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Crimson Gray: Dusk and Dawn

Crimson Gray: Dusk and Dawn Game Cover
95%Game Brain Score
story, music
graphics, gameplay
95% User Score Based on 104 reviews

Platforms

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Crimson Gray: Dusk and Dawn Game Cover

About

Crimson Gray: Dusk and Dawn is a single player casual role playing game with horror, anime and erotic themes. It was developed by Sierra Lee and was released on October 5, 2018. It received overwhelmingly positive reviews from players.

A slice of life visual novel with the emphasis on the slicing. Play as a mentally unstable young woman with blood on her hands trying to adapt to a normal life.

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95%
Audience ScoreBased on 104 reviews
story19 positive mentions

  • Unique storytelling perspective by playing as Lizzie, offering insight into her yandere mindset and emotional struggles.
  • Strong character development and continuation of John and Lizzie's relationship with heartfelt moments and well-written dialogue.
  • Improved art and visuals with intimate CG scenes that effectively convey relationships; music fittingly complements the atmosphere.
  • The story is shorter and less intense compared to the original, lacking the depth and tension of the first game.
  • Limited variety in character sprites and CGs, with some reuse and absence of sprites for minor characters.
  • Choice impact can be unclear or limited, with some choices leading to abrupt game overs or similar endings, making exploration less rewarding.
  • story
    65 mentions Positive Neutral Negative

    The story is a shorter, more character-focused continuation of the original, centering on Lizzie and John's college years with a lighter, slice-of-life tone rather than high-stakes drama. While some find it heartfelt and well-written with rich character development, others feel it lacks depth, has limited branching impact, and ends somewhat abruptly, serving more as an epilogue than a full sequel. Overall, it is recommended for fans seeking closure and further insight into the characters rather than a compelling standalone narrative.

    • “The story is shorter, and a bit more lightweight, since it's more about their college life together, but it's still interesting, and finishes their story perfectly.”
    • “A perfect continuation of the story of Crimson Gray - it tied up the story but also left an opening for a sequel.”
    • “If you enjoyed the first game, you'll absolutely love this sequel, since it really expands the story and your understanding of the characters.”
    • “There is just "one ending" the true ending because if you pick the wrong option the game literally resets to the title screen with zero context (you just lose, I guess?) zero kill screens what a turn off... and the story... what story?”
    • “Unfortunately, I find the story lacking a lot... there's really not much happening for a setting this interesting.”
    • “Story itself was decent enough, but it didn't feel as deep as chapter 1 did and it could've been so much more, but I am glad I got to experience it nonetheless.”
  • graphics
    9 mentions Positive Neutral Negative

    The game's graphics show clear improvement over the first title, with well-crafted visuals and thoughtfully designed gallery scenes. While the art style is generally praised, some users criticize repetitive or lazy character artwork, particularly for NPC females. Overall, the graphics effectively support the story and atmosphere, complemented by a fitting musical nod to the previous chapter.

    • “The visuals are improved over the first game, and some of the soundtrack makes a return for this title which is a nice touch.”
    • “Graphics were well made; I wouldn't agree with some choices for character art, but nonetheless, they were really well made - the only times you get to see Lizzie (if you don't pick 'review story' at the beginning) are during the gallery scenes, and those scenes were drawn wonderfully.”
    • “It is, in my opinion, well written, with better graphics than the first, even if I do not like lazy artwork as in the same NPC character graphic for females.”
    • “The first game we played as John, his depression made the visuals gray and dull.”
    • “It is in my opinion well written, with better graphics than the first, even if I do not like lazy artwork such as the same NPC character graphic for females.”
    • “The graphics do the job, but there are only a few CGs which are unlocked in the gallery.”
  • music
    9 mentions Positive Neutral Negative

    The music, mainly composed by Kevin MacLeod, is praised for its familiar and calming melodies that effectively complement the scenes and create a strong sense of continuity from the previous game. Users appreciate the soundtrack's quality, its seamless integration, and its ability to enhance the atmosphere without becoming repetitive or annoying.

