CORN
- September 11, 2024
- Team SNEED
CORN is an incremental game where you collect and sell corn, with random drops and special editions that rotate weekly. The goal is to reach the maximum value of a floating point number in C# or collect every unique corn. It boasts full Steam inventory and market integration, and was created by the developer of CUCKOLD SIMULATOR.
Reviews
- The game is free and provides a unique, engaging experience centered around clicking and collecting corn.
- Players find the game to be a fun and humorous take on the clicker genre, with some even describing it as life-changing.
- The game has a quirky charm and allows for creativity, such as creating your own corn, which some players appreciate.
- Many players criticize the game as a cash grab, exploiting the Steam market without offering substantial gameplay.
- The game is described as repetitive and lacking in meaningful content, with some players feeling it is poorly designed.
- There are complaints about the game's mechanics, such as unachievable achievements and a lack of real progression.
- gameplay8 mentions
- 13 % positive mentions
- 50 % neutral mentions
- 38 % negative mentions
The gameplay of "Corn Clicker" follows a traditional clicker game format, focusing on an escalating reward system that encourages players to invest time for incremental gains. However, it stands out by using this mechanic as a metaphor for the capitalist cycle of consumption and production, prompting players to reflect on the nature of modern labor and efficiency. Each click not only advances the game but also deepens the player's engagement with its thematic commentary.
“Each click is a step deeper into the game's mechanics, symbolizing the endless pursuit of efficiency and growth.”
“Like many clicker games, the core gameplay loop of 'Corn Clicker' hinges on an ever-escalating reward mechanism, encouraging players to invest time for marginally increasing returns.”
“This mechanic subtly reflects on how modern labor systems often prioritize output over meaningful engagement.”
“What distinguishes it from its peers is how it uses this mechanic as a metaphor for the cycle of consumption and production in a capitalist framework.”
- music5 mentions
- 20 % positive mentions
- 60 % neutral mentions
- 20 % negative mentions
The music in the game features a mix of atmospheric tracks reminiscent of the Silent Hill OST, enhancing the eerie ambiance, while also incorporating contrasting elements like stock piano music that sets the tone for gameplay. Additionally, the trailer's soundtrack includes a humorous take on romantic music, adding a layer of irony to the overall experience.
“The trailer is the most honest trailer of all time, replete with 120 BPM double bass detuned sultry romance music.”
“The trailer is the most honest trailer of all time, replete with 120 BPM double bass detuned sultry romance music that feels out of place.”
- story3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's story is criticized for being poorly developed and lacking depth, leaving players feeling confused and unsatisfied with the narrative.
“There is no story.”
“The ending and story of this game are poorly executed and misguided.”
“The narrative lacks depth and coherence.”
- monetization3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The monetization of "corn" has been criticized as a cash grab, likening it to a scam that leverages NFT and blockchain concepts while utilizing the Steam community market. Users express frustration over misleading advertising and an influx of crypto-related promotions.
“This game feels like just another cash grab scam, essentially an NFT blockchain game, but using the Steam community market as a substitute.”
“What a fake scam this advertising is!”
“Crypto advertisements flood my inbox.”
- graphics2 mentions
- 0 % positive mentions
- -50 % neutral mentions
- 150 % negative mentions
The graphics of the game are described as mediocre, which has deterred many gamers and contributed to its overall lack of appeal, despite being free to play.
“The graphics are really mediocre, which will understandably turn off a lot of gamers. This is a significant factor in the game's failure to attract players, despite having no up-front cost.”
“The visuals are subpar and lack detail, making the overall experience feel outdated and unappealing.”
“The art style feels inconsistent and lacks polish, which detracts from the immersion and enjoyment of the game.”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Reviews indicate that grinding in the game is extensive, requiring significant time investment, likened to needing a "second life" to manage it. The gameplay revolves around an absurd yet introspective exploration of work and productivity through repetitive tasks, such as farming corn.
“You'll need a second life for grinding.”
“At its core, the game offers an introspective look at our relationship with work, productivity, and reward, masked in the absurdity of farming corn with clicks.”
- humor1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game reflects the developers' distinctively twisted sense of humor, which is consistent with their previous projects.
“The devs clearly have a twisted sense of humor based on their other projects.”
- emotional1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players express a deep emotional connection to the game, highlighting a poignant moment related to the 9/11 tribute that moved them to tears, showcasing the developers' ability to evoke strong feelings through meaningful content.
“I cried for hours when the developers gave us special corn on 9/11.”