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Crisis on the Planet of the Apes

While I wish it was longer than it is, Crisis on the Planet of the Apes provides some fun gunplay and neat climbing mechanics. Easily one of the best VR movie tie-ins.
62%Game Brain Score
gameplay, graphics
story, stability
63% User Score Based on 60 reviews
Critic Score 58%Based on 3 reviews

Platforms

PCPCVirtual RealityVirtual RealityWindowsWindowsOculus VROculus VRPlayStationPlayStationPlayStation VRPlayStation VR

About

Crisis on the Planet of the Apes is a VR action-adventure game set in the Planet of the Apes universe. Players assume the role of an ape with advanced intelligence, navigating through a human-controlled facility to save their kind. The game features intense combat, stealth sequences, and puzzle-solving, all while immersing the player in a cinematic narrative.

Crisis on the Planet of the Apes screenshot
Crisis on the Planet of the Apes screenshot
Crisis on the Planet of the Apes screenshot
Crisis on the Planet of the Apes screenshot
Crisis on the Planet of the Apes screenshot

63%
Audience ScoreBased on 63 reviews
gameplay7 positive mentions
story4 negative mentions

  • The graphics are impressive and the audio is decent, contributing to an immersive experience.
  • The concept of escaping a prison camp with other apes is interesting and adds depth to the gameplay.
  • Climbing mechanics are fun and immersive, allowing players to feel like they are truly embodying an ape.
  • The controls are awkward and frustrating, particularly the movement mechanics which feel limiting and poorly designed.
  • The game frequently crashes and has several bugs that disrupt gameplay, making it difficult to progress.
  • As an on-rails shooter, the game lacks freedom and variety, leading to a repetitive experience.
  • gameplay
    21 mentions Positive Neutral Negative

    The gameplay of the game is marked by a mix of enjoyable elements and significant drawbacks. While players appreciate the cover and climbing mechanics, many criticize the awkward locomotion and control systems, which can feel cumbersome and frustrating. Overall, despite some fun aspects, the gameplay experience is marred by bugs and a lack of fluidity, leading to a generally negative reception.

    • “Love the cover mechanic with grabbing onto the scenery.”
    • “While I wish it was longer than it is, Crisis on the Planet of the Apes provides some fun gunplay and neat climbing mechanics.”
    • “The cover mechanic means grabbing onto an object like a wall or box and pulling your camera view around to take cover, instead of simply ducking and moving into cover with your physical body.”
    • “One of the worst gameplay experiences in VR games that I've ever played.”
    • “If you want a quick review, the game is boring, the controls are annoying for many reasons, and there are mechanics that are also boring and annoying at the same time.”
    • “The movement mechanics would be okay if you did not have to constantly point at the silhouette to indicate when you want to start the swinging locomotion.”
  • graphics
    18 mentions Positive Neutral Negative

    The graphics in the game are widely praised for their realism and high immersion, with some reviewers noting them as among the best in VR, particularly highlighting details like fur on characters. However, while the overall presentation is strong, the graphics are occasionally overshadowed by issues with movement controls and bugs, leading to mixed feelings about the gameplay experience.

    • “The graphics are some of the most realistic that VR has to offer; you can actually see the fur on your ape buddies.”
    • “The graphics are amazing and the immersion is very high. If you want to show someone VR, you should do that, but beware the controls.”
    • “Graphics are pretty damn good.”
    • “While the game has an overall great presentation in terms of both gameplay and graphics, its biggest hindrance is its abysmal locomotion.”
    • “Graphics are great, but the movement sucks; all in all, it's okay.”
  • story
    16 mentions Positive Neutral Negative

    The story in the game is generally perceived as lacking depth, with some players noting that it feels minimal and is often overshadowed by gameplay issues and AI problems. While a few reviewers found the narrative interesting and the voice acting decent, many expressed frustration with the overall execution, suggesting that fans of the associated movies might be disappointed. Frequent glitches and limited gun options further detracted from the experience, leaving players with mixed feelings about the story's impact.

    • “The story, sound, and voice acting also aren't bad.”
    • “The apes look great, the story is interesting, and the gameplay is fun.”
    • “A really solid shooter, with a bit of story.”
    • “There is practically no story.”
    • “The AI sucks...a lot. The shooting is just covering and shooting the enemies when they rise their heads out of cover...then you advance, and there is a story in between, with people insulting you to add more realism.”
    • “Now just note, if you like the movies, don't play this game. This will make you hate the movies more. I don't know if this was made by the people who made the movies, but still, you make the button crap, you make the combat crap. Now for the story, I don't know because I did not finish it well because the game did not work for me.”
  • stability
    8 mentions Positive Neutral Negative

    The stability of the game is frequently criticized, with users reporting numerous glitches that disrupt gameplay and require mission restarts. While some players appreciate the unique VR experience, the buggy controls and poor walking mechanics detract from overall enjoyment.

    • “I was enjoying myself for a bit until there were frequent glitches that caused me to restart missions and/or not be able to finish them.”
    • “Cons: glitches galore, walking was god awful.”
    • “The controls sometimes feel buggy.”
  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding aspect of the game tedious, particularly due to the necessity of redoing calibration each time they start, which can detract from the overall experience.

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