    • “The music, while I had played Chapter 1, felt like I'd returned somewhere I used to be – the melody of calmness, the change of volume and intensity were great and used very well according to what was happening in the scene. Overall, it was a nice implementation and it wouldn't be the same without it.”
    • “The music is the same as in the original game, but not only do I not mind – I loved the soundtrack there already, and having it again creates a nice feeling of familiarity.”
    • “The art has improved on the already nice illustrations of the first game, and the music is something you can comfortably listen to for the duration of your playtime, without it getting annoying.”
  • emotional
    6 mentions Positive Neutral Negative

    The game offers a sweet and heartwarming emotional experience, especially highlighted by a truly satisfying true ending that feels wholesome and rewarding. Multiple endings and numerous emotional scenes enhance replayability, providing a touching and heartfelt story that elevates the player's mood. While some choices can be confusing, the overall emotional journey is concise, subtle, and enjoyable.

    • “The true ending was incredibly sweet and wholesome, and hitting it without any guides made it all the more satisfying.”
    • “The story offers multiple endings and many emotional scenes, providing replayability and a rewarding experience for fans of the original game.”
    • “The narrative is subtle, funny, and heartfelt, delivering a touching story that elevates the mood through well-developed characters.”
  • humor
    5 mentions Positive Neutral Negative

    The humor in the game is subtle, clever, and often intertwined with dark and heartfelt themes, providing a fresh perspective through Lizzie's emotional journey. References to the first game add rewarding and amusing touches, enhancing the overall experience.

    • “There are plenty of references to the first game which is kind of rewarding and often humorous.”
    • “It was subtle, funny, and heartfelt.”
    • “This game explores the other side of the relationship and gives the interesting and occasionally clever/funny perspective of the crazy lady that fell in love with the protagonist of the first title.”
  • gameplay
    4 mentions Positive Neutral Negative

    The gameplay introduces innovative mechanics like hidden options and cursor locks that enhance immersion, particularly in portraying a yandere character's mindset. Playing through Lizzie's perspective offers a unique and engaging experience, with choices such as different pills significantly impacting gameplay. Overall, these additions deepen the narrative and improve upon the original game's mechanics.

    • “Being able to see how Lizzie goes through her decision-making from her perspective was interesting, and certain game mechanics that weren't present in the first one were surprising and made for a better overall experience.”
    • “I love the new mechanics like the hidden options and the option that locks your cursor. There aren't many games that portray yanderes (Life with a Yandere) like this.”
    • “It changed the gameplay experience if you chose a different type of pill.”
    • “Writing from Lizzie's perspective can't have been easy, and yet Sierra Lee does an excellent job of conveying a yandere character's mindset and perspective through subtle (and not-so-subtle) visual changes and gameplay tweaks.”
  • character development
    1 mentions Positive Neutral Negative

    The character development, particularly of Lizzie, is praised for its continuity and attention to minor dialogue details, effectively carrying over the depth from the first game.

    • “The continued character development of Lizzie and all the minor details in the dialogue are also appreciated, and I like how that aspect of the first game carried over.”
  • replayability
    1 mentions Positive Neutral Negative

    The game offers moderate replayability, primarily driven by multiple endings and numerous emotional scenes, making it especially worthwhile for fans of the original.

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Frequently Asked Questions

Crimson Gray: Dusk and Dawn is a casual role playing game with horror, anime and erotic themes.

Crimson Gray: Dusk and Dawn is available on PC, Mac OS, Windows and Linux.

Crimson Gray: Dusk and Dawn was released on October 5, 2018.

Crimson Gray: Dusk and Dawn was developed by Sierra Lee.

Crimson Gray: Dusk and Dawn has received overwhelmingly positive reviews from players. Most players liked this game for its story but disliked it for its graphics.

Crimson Gray: Dusk and Dawn is a single player game.

Similar games include Crimson Gray, ACE Academy, Crystalline, Vampires' Melody, Knights College and others.