Crisis VRigade 2
- November 11, 2021
- Sumalab
- 6h median play time
Crisis VRigade 2 is a cooperative VR shooter game that puts you on the front lines to save the city from hostile forces. With a variety of weapons, challenging levels, and intense boss battles, you'll need to stay alert and coordinate with your team to succeed. The game features physical gameplay, upgrades, and customization options, all optimized for VR with no motion sickness. bHaptics and ProTubeVR support offer even more immersive gameplay experiences.
Reviews
- The game captures the nostalgic arcade shooter experience reminiscent of classics like Time Crisis, providing loads of fun, especially in co-op mode.
- Graphics and overall presentation have significantly improved from the first game, enhancing immersion and enjoyment.
- The addition of a progression system with unlockable items and weapons adds depth and encourages replayability.
- The game can feel excessively difficult, with many players experiencing frustration due to unfair hit detection and enemy accuracy.
- Cover mechanics can be inconsistent, leading to moments where players feel they are shot through barriers or from impossible angles.
- The lack of customization options for controller settings and the need for better alignment can hinder the overall gameplay experience.
- story45 mentions
- 9 % positive mentions
- 84 % neutral mentions
- 7 % negative mentions
The game's story is widely criticized for its lack of depth and coherence, with only three missions that feel disconnected and poorly executed. Players encounter generic enemies and confusing plot elements, such as an out-of-place boss fight, which detracts from the overall experience. Despite the gameplay being enjoyable, the narrative fails to engage, leaving many feeling that the story is a significant weakness of the game.
“Though it only took me an hour to progress through the 3 missions (I have finished the original many times), there is heaps of replay value.”
“One of the best VR experiences if you are able to play wirelessly via the Oculus Quest and have the space to physically run to cover and other parts of the arena.”
“Having completed the game, I can 100% recommend this and am excited for more missions and multiplayer support.”
“The game has no story.”
“One mission follows your character into Chinatown to take down some 'gang members' (yakuza stand-ins that don't have any similarities to anything but modern-day hoodlums), which becomes incredibly confusing when you fight a large Japanese man wielding a minigun at the end of the level.”
“Not much content, 3 missions as far as I can see so far in story and each comes with a time attack mode.”
- graphics43 mentions
- 49 % positive mentions
- 44 % neutral mentions
- 7 % negative mentions
The graphics in the game have received significant praise for their improvement over previous iterations, showcasing beautiful visuals and a more realistic aesthetic that enhances the overall experience. While some users noted that the graphics may still feel somewhat outdated or inconsistent, many appreciated the arcade-style charm and smooth performance. Overall, the graphical upgrades contribute positively to gameplay, making it visually appealing and immersive.
“Huge graphical update over the first iteration, great 90's arcade feel to the game and really gives you a workout.”
“Graphics are really nice, levels are beautiful.”
“Superb graphics, arcade style action and meaty combat.”
“While the graphics seem outdated for a PS2, it helps to draw in the allure the game tries to sell; the problem is, the visuals of everything around it don't match up (especially when the buildings and other objects on stage don't share the same cell-based look). Placing a yellowed filter or maybe scanlines would help with selling the nostalgia.”
“Graphics look like an early 3D game without even vertex lighting.”
“Crvr2 has a long way to go - it needs way more polish with the visuals and audio.”
- gameplay25 mentions
- 24 % positive mentions
- 60 % neutral mentions
- 16 % negative mentions
The gameplay has received mixed reviews, with some players finding it enjoyable and intense, particularly praising the weapon handling and fast-paced mechanics. However, many criticize the lack of damage indicators, poor feedback, and repetitive core mechanics that detract from the overall experience. While the VR mechanics show potential, they also exhibit rough edges that could hinder immersion, leading to a gameplay experience that feels unbalanced and lacking in meaningful design.
“Overall, the game mechanics are solid.”
“The gameplay and weapon handling are quite good and satisfying.”
“Love the challenge, fast-paced gameplay.”
“The gameplay on this one just feels off.”
“Additionally, the lack of gameplay feedback is disappointing and it feels like corners were cut.”
“While some environments and scripted mission beats are nice, the gameplay itself feels like it lacks meaningful design and since the core mechanics are the same in every level, it's really holding the experience of the entire game back.”
