Crate Mates
- February 25, 2022
- Emerick Gibson
The pinnacle of warehouse worker simulators. Crate Mates is a block pushing puzzle game with a unique twist: Gravity.
Reviews
- Excellent puzzle design with challenging and distinct levels that keep players engaged.
- Great value for the price, offering a satisfying and polished experience without intrusive ads.
- Unique mechanics and entertaining gameplay that provide a fun and rewarding puzzle-solving experience.
- Limited control options, as the game only supports mouse control, which may not be ideal for all players.
- Lack of quality-of-life features such as an undo option and level naming, which could enhance the experience.
- Some puzzles can feel unintuitive or frustrating, leading to moments of confusion before finding solutions.
- gameplay8 mentions
- 38 % positive mentions
- 25 % neutral mentions
- 38 % negative mentions
The gameplay is praised for its well-developed mechanics and depth, particularly in the sokoban puzzle genre, offering engaging and entertaining challenges. However, some players note the absence of sound effects and certain quality-of-life features, which could enhance the experience. Overall, it is considered an underrated gem with unique mechanics, though some desire more content and exploration of its features.
“An incredibly underrated hidden gem of a logic puzzle game with its own unique mechanics.”
“Well-developed mechanics.”
“This game has in-depth puzzles that are simple to look at, and has a wealth of mechanics that are explored in depth.”
“Could be a little longer/extra area exploring every mechanic so far.”
“Nothing groundbreaking as far as mechanics go, but that's fine.”
“Great sokoban puzzler and just great from a mechanical/gameplay standpoint, but the lack of sound effects and certain quality of life features are a bit weird, not that it matters too much.”
- humor1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players find humor in their own struggles within the game, often reflecting on the absurdity of their situations, such as taking an unexpectedly long time to solve a level while feeling unwell. This self-deprecating humor adds a lighthearted touch to the gaming experience.
“I think it's funny that I was stuck on one of the second world levels for so long, and it just took me 20 minutes to solve it while using 10% of my brain, all while feeling feverish since I'm currently very sick. I felt kind of dumb after that.”
- music1 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The music in the game is noted to function properly at the correct resolution, with users experiencing issues when playing at 1240x1024, where the screen would go black despite the music playing in the background. Upgrading to a 1920x1080 resolution resolved these issues, allowing for a seamless audio experience.
- monetization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players appreciate the monetization model of the game, highlighting its ad-free experience, which enhances enjoyment and sets it apart from many other puzzle games that are often plagued by intrusive advertisements.
“The kind of puzzle game you want to play on your phone, but the ads make it unbearable.”
“The monetization strategy feels overly aggressive, pushing players to spend money to enjoy the game fully.”
“It's frustrating that you can't progress without constantly being bombarded by in-game purchases.”
- emotional1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The emotional aspect of the game is highlighted through its unique mechanics, where seemingly unrelated elements are interconnected, evoking a sense of surprise and intrigue as players navigate these relationships. This design choice fosters a deeper emotional engagement, as players experience the impact of their actions in unexpected ways.