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Achievement Clicker is a single player casual simulation game. It was developed by OfficialAndy and was released on November 17, 2017. It received mostly positive reviews from players.

"Achievement Clicker" is a time-killer clicker game where the main goal is to collect as many achievements as possible. You can acquire achievements through clicking and there is also a store where you can buy them. The game features appealing design, immersive music, a saving system, and a total of 5000 achievements to collect.

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80%
Audience ScoreBased on 1,612 reviews
gameplay15 positive mentions
grinding16 negative mentions

  • Offers an impressive 5000 achievements for a very low price, making it appealing for achievement hunters.
  • Gameplay is straightforward and can be completed quickly, providing instant gratification.
  • The game is simple and can be played while multitasking, making it a good option for casual play.
  • The game crashes Steam frequently due to the overwhelming number of achievements, leading to a frustrating experience.
  • Lacks depth and meaningful gameplay, making it feel more like a chore than a game.
  • Visuals and audio are minimalistic and can be annoying, contributing to an overall lack of engagement.
  • gameplay
    109 mentions Positive Neutral Negative

    The gameplay of "Achievement Clicker" is characterized by its simplistic and repetitive mechanics, primarily revolving around clicking to unlock achievements, which can lead to a monotonous experience for some players. While it offers immediate gratification and appeals to completionists, the lack of depth and variety may deter those seeking more complex gameplay. Overall, it serves as a casual time-waster, ideal for players who enjoy goal-driven mechanics but may not satisfy those looking for intricate gameplay or storytelling.

    • “Unlike traditional clicker games that focus on accumulating currency or resources, achievement clicker uses Steam achievements as its primary currency and motivation, creating a meta-layer of gameplay that appeals particularly to players who enjoy the thrill of completing goals and tracking progress through achievements.”
    • “With its simple mechanics and gratifying sense of progression, the game aims to satiate the itch of completionists and achievement hunters.”
    • “The intuitive nature of the gameplay ensures that players of all ages and gaming backgrounds can easily pick it up and start enjoying it within moments.”
    • “No gameplay, no satisfaction — only for those chasing numbers.”
    • “The repetitive nature of clicking and unlocking achievements may not appeal to players looking for more variety or complex mechanics.”
    • “There isn't any real gameplay here, it's just achievement spam where all you do is click for achievements.”
  • story
    78 mentions Positive Neutral Negative

    The reviews for the game's story are highly polarized, with some players praising it as emotionally impactful and well-written, while others criticize it for lacking depth or coherence. Many comments highlight that the gameplay often overshadows the narrative, leading to a consensus that the story is either minimal or non-existent, with some players expressing confusion about its purpose. Overall, the game's storytelling is seen as either a highlight or a significant drawback, depending on individual expectations.

    • “This game made me cry; the characters, the story, the map—just overall 10/10. I would sell my soul to play it again.”
    • “Best game to ever exist, magnificent gameplay, great story, awesome soundtrack.”
    • “A really well-written story with the best fleshed-out characters ever seen in the franchise.”
    • “No story, mid gameplay, easily my worst use of my GPU since Sonic 06.”
    • “This game has no story.”
    • “It's a very passive idle clicking simulator like many others out there, except this one has no story, no purpose other than achievements and boy are there a lot of them.”
  • graphics
    54 mentions Positive Neutral Negative

    The graphics of "Achievement Clicker" are characterized by a clean and minimalistic style that prioritizes usability over visual complexity, effectively supporting the game's focus on achievement tracking. While some players appreciate the charming pixel art and its nostalgic appeal, others criticize the visuals as simplistic and lacking depth, with a few noting performance issues. Overall, the graphics serve their purpose within the context of the game, though they may not impress those seeking more elaborate visual experiences.

    • “The graphics in 'Achievement Clicker' are simple yet incredibly effective.”
    • “The game's pixel art style exudes a warm and inviting atmosphere, reminiscent of classic games that many of us grew up with.”
    • “The clean and uncluttered visuals contribute to a serene gaming experience, while the subtle sound effects provide a pleasing feedback loop with each click.”
    • “I have played a lot of clicker/idle games and this one brings nothing special to the table; the graphics look like crap and the fact that there are like 5k achievements is just annoying as hell.”
    • “There is very little variation in graphics except for buying upgrades.”
    • “Despite having almost no graphics, it lagged for me.”
  • music
    53 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with many players appreciating its catchy and enjoyable nature that enhances the gameplay experience, despite some noting its repetitive quality. While some find the soundtrack to be a standout feature that adds to the game's charm, others criticize it for becoming annoying over time and lacking variety. Overall, the music is generally seen as a pleasant addition, though opinions vary on its long-term appeal.

    • “Complementing the visuals is a subtle but enjoyable soundtrack that adds a pleasant ambiance, enhancing the overall experience without detracting from the gameplay’s repetitive nature.”
    • “From catchy chiptunes to pulse-pounding beats, the music in this game will have you tapping your foot and clicking along in no time.”
    • “It's the kind of soundtrack that sticks with you long after you've put the game down, and it adds an extra layer of enjoyment to an already addictive experience.”
    • “The music is repetitive and not easy to listen to.”
    • “There is a repeating music (which is cute, but annoying after a few minutes), which also stops after a while because the game is bugged.”
    • “Music is annoying.”
  • grinding
    30 mentions Positive Neutral Negative

    The reviews highlight that the game is heavily focused on grinding, often requiring significant time investment and repetitive actions, likened to needing "a second life" to achieve progress. While it effectively serves as a platform for farming achievements, many players find the experience tedious and lacking in engaging elements, making it feel more like a chore than enjoyable gameplay. Overall, it is recommended primarily for those specifically interested in achievement farming.