- humor7 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game's humor is frequently praised, with players highlighting funny commentary, clever references (like the Scarface tribute), and amusing dialogue that adds charm to the experience. However, some reviews note that the humor is somewhat overshadowed by the game's challenging difficulty, which can lead to frustration rather than laughter. Overall, while the humor is a strong point, it exists alongside gameplay elements that may detract from the enjoyment for some players.
“Amazing gameplay and funny commentary.”
“The developer has a pretty good sense of humor, and if you beat the game, it's pretty funny, specifically the Scarface tribute.”
“This game has good attributes, good visuals, the gunplay is okay but seemed off-center sometimes, even some funny dialogue. I got a headshot at long range, and the voice over the radio says, 'Jesus, 100 points to Gryffindor,' which gave me a chuckle.”
- optimization5 mentions
- 60 % positive mentions
- -20 % neutral mentions
- 60 % negative mentions
Overall, the game's optimization is generally well-received, with users reporting good performance across various maps and setups, including high-end and mid-range graphics cards. However, there are concerns regarding Oculus support, indicating that the game may be optimized primarily for a specific VR headset.
“Graphics were decent in an arcadey way, the AI is out to get you, and I didn't run into any performance issues on any of the maps.”
“Performance is great as well.”
“And performance was alright with my 1080.”
“Performance is pretty hard also when recording with a 3080.”
“Needs better Oculus support - it seems obvious that the developers optimized this for a very specific VR set.”
“Graphics were decent in an arcadey way, but the AI is out to get you, and I didn't run into any performance issues on any of the maps.”
- grinding5 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be a mixed experience; while it allows for progression, many feel it detracts from the overall enjoyment due to tedious level replays and long respawn times. The introduction of in-game currency to unlock extra lives offers some relief, but the repetitive nature of grinding can still feel frustrating, especially when combined with challenging gameplay mechanics. Overall, the desire for a more immediate fun experience is evident among users.
“The multiple dips to black after you clear an area feel long and tedious.”
“Yes, learning the levels, replaying them, and stocking extra lives will get you further - but it's a lot of grinding where I feel the game deserves to be immediately fun.”
“3 lives and you are dead and have to restart, or, as they added in in-game currency (not real money) where you can unlock new lives and continue from where you die, that you earn from grinding the levels, that you keep unfairly dying on, to then last a little bit longer before you unfairly die again.”
- music4 mentions
- 50 % positive mentions
- -25 % neutral mentions
- 75 % negative mentions
The music in the game has been criticized for lacking emotional depth and variety, with some reviewers noting that it feels reminiscent of older titles like Time Crisis but without a memorable soundtrack. Additionally, the reuse of tracks and noticeable silence between music segments detracts from the overall experience.
“Adding more emotion in the vocals and line delivery can help players gain more info about the situation; even adding a background ambient or musical track could enhance the experience.”
“It takes you back to a 90's game called Time Crisis, minus the amazing soundtrack and cool intro.”
“Adding more emotion in the vocals and line delivery can help players gain more insight about the situation; even adding a background ambient or musical track could enhance the experience.”
“The overall music is nothing to write home about, as it also reuses tracks when you finish a zone.”
“It becomes very obvious when the music stops, leading to significant periods of silence while waiting.”
- replayability3 mentions
- 33 % positive mentions
- -33 % neutral mentions
- 100 % negative mentions
Players highlight the game's strong replayability, particularly when played with friends, despite its short mission length. The variety of choices and unlockable content enhances the experience, making it enjoyable to revisit, especially for fans of arcade-style shooters.
“If you have not played Vrigade 1, then this is a Time Crisis-style shooter. It's very arcadey and the game is short, but it has added replayability due to the different directions you can choose to go and the unlocks added in this version.”
“Though it only took me an hour to progress through the 3 missions (I have finished the original many times), there is heaps of replay value.”
“If you have not played Vrigade 1, then this is a Time Crisis-style shooter. It's very arcadey and the game is very short, but it has added replayability due to different directions you can choose to go and the unlocks added in this version.”
“My hours played show its replayability, and that's mostly been with a friend on Quest 2.”
- emotional1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The emotional impact of the game is undermined by a lackluster voice performance in the first level, where a helicopter's shout feels bland and disengaged, disrupting the tension of the firefight.
- monetization1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The monetization strategy for the game is generating excitement, with users anticipating it to be a significant success in the VR market. However, specific details on pricing or in-game purchases were not mentioned in the reviews.