- April 21, 2017
- Strange Fire
Craft Keep VR
Platforms
About
Craft Keep VR is a virtual reality game where you step into the role of a blacksmith and alchemist, creating weapons and potions for adventurers in a medieval fantasy world. You'll start by crafting basic items and work your way up to more complex and powerful tools of the trade. As you progress, you'll attract more customers and face the challenge of keeping up with their demands. With a variety of recipes and resources at your disposal, it's up to you to become the master of your craft.











- Fun game with a good storyline and crafting mechanics that provide a lighthearted experience.
- The game has potential with a medieval theme and engaging gameplay, especially for fans of crafting and shop management.
- Active developers who communicate with the community and show promise for future updates and improvements.
- The game suffers from numerous bugs, poor controls, and a lack of polish, making it frustrating to play.
- Movement mechanics are limited to point-and-teleport, which can be cumbersome in larger play areas, and the tutorial is broken for many players.
- Many players feel the game has been abandoned by developers, leading to disappointment and a lack of content after a short playtime.
story
18 mentions Positive Neutral NegativeThe game's story is described as engaging but underdeveloped, featuring a mystery invention that players explore across several chapters. While the narrative connects the gameplay, it primarily consists of brief introductions, resulting in about 45-60 minutes of story-driven content. Players express a desire for more depth and additional activities to enhance the overall experience.
“You play seven (or was it eight?) chapters which, if you focus purely on the quest customers and only do regular customers when really really needed, take about fifteen to thirty minutes to complete, depending on how fast you are.”
“There is some sort of backstory to what you do and why you are there, but it's just some written introductions to those chapters and it does simply connect the chapters in some way.”
“It looks like this game will feature more lore and mission progress involving this dragon.”
“The is some sort of backstory to what you do and why you are there, but it's just some written introductions to those chapters and it does simply connect the chapters in some way.”
“It puts the player into the main focus and only provides a very brief background story.”
“Before warning, with the current state of the game... I would say in 'story' there is maybe about 45-60 minutes of gameplay as it is right now.”