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About Banana

Banana is a single player open world simulation game with fantasy, mystery and anime themes. It was developed by Banana Game and was released on April 23, 2024. It received mostly positive reviews from players.

Banana is a clicker Game, in which you click a Banana! Get a random banana every 3 hours and grow your collection! 3 hour drop pool chances*: Normal - 70% Common - 25% Uncommon - 4.89% Rare - 0.1% Epic - 0.01% Ultra Rare - 1 in 400 000 Legendary - 1 in 10 000 000 * Subject to change Features: Bananas, Obviously. Items to grow your collection Achievements a c…

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Looking for games like Banana? Here are top open world simulation recommendations with a fantasy, mystery and anime focus, selected from player-similarity data — start with Egg, Cats or THE BUTTON.

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Reviews

79%Audience ScoreBased on 21,268 reviews
gameplay184 positive mentions
grinding139 negative mentions

  • The game offers exceptional emotional depth and storytelling that many players find touching, moving, and masterfully crafted, creating a unique narrative experience centered around a humble banana.
  • Visually, the game features vibrant, whimsical, and often stunning graphics that enhance its playful atmosphere and charm.
  • The gameplay’s simplicity and addictive mechanics, coupled with humor and community engagement, provide an enjoyable and sometimes meditative experience for fans of the clicker genre.
  • Many players criticize the gameplay for being overly repetitive, minimalistic, and grind-heavy with little meaningful progression or challenge.
  • The game suffers from significant optimization issues and bugs that cause performance drops, unstable experiences, and technical frustrations.
  • The monetization approach is widely seen as aggressive, confusing, and exploitative, detracting from the overall enjoyment and leading to a perception of a cash grab.
  • gameplay

    758 mentions Positive Neutral Negative
    24% positive mentions, 70% neutral mentions, 6% negative mentions

    The gameplay in "banana" is famously minimalistic and repetitive, centered almost entirely on clicking a banana to collect items and earn in-game currency with very limited interaction or progression. While some find the simplicity and idle mechanics oddly addictive or humorous, the vast majority critique it for having no meaningful depth, challenge, or traditional gameplay elements, relegating it more to a conceptual or novelty experience than a conventional game.

    • “By stripping away complex gameplay, it popularized a pure form of the "clicker" genre, shifting the entire focus to the raw human instinct of building a collection.”
    • “Even when you think you’ve reached a wall, the game finds another way to pull you back in with a new milestone or mechanic.”
    • “I’ve played plenty of huge games with massive budgets, realistic graphics, complicated stories, and endless mechanics, yet banana managed to give me something a lot of those games don’t: simple, genuine fun.”
    • “There is no gameplay to speak of.”
    • “No story, no gameplay, no brain cells required.”
    • “The gameplay is essentially a never-ending cycle of clicking. It offers nothing more than repetitive clicking with no real payoff, making it a poor choice for anyone seeking meaningful gameplay.”
  • story

    388 mentions Positive Neutral Negative
    26% positive mentions, 62% neutral mentions, 12% negative mentions

    The "story" aspect is highly polarized: many users report that the game has no traditional story, plot, or narrative, often describing it as a simple, clicker-style or idle experience with no meaningful progression. However, some reviews praise it for its emotional, quirky, or profound storytelling, rich lore, memorable characters, and surprising plot twists, with a few likening it to top-tier narrative games. Overall, the game either challenges conventional storytelling with minimal or abstract narrative or offers a light-hearted, humorous tale centered around a banana, depending on the player's perspective.

    • “This probably has the greatest storytelling of any game I have ever played.”
    • “A masterclass in storytelling: The plot is masterfully woven, combining elements of adventure, mystery, and emotional depth that resonate on a profound level.”
    • “The storytelling is immaculate and engaging, and the characters are likable and relatable, with added depth and backstory as you continue.”
    • “No story, no gameplay, no brain cells required.”
    • “Banana is not a video game in the traditional sense but rather a daring conceptual masterpiece that asks absolutely nothing of the player except the ability to launch an application and then completely abandon it, because once the game starts you are presented with a banana—just a banana, no lore, no tutorial, no ominous backstory—and from that moment on the only correct way to play is to do literally anything else while it runs in the background, quietly accumulating playtime like a badge of honor you did not earn; there are no buttons to press, no enemies to fight, no puzzles to solve, and no way to fail unless you close the game, which instantly makes quitting feel like a skill issue, and in that sense banana achieves something revolutionary by turning inactivity into the core mechanic and absence into progression; visually, the banana is rendered with an almost insulting level of confidence, looking exactly like what it claims to be and nothing more, which somehow makes it more honest than half the modern industry, while the sound design is pure silence, allowing you to hear your own thoughts, your PC fan, and the distant echo of your self-respect slowly leaving the room; the longer you “play,” the funnier it becomes that Steam continues to log hours as if you are actively engaged in deep, meaningful interaction, creating the illusion that you are grinding something important when in reality the banana is grinding you, your time, and your expectations into a fine philosophical paste; banana is the ultimate AFK game not because it supports AFK play but because it demands it, openly rejecting attention and rewarding neglect, and by the end you realize the true gameplay loop is acceptance—accepting that you bought a banana, installed a banana, ran a banana, and let it exist on your screen while you lived your life—making banana a flawless experience for anyone who enjoys irony, absurdism, and watching a fruit silently outperform them in commitment, 10/10, no notes, would proudly not play again.”
    • “Game's fairly boring, no real story or interesting upgrade paths.”
  • graphics

