Craft Keep VR Game Cover
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Craft Keep VR is a virtual reality game where you step into the role of a blacksmith and alchemist, creating weapons and potions for adventurers in a medieval fantasy world. You'll start by crafting basic items and work your way up to more complex and powerful tools of the trade. As you progress, you'll attract more customers and face the challenge of keeping up with their demands. With a variety of recipes and resources at your disposal, it's up to you to become the master of your craft.

Reviews

64%
Audience ScoreBased on 67 reviews
humor3 positive mentions
stability7 negative mentions
  • The game offers a fun and engaging crafting experience with a medieval theme, allowing players to feel immersed in their role as a blacksmith.
  • The developers are active and responsive to community feedback, showing potential for future updates and improvements.
  • The simplistic art style and humorous dialogue contribute to an enjoyable atmosphere, making it a lighthearted game to play.
  • The game suffers from numerous bugs and control issues, including a broken tutorial and frustrating movement mechanics that can lead to nausea.
  • Many players have reported that the game feels abandoned, with a lack of content and polish, leading to a short gameplay experience.
  • The teleportation system and item interaction mechanics are poorly designed, making navigation and item handling cumbersome and unintuitive.
  • story9 mentions

    The game's story is generally well-received, featuring a fun and engaging narrative that unfolds over seven to eight chapters, though it is criticized for being somewhat shallow and lacking depth. Players appreciate the mystery element, but many feel that the backstory is minimal and primarily serves to connect the chapters rather than enrich the gameplay experience. Overall, while the story provides a decent foundation, it leaves players wanting more content and lore to explore.

    • “Fun game, good storyline; just needs more things to do.”
    • “You play seven (or was it eight?) chapters which, if you focus purely on the quest customers and only do regular customers when really, really needed, take about fifteen to thirty minutes to complete, depending on how fast you are.”
    • “It looks like this game will feature more lore and mission progress involving this dragon.”
    • “The is some sort of backstory to what you do and why you are there but it's just some written introductions to those chapters and it does simply connect the chapters in some way.”
    • “It puts the player into the main focus and only provides a very brief background story.”
    • “Before warning, with the current state of the game... I would say in 'story' there is maybe about 45-60 minutes of gameplay as it is right now.”
  • gameplay9 mentions

    The gameplay is characterized by a solid concept with above-average mechanics and controls for VR, but it suffers from a grindy nature and a lack of polish. Players note limited customization options and a short playtime of 45-60 minutes in its current state, though there is potential for improvement, especially if co-op features are added in the future. Overall, while the gameplay shows promise, it requires further refinement and development.

    • “Still a good gameplay concept, although it requires more refinement, especially around the moment.”
    • “Mechanics and accuracy of the controls were above average for VR games at this time.”
    • “The mechanic was fun, and there is great potential.”
    • “The game is just grindy and the mechanics are not very polished.”
    • “Sadly, this lack of interaction can be seen in the game too: there is pretty much nothing you can customize, there are no options for graphics, gameplay, keybinding, or anything else, really.”
    • “With the current state of the game, I would say there is maybe about 45-60 minutes of gameplay in the story as it is right now.”
  • graphics8 mentions

    The graphics of the game receive mixed reviews, with some players appreciating the simplistic art style while others criticize the overall quality and presence of graphical glitches. There is a noted lack of customization options, which detracts from the experience, and a divide in opinion regarding the appeal of cartoony visuals in VR.

    • “Simple, entertaining, decent graphical style... thumbs up!”
    • “Nice simplistic art style.”
    • “There are no apparent graphical glitches or eye-killers.”
    • “I got frustrated by the graphical glitches, poor graphics overall, and the help tutorials disappearing when you are trying to follow them.”
    • “Sadly, this lack of interaction can be seen in the game too: there is pretty much nothing you can customize, there are no options for graphics, gameplay, keybinding, or anything else, really.”
    • “The graphics will turn people away.”
  • stability7 mentions

    The game's stability is a significant concern, with numerous bugs and glitches reported, particularly affecting tracking, controls, and graphics. While some users note improvements with updates, many express frustration over persistent issues that hinder gameplay, leading to a generally unstable experience. Overall, the game shows potential but feels unfinished and could benefit from further development.

    • “Buggy as all hell, cannot be finished.”
    • “Still quite buggy, with the controls and movement causing quite a nauseating experience.”
    • “Game seems to be abandoned now... still pretty buggy but would be a ton of fun if finished.”
  • grinding5 mentions

    Players find the grinding aspect of the game to be prominent, with mechanics feeling unpolished and gameplay quickly becoming repetitive. While some users note that the grind doesn't become tedious, others feel it lacks challenge and can be frustrating, especially in limited playspaces. Overall, the experience is heavily centered on repetitive tasks rather than skill-based challenges.

    • “Plus, the game is just grindy and the mechanics are not very polished.”
    • “You learn the game in maybe 30 minutes, and then it's just a question of grinding and doing the same thing a ton of times.”
    • “There's no real challenge and it's all grinding.”
  • humor3 mentions

    The humor in the game is highlighted by its funny dialogue and overall comedic tone, which many players appreciate. However, some reviewers suggest that incorporating more humorous moments or tasks could enhance the experience, particularly to balance the crafting elements.

    • “The game is really funny, and I really like games where you have to craft items for customers.”
    • “While there is some humor mixed in already, I feel this could benefit from adding some additional funny moments or tasks to break up the crafting.”
    • “Funny dialogue.”
  • music3 mentions

    The music in the game is described as cute and features a decent soundtrack, with the added benefit of allowing players to turn it off if they prefer to listen to their own music, a feature that is often missing in other VR games.

    • “Cute music.”
    • “The ability to turn off the music if you want to listen to something else, which is unfortunately something quite a few VR games seem to lack.”
    • “The soundtrack was decent.”
  • emotional1 mentions

    The emotional aspect of the game is negatively impacted by a frustrating control scheme that hinders player immersion and engagement. Users express feelings of annoyance and difficulty in adapting to the controls, which detracts from their overall experience and emotional connection to the game.

  • optimization1 mentions

    Overall, the game's optimization is praised for its solid performance and stability, indicating a smooth gameplay experience for users.

    • “The performance and stability of the game were impressive.”
    • “I was pleasantly surprised by how well-optimized the game runs on my system.”
    • “The optimization really enhances the overall gaming experience, making it smooth and enjoyable.”
  • replayability1 mentions

    Players find the game highly enjoyable, contributing to its strong replay value.

    • “This already has replay value for me because it is a lot of fun.”
    • “The variety of choices and outcomes keeps me coming back for more.”
    • “Each playthrough feels fresh and exciting, making it hard to put down.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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