”
    • “Bring your own soundtrack.”
  • monetization
    3 mentions Positive Neutral Negative

    The monetization in the game has received mixed reviews, with some players praising it as friendly and soft, while others criticize it as a poorly executed freemium model designed primarily to exploit players financially.

    • “Very friendly monetization.”
    • “Compared to several other reviews, I think the monetization is really soft, especially.”
    • “Hastily slapped together freemium cash grab with zero thought put into it beyond 'how can we scam people out of money'”
    • “Against several other reviews, I think the monetization is really soft, especially.”
  • character development
    3 mentions Positive Neutral Negative

    Character development in the game is primarily achieved through a leveling system capped at level 30, where players can allocate skill points to enhance their characters. While the integration of various gameplay elements like tower capture and crafting aims to create a cohesive experience, some users feel that character design could be improved.

    • “No character design.”
    • “Character development is achieved through levels (30 max) and spending of skill points.”
    • “Tower capture, lanes, loot acquisition, character development, crafting, and territory acquisition all come together to create the perfect game... or try to.”
  • optimization
    3 mentions Positive Neutral Negative

    The optimization of the game is criticized for poor server performance, leading to significant lag and a lack of regional options, which detracts from the overall experience. Additionally, there are calls for better optimization of boss attack mechanics to enhance gameplay.

    • “The game could benefit from some optimization regarding the boss attack hitboxes.”
    • “A bit more optimization in the boss attack mechanics would enhance the overall experience.”
    • “Improving the optimization of boss attack boxes would make the gameplay smoother.”
    • “Just need a little bit of optimization regarding the bosses' attack boxes.”
    • “Sadly, the ambitions of Crush Online are ruined by mind-numbingly boring MMO-style quests, poor server optimization (no regions, no indication of server locations, just plain brilliant lag), and ultimately leave a nasty sour taste in the mouth.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is highlighted by its fun and hilarious PvP system, complemented by an open world filled with amusing quests. This comedic element seamlessly integrates with the MOBA genre, enhancing the overall battle experience.

    • “The PvP system is really fun and hilarious.”
    • “With an open world and a lot of funny quests, it also fits in the MOBA genre with the battles and their unique battle style.”
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45%Critics’ scoreBased on 1 critic reviews
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19h Median play time
15h Average play time
5-20h Spent by most gamers
*Based on 6 analyzed playthroughs
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Crush Online is a role playing game with fantasy theme.

Crush Online is available on PC and Windows.

On average players spend around 15 hours playing Crush Online.

Crush Online was released on October 10, 2016.

Crush Online was developed by Joy Impact.

Crush Online has received neutral reviews from both players and critics. Most players liked this game for its story but disliked it for its grinding.

Crush Online is a multiplayer game.

Similar games include Prime World, Tree of Savior, KurtzPel, Riders of Icarus, WAKFU and others.