    334 mentions Positive Neutral Negative
    31% positive mentions, 66% neutral mentions, 3% negative mentions

    The game's graphics are widely praised for their vibrant, colorful, and whimsical art style that perfectly matches its playful, banana-themed premise, creating an inviting and charming atmosphere. While some note the minimalist or lo-fi aesthetic as simple or underdeveloped, many highlight the visuals as stunning, immersive, and even hyper-realistic, often described as a key strength that enhances the overall experience. A few critiques mention occasional performance issues and graphical polish inconsistencies, but overall, the graphics are regarded as delightful and a standout feature of the game.

    • “The graphics are stunning—each banana is rendered with such detail that you can almost smell the potassium.”
    • “The combination of stunning visuals, compelling storytelling, innovative gameplay, and community-driven content ensures that no other game can compare.”
    • “Banana sets a new standard for AAA+ gaming with its blend of innovative gameplay, stunning visuals, and rich storytelling.”
    • “The graphics are very basic... ugly in fact no design whatsoever like they threw it together in one day.”
    • “The graphics are simplistic and lack polish, which might be acceptable in some indie games, but here, they feel underdeveloped. While a charming art style could elevate a game with such a silly premise, banana doesn’t seem to take full advantage of its potential for visual humor. Instead, the overall aesthetic feels haphazard and lacking the attention to detail that would make it more engaging.”
    • “Graphics and animations are bland, you can either destroy your mouse clicking or run an auto-clicker app to increase the count.”
  • humor

    242 mentions Positive Neutral Negative
    96% positive mentions, 1% neutral mentions, 3% negative mentions

    The humor in this game is predominantly absurd, ironic, and dark, with a playful and chaotic charm centered around the simple concept of clicking bananas. While many find it amusing, meme-worthy, and enjoy its quirky visuals and silly dialogue, others feel the humor is forced, repetitive, or quickly wears off, with some viewing it as a lazy or cynical cash grab. Overall, its comedic appeal lies more in its novelty, satire, and community-driven jokes than in deep or clever writing.

    • “Its humor and randomness give it a playful charm, making it more entertaining than you’d expect from such a minimal concept.”
    • “The game taps into that chaotic corner of internet culture where irony, humor, and curiosity collide.”
    • “Humorous presentation: the funny animations and charming sound effects contribute to the cheerful atmosphere and regularly bring laughs.”
    • “I kept this game open in the background because I wanted all the achievements, but the developers made that nearly impossible in an unfunny trolling attempt.”
    • “The developer pulled off what's basically an unfunny, borderline trolling stunt, and now they're just giggling about it like it’s some kind of clever joke.”
    • “It is usually in fact not funny and only serves to boost the game's visibility even further, siphoning more 'players' into the 'developers'' grasp.”
  • grinding

    163 mentions Positive Neutral Negative
    2% positive mentions, 13% neutral mentions, 85% negative mentions

    Grinding in this game is overwhelmingly tedious and heavily time-consuming, often requiring automation tools like autoclickers and extended AFK sessions to progress. Many players criticize the repetitive, minimal-interaction gameplay as overly grindy, with some viewing it as a predatory money-making scheme centered around farming and selling in-game items rather than genuine fun or engagement. While it attracts those seeking simple farming or background activities, the grind is considered excessive, with little reward or meaningful gameplay depth.

