Craft Keep VR Game Cover
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Craft Keep VR is a virtual reality game where you step into the role of a blacksmith and alchemist, creating weapons and potions for adventurers in a medieval fantasy world. You'll start by crafting basic items and work your way up to more complex and powerful tools of the trade. As you progress, you'll attract more customers and face the challenge of keeping up with their demands. With a variety of recipes and resources at your disposal, it's up to you to become the master of your craft.

  • PC
  • Virtual Reality
  • Windows
  • Oculus Rift

Reviews

64%
Audience ScoreBased on 134 reviews
story4 positive mentions
stability14 negative mentions
  • Fun game with a good storyline and crafting mechanics that provide a lighthearted experience.
  • The game has potential with a medieval theme and engaging gameplay, especially for fans of crafting and shop management.
  • Active developers who communicate with the community and show promise for future updates and improvements.
  • The game suffers from numerous bugs, poor controls, and a lack of polish, making it frustrating to play.
  • Movement mechanics are limited to point-and-teleport, which can be cumbersome in larger play areas, and the tutorial is broken for many players.
  • Many players feel the game has been abandoned by developers, leading to disappointment and a lack of content after a short playtime.
  • story18 mentions

    The game's story is described as engaging but underdeveloped, featuring a mystery invention that players explore across several chapters. While the narrative connects the gameplay, it primarily consists of brief introductions, resulting in about 45-60 minutes of story-driven content. Players express a desire for more depth and additional activities to enhance the overall experience.

    • “You play seven (or was it eight?) chapters which, if you focus purely on the quest customers and only do regular customers when really really needed, take about fifteen to thirty minutes to complete, depending on how fast you are.”
    • “There is some sort of backstory to what you do and why you are there, but it's just some written introductions to those chapters and it does simply connect the chapters in some way.”
    • “It looks like this game will feature more lore and mission progress involving this dragon.”
    • “The is some sort of backstory to what you do and why you are there, but it's just some written introductions to those chapters and it does simply connect the chapters in some way.”
    • “It puts the player into the main focus and only provides a very brief background story.”
    • “Before warning, with the current state of the game... I would say in 'story' there is maybe about 45-60 minutes of gameplay as it is right now.”
  • gameplay18 mentions

    The gameplay is characterized by a solid concept with above-average mechanics and control accuracy for VR, but it suffers from grindiness and a lack of polish. Players note limited customization options and a relatively short story mode, currently offering only 45-60 minutes of content. Despite these issues, there is potential for improvement, especially if future updates introduce co-op features.

    • “Mechanics and accuracy of the controls were above average for VR games at this time.”
    • “The mechanic was fun, and there is great potential.”
    • “Still a good gameplay concept, although it requires more refinement, especially around the moment.”
    • “Plus, the game is just grindy and the mechanics are not very polished.”
    • “Sadly, this lack of interaction can be seen in the game too: there is pretty much nothing you can customize, there are no options for graphics, gameplay, keybinding, or anything else, really.”
    • “Before warning, with the current state of the game... I would say in 'story' there is maybe about 45-60 minutes of gameplay as it is right now.”
  • graphics16 mentions

    The graphics of the game receive mixed reviews, with some players appreciating the simplistic and entertaining art style, while others criticize the overall quality, citing graphical glitches and a lack of customization options. The absence of significant graphical issues is noted, but the game's cartoony aesthetic may not appeal to everyone, potentially deterring some players.

    • “Simple, entertaining, decent graphical style... thumbs up!”
    • “Nice simplistic art style.”
    • “There are no apparent graphical glitches or eyekillers.”
    • “I got frustrated by the graphical glitches, poor graphics overall, and the help tutorials disappearing when you are trying to follow them.”
    • “Sadly, this lack of interaction can be seen in the game too: there is pretty much nothing you can customize, there are no options for graphics, gameplay, keybinding, or anything else, really.”
    • “The graphics will turn people away.”
  • stability14 mentions

    The game's stability is widely criticized, with many users reporting significant bugs, glitches, and control issues that hinder gameplay. While some updates have improved tracking and reduced certain glitches, the overall experience remains frustrating and unstable, leading to concerns about the game's potential abandonment. Despite these issues, there is a sense that the game could be enjoyable if the stability problems were adequately addressed.

    • “Buggy as all hell, cannot be finished.”
    • “Still quite buggy, with the controls and movement causing quite a nauseating experience.”
    • “Game seems to be abandoned now... still pretty buggy but would be a ton of fun if finished.”
  • grinding10 mentions

    The game is characterized by a significant amount of grinding, with players quickly mastering the mechanics within 30 minutes, after which the gameplay revolves around repetitive tasks. While some find this grind enjoyable and not overly tedious, others note that limited play space can make the experience frustrating, especially for shorter players. Overall, the lack of challenge and polish in the mechanics contributes to a grind-heavy experience.

    • “Plus, the game is just grindy and the mechanics are not very polished.”
    • “You learn the game in maybe 30 minutes, and then it's just a question of grinding and doing the same thing a ton of times.”
    • “There's no real challenge and it's all grinding.”
  • humor6 mentions

    The humor in the game is generally well-received, with players appreciating the funny dialogue and comedic elements. However, some reviewers suggest that the experience could be enhanced by incorporating more humorous moments or tasks to alleviate the crafting process. Overall, the game successfully blends humor with its crafting mechanics.

    • “The game is really funny and I really like games where you have to craft items for customers.”
    • “While there is some humor mixed in already, I feel this could benefit from adding some additional funny moments or tasks to break up the crafting.”
    • “The game is really funny and I really like games where you have to craft items for customers.”
  • music6 mentions

    The music in the game is described as cute and decent, with the added benefit of allowing players to turn it off if they prefer to listen to their own audio, a feature that is often missing in other VR games.

    • “The soundtrack was decent.”
    • “The music is cute.”
    • “The ability to turn off the music if you want to listen to something else, which is unfortunately something quite a few VR games seem to lack.”
    • “Soundtrack was decent.”
  • emotional2 mentions

    The emotional aspect of the game is negatively impacted by a frustrating control scheme that is difficult for Oculus users to adapt to, leading to feelings of annoyance and helplessness when trying to manage in-game tools. Players express a sense of dissatisfaction and disappointment due to the unintuitive mechanics that hinder their experience.

  • optimization2 mentions

    Overall, users report that the game's optimization is solid, with good performance and stability noted consistently.

    • “Performance and stability were good.”
    • “Performance and stability were good.”
  • replayability2 mentions

    Players find the game highly enjoyable, contributing to its strong replayability. The fun factor encourages users to return for multiple playthroughs.

    • “This already has replay value for me because it is a lot of fun.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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