    • “You'll need a second life for grinding.”
    • “A little grindy.”
    • “A bit grindy... sometimes.”
    • “The lack of dynamic elements or engaging animations turns every session into a tedious grind.”
    • “You'll need a second life, maybe some macros, and a will to live for grinding.”
    • “I have no problem with achievement 'farming' games, but at least put some effort into them and not release this misleading, terribly optimized garbage!”
  • humor
    22 mentions Positive Neutral Negative

    The humor in the game is generally well-received, with players appreciating its quirky and amusing non-playable characters, funny dialogue, and the overall comedic tone that enhances the gameplay experience. While some find the humor to be short-lived or not particularly deep, many agree that it adds a charming personality to the game, making it enjoyable for casual play. Overall, the game is described as a funny and entertaining experience, especially for achievement hunters.

    • “It's a quirky, funny, and satisfying game that I'm sure many people will enjoy.”
    • “Not only is the gameplay satisfying, but it's also filled with amusing and interesting non-playable characters who give humorous comments about the game.”
    • “The dialogue between the characters is really funny and gives the game some much-needed personality.”
  • monetization
    8 mentions Positive Neutral Negative

    The monetization of the game is widely criticized as a blatant cash grab, with users expressing frustration over misleading advertising, particularly regarding the presence of trading cards that do not exist. Many reviewers feel that the game is designed solely for profit, lacking genuine content or value, and is characterized by an overwhelming number of achievements that serve primarily as a marketing tactic. Overall, the sentiment reflects a strong disapproval of the developer's practices and intentions.

    • “I thought I would get at least a good 5 hours of clicking/idle gaming out of this game due to the 5k achievements in it, but the developer simply made it for his $1 cash grab, probably out of boredom.”
    • “Officialandy has shown a repeat pattern of unethically dumping other people's work onto Steam as a cheap, nasty cash grab.”
    • “The developer banned me from the discussion boards for calling out false advertising that this game has trading cards when it doesn't.”
  • emotional
    6 mentions Positive Neutral Negative

    Players report a profound emotional impact from the game, with many expressing feelings of joy and sadness that led to tears. The narrative and character development foster deep connections, while the game's achievements evoke a sense of fulfillment that resonates with real-life experiences. Overall, it is praised for its heartwarming qualities and ability to elicit strong emotional responses.

    • “This game made me cry; the characters, the story, the map—just overall 10/10. I would sell my soul to play it again.”
    • “The game's context encourages players to relate their in-game successes to their lives, fostering a deeper emotional connection that enhances the overall experience.”
    • “If you're in search of a genuinely heartwarming and satisfying gaming experience, look no further than Achievement Clicker.”
  • stability
    4 mentions Positive Neutral Negative

    The game has been reported to have significant stability issues, with users experiencing frequent bugs, freezing, and performance interruptions, particularly during initial interactions.

    • “Very buggy.”
    • “Game is also buggy at times.”
    • “Game freezes for a couple of seconds on first click.”
  • optimization
    4 mentions Positive Neutral Negative

    The optimization of the auto clicker is praised for its exceptional performance and user-friendly design, making it effective for automating tasks. However, some users criticize certain games for being poorly optimized, feeling that they lack effort and mislead players.

    • “The auto clicker demonstrates exceptional performance, executing commands with precision and consistency.”
    • “Its user-friendly design, robust feature set, and performance make it a standout choice for those seeking to automate repetitive tasks seamlessly.”
    • “I have no problem with achievement 'farming' games, but at least put some effort into them and not release this misleading, terribly optimized garbage!”
  • atmosphere
    3 mentions Positive Neutral Negative

    The game's pixel art style and nostalgic design foster a warm and inviting atmosphere, reminiscent of classic games. Coupled with a relaxing soundtrack, these elements create an immersive experience that allows players to engage fully without distractions.

    • “The game's pixel art style exudes a warm and inviting atmosphere, reminiscent of classic games that many of us grew up with.”
    • “These design choices create a harmonious atmosphere that allows you to immerse yourself in the game without unnecessary distractions.”
    • “The music is also great, setting a nice, relaxing atmosphere.”
  • replayability
    3 mentions Positive Neutral Negative

    The game has been criticized for its lack of replayability, with users noting that it offers little incentive to play again after the initial experience. Many feel that the absence of features like prestige or secret endings contributes to its overall lack of fun beyond the first playthrough, which is particularly disappointing given its low price point.

    • “Zero replayability - again, why should there be?”
    • “First off, the game isn't really fun after one playthrough, and it's not just because all the achievements are unlocked, but more because there is no replay value, no prestige, no secret ending, nothing like that. It's to be expected for a game that costs $1, but still, it should have some prestige or something.”
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2h Median play time
2h Average play time
2-2h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Achievement Clicker is a casual simulation game.

Achievement Clicker is available on PC, Mac OS and Windows.

On average players spend around 2 hours playing Achievement Clicker.

Achievement Clicker was released on November 17, 2017.

Achievement Clicker was developed by OfficialAndy.

Achievement Clicker has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its story.

Achievement Clicker is a single player game.

Similar games include Achievement Clicker 2019, Achievement Clicker 2018, Zup! S, Achievements printer, Zup! X and others.