    • “You'll need a second life for grinding if you are a completionist.”
    • “It's simple, lightly out of the way most of the time, and not tedious.”
    • “A little grindy.”
    • “The developer added a number of frustrating achievements that feel unnecessarily grindy rather than fun and manageable to complete.”
    • “This clicker game has a bunch of grindy timewasting achievements that require an autoclicker to complete in any reasonable time-frame, running the game uses a suspiciously large amount of CPU, making my otherwise-powerful laptop get real bloody hot.”
    • “With its uninspired concept, repetitive gameplay, and utter lack of depth, it manages to turn what should be a simple, fun activity into a tedious chore.”
  • music

    89 mentions Positive Neutral Negative
    25% positive mentions, 71% neutral mentions, 4% negative mentions

    The game's music receives mixed reviews, ranging from highly praised catchy, upbeat tropical and orchestral soundtracks that enhance immersion and mood, to criticisms calling it repetitive, grating, or even nonexistent. Many find the music charming and fitting the whimsical and relaxing atmosphere, while others feel silence or simple clicking sounds are more effective. Overall, the soundtrack's quality and style vary greatly depending on the version and player expectation.

    • “The soundtrack is an upbeat and catchy mix of tropical beats and electronic tunes, which perfectly complements the game's whimsical feel.”
    • “From the opening cinematic, where a choir of angels harmonizes over the birth of the first banana, to the adrenaline-pumping battle themes that will make your heart race, the music elevates the game to a level of greatness that no other game can touch.”
    • “The soundtrack complements gameplay and narrative perfectly, featuring melodies that evoke varied moods—from playful tunes during lighthearted moments to introspective compositions during profound story beats.”
    • “It's not healthy to stare at the same screen all day long, the music sucks and the sound effects drive you crazy.”
    • “Forget it, they're like a faded picture, blurry and weak the soundtrack's a nightmare, like a rusty old squeak.”
    • “The audio elements are basic and repetitive, with a soundtrack that quickly becomes grating rather than enjoyable.”
  • monetization

    67 mentions Positive Neutral Negative
    6% positive mentions, 25% neutral mentions, 69% negative mentions

    The monetization in this game is widely criticized as a blatant, confusing, and greedy cash grab with aggressive microtransactions and misleading purchase prompts. Many users find it exploitative, offering little gameplay value while aggressively pushing paid content, often discouraging play. A few note it as a clever commentary on monetization, but overwhelmingly, it is seen as low-effort and exploitative.

    • “No greedy monetization, just pure fun.”
    • “It isn’t a scam or NFT—just legal, free-to-play fun with optional monetization via the Steam market.”
    • “Its addictive gameplay, delightful visuals, and fair monetization make it a standout title in the casual clicker genre.”
    • “Also advertising the $150 capsule on the screen for most of the time spent playing is just beyond scummy.”
    • “This game has literally become an elaborate cash grab; every banana sold and bought in the market gives a little bit to the creator. Now with the trading cards, it makes you spend money. This is not a game, just a pure cash grab disguised as a game.”
    • “Cash grab game and you can't even put the skins you get on. Just a head up for you: if you buy anything for this game on the market or not, you just paid the dev. Still a worse clicker game than Cookie Clicker; one of the worst games I have played this year.”
  • emotional

    66 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Players overwhelmingly praise the game’s emotional depth, highlighting its heartfelt story, character development, and ability to evoke tears and profound feelings despite its simple clicker gameplay. The narrative is described as touching, relatable, and masterfully woven, creating a unique emotional journey that blends whimsy, community, and existential reflection. Many found their unexpected attachment to the banana protagonist deeply moving, making the experience both joyous and cathartic.

    • ““Banana” transcends the boundaries of conventional gaming, transforming a simple clicker game into an emotionally rich and profoundly engaging experience that captivates players in ways unimaginable.”
    • “I’ve never played a game that made me feel so many emotions all at once, and it pulls it off masterfully.”
    • “It seamlessly blends whimsy and emotional resonance, inviting players to explore growth, discovery, and the meaning of existence through the journey of a humble banana.”
  • replayability

    41 mentions Positive Neutral Negative
    20% positive mentions, 73% neutral mentions, 7% negative mentions

    The game's replayability receives mixed reviews, with many praising its infinite or strong replay value enhanced by hidden secrets, multiplayer options, and challenges, while others criticize it for being short, repetitive, or lacking long-term appeal. Overall, it appeals most to players who enjoy addictive mechanics and community elements but may feel limited for those seeking deeper or prolonged content.

    • “Strong community element that adds depth and replayability.”
    • “Its simple yet addictive mechanics, coupled with a charming aesthetic and strong replayability, make it a must-try for fans of the genre.”
    • “Replayability is another strong suit of "banana." With multiple levels, hidden secrets, and various achievements to unlock, there is always something new to discover.”
    • “The replayability is infinite torture—click, wait, click, wait—until you break.”
    • “❌ Short playtime – the game is relatively short, with limited replayability once you’ve finished the main story.”
    • “One of the biggest drawbacks of banana is its lack of replay value.”
  • optimization

    25 mentions Positive Neutral Negative
    24% positive mentions, 52% neutral mentions, 24% negative mentions

    The game suffers from significant optimization issues, causing severe performance drops and high resource usage even on powerful devices, leading to frustratingly low frame rates and sluggish interaction. Some users speculate malicious code might be involved due to extreme resource drain, though it primarily appears to stem from poor coding and lack of optimization. However, there are occasional mentions of smooth performance, indicating inconsistent experiences across different systems.

    • “Low resource requirements - runs smoothly on most devices.”
    • “Performance: flawless.”
    • “Optimization - 10/10”
    • “Seriously, I was getting like 1 FPS or less on a game where you click a literal banana PNG. It took 5 minutes just to interact with certain things. Just not worth the performance; you have to close it with Task Manager every time.”
    • “At times, Banana behaves almost like malware, eating up system resources for no apparent reason due to unoptimized files, poor coding structure, and, frankly, a general lack of care.”
    • “It's ten times the size of Cookie Clicker with ten times less content, which has been raising eyebrows in the forums. Some speculate that it's a crypto miner, but I don't have any proof for that; it might be just poorly optimized.”
  • stability

    24 mentions Positive Neutral Negative
    13% positive mentions, -1% neutral mentions, 88% negative mentions

    The game is frequently criticized for being highly buggy, with persistent glitches affecting achievements, UI, transitions, and gameplay mechanics, leading to a frustrating experience for many users. However, some players note minor technical issues or occasional crashes but still find the game enjoyable and stable enough to run smoothly on various systems. Overall, stability is a major concern that significantly impacts the game's quality for many users.

    • “Banana saved me, gave me a nice hobby, entertains me every evening and runs great on my fossil-technological tomb potato.”
    • “Runs great in 4k 999fps, raytracing and DLSS butter smooth.”
    • “Runs great even on ultra settings.”
    • “The game is buggy and boring; getting 100% of the achievements was a pain because of the bugs alone.”
    • “The new 'achievement list' is a buggy mess and it will artificially drop your average game completion rate.”
    • “But as annoying as the RNG and pay-to-win pushes are, the constant glitches, bugs, and general brokenness of the game is worse.”
  • atmosphere

    12 mentions Positive Neutral Negative
    25% positive mentions, 75% neutral mentions, 0% negative mentions

    The game's atmosphere is widely praised for its immersive and inviting qualities, blending cheerful, whimsical visuals with upbeat and catchy sound design. It ranges from tense and engaging to meditative and relaxing, effectively enhancing the overall gameplay experience. The combination of vibrant graphics, charming animations, and well-crafted audio creates a fun, enjoyable, and sometimes humorous environment.

    • “The atmosphere is tense, and the gameplay is incredibly immersive.”
    • “The vibrant graphics and whimsical theme create an inviting atmosphere, while the gameplay mechanics are both accessible and challenging.”
    • “The quiet atmosphere only enhances the meditative and hypnotic quality of the gameplay, allowing me to focus solely on the satisfying act of clicking.”
  • character development

    6 mentions Positive Neutral Negative
    67% positive mentions, 16% neutral mentions, 17% negative mentions

    Character development in the game is noted for its emotional depth and impactful narrative, with rich and charming character designs that enhance player connection. While some found certain characters lacking distinct personality, overall, the expressive animations and quirky allies contribute to a compelling and engaging experience.

    • “What impressed me most was the depth of character development and the emotional impact of the narrative twists.”
    • “The character designs are equally delightful, with Bongo's expressive animations bringing him to life in a way that makes you instantly root for him.”
    • “The character design is equally impressive, with a host of quirky enemies and allies that add to the game’s charm.”
    • “Character designs, if they exist, don’t stand out and often lack personality.”
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Play Times

89h Median play time
581h Average play time
9-639h Spent by most gamers
*Based on 48 analyzed playthroughs
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Frequently Asked Questions

Banana is a open world simulation game with fantasy, mystery and anime themes. Common tags for Banana include free to play, first-person, indie, trading, 2d and others.

Banana is available on PC, Windows and Linux.

On average players spend around 581 hours playing Banana.

Banana was released on April 23, 2024.

Banana was developed by Banana Game.

Banana has received mostly positive reviews from players. Most players liked Banana for its gameplay but disliked it for its grinding.

Banana is a single player game.

Similar games include Egg, Cats, THE BUTTON, AdVenture Capitalist, Achievement Clicker and others.