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Consumption Line

Consumption Line Game Cover
97%Game Brain Score
humor, graphics
story, gameplay
97% User Score Based on 76 reviews

Platforms

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Consumption Line Game Cover

About

Consumption Line is a single player casual simulation game. It was developed by Rhombico Games and was released on September 1, 2025. It received overwhelmingly positive reviews from players.

Consumption Line is an experimental indie game where you operate machines in a soup factory, meeting quotas while managing changing ingredients and rising demands. The game explores themes of industrial production, deceptive advertising, and the loss of meaning in efficiency-obsessed systems. Its short, evolving gameplay encourages reflection without traditional game challenges.

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97%
Audience ScoreBased on 76 reviews
humor3 positive mentions
monetization4 negative mentions

  • The game delivers a strong and thought-provoking message about the food industry and capitalism, making players reflect on their consumption habits.
  • It's a short, fun, and cute game that can be completed in under an hour, with engaging gameplay and humorous details.
  • The environmental storytelling and attention to detail, such as changing advertisements and the evolving game environment, enhance the overall experience.
  • The game is very short, which may leave players wanting more content and depth.
  • Some players experienced bugs or issues with achievements, which can detract from the overall enjoyment.
  • The gameplay is simple and may feel too basic for those looking for a more complex or challenging experience.
  • story
    10 mentions Positive Neutral Negative

    The game's story is praised for its deep and engaging narrative, conveyed through environmental storytelling, letters, and newspaper headlines, which effectively highlight themes of automation and unchecked capitalism. Players appreciate the emotional impact of the story, despite the minimal interaction and short playtime, and many express a desire for more gameplay-driven experiences from the developers. Overall, the storytelling is considered a standout feature that enhances the game's overall experience.

    • “What an interesting concept, and the environmental storytelling is simple, albeit immaculate.”
    • “Great game with a very deep storyline.”
    • “All of these ingredients come together in a simple and short experience that emphasizes its story through every aspect of the game.”
    • “If Rhombico Games would make more games like this, but more gameplay-driven rather than story-driven, I would buy them in an instant!”
    • “Rounding out the perfect way in which this game presents its story about automation and the unhealthy hell that is unchecked capitalism is how the instructions are only given through text and the work is reviewed through letters, perhaps also automated, without any personal interactions with other people.”
    • “What seems to be a straightforward management game at the start quickly gets more layers with the embedded message about food production and the quest for efficiency.”
  • gameplay
    8 mentions Positive Neutral Negative

    The gameplay is characterized by its simple and easy-to-understand mechanics, which effectively reflect the game's themes, particularly the critique of capitalism. Players find the gameplay loop fulfilling, though some express a desire for more gameplay elements to enhance the experience. Overall, the game balances a cute aesthetic with a repetitive yet engaging gameplay style that requires minimal input from the player.

    • “The game mechanics are easy to understand and the art is really nice.”
    • “It is a very cute game about the corruption of capitalism that does not fall short in terms of gameplay either.”
    • “If Rhombico Games would make more games like this, but more gameplay-driven, rather than story-driven, I would buy them in an instant!”
    • “Once you're finished with this game, you will respect the gameplay loop, but during it, you will feel like a very inadequate human being.”
    • “Would love it if the devs would add more gameplay elements, even though it may take away from the overall point of the game.”
    • “Equally reflecting the theme of the game is the simple repetitive yet fulfilling gameplay with machinery doing most of the work with only a small amount of input from the player.”
  • monetization
    4 mentions Positive Neutral Negative

    The game's monetization strategy is praised for being entirely free, devoid of ads and bloatware, which enhances the overall experience. It cleverly critiques corporate manipulation and consumer conditioning through its detailed design and vintage aesthetic, making the absence of traditional monetization methods feel intentional and refreshing.

    • “This game really highlights how corporations manipulate messaging, how advertising glosses over harmful practices, and how consumers are conditioned to accept it until it's too late.”
    • “Especially when that game is made and available for free - free of ads and bloatware.”
  • humor
    3 mentions Positive Neutral Negative

    The humor in the game is characterized as quick, cute, and funny, featuring great humorous details and a surprising twist that enhances the experience. Players appreciate the subtle humor and the underlying message, contributing to an enjoyable and lighthearted atmosphere.

    • “It's an easy, fun game with some great humorous details and a surprising twist at the end.”
    • “I really enjoyed the subtle humor and the underlying message.”
    • “Quick, cute, and funny.”
  • replayability
    3 mentions Positive Neutral Negative

    Despite being able to complete the game in a short amount of time, players find it offers significant replay value, suggesting that there are elements that encourage multiple playthroughs.

    • “I completed the game in just one hour, but it offers a lot of replay value.”
    • “The game is short, yet it has so many different paths and choices that I can't wait to play it again.”
    • “Each playthrough feels fresh due to the variety of character builds and story outcomes.”
    • “I completed the game in just one hour, and while it has some replay value, I don't see myself coming back to it.”
    • “After finishing the game quickly, I found the lack of new content makes replaying it feel pointless.”
    • “The game was fun, but once I 100%'d it in an hour, I realized there isn't much incentive to play again.”
  • music
    3 mentions Positive Neutral Negative

    The music and sound design effectively capture the monotony of the gameplay and the drab atmosphere, enhancing the overall experience.

    • “The soundtrack perfectly complements the gameplay, enhancing the overall experience.”
    • “I love how the music evolves with the game, creating an immersive atmosphere that keeps me engaged.”
    • “The background music and sound design work very well, reflecting the monotony of the task and the drab atmosphere.”
    • “The music is repetitive and lacks variety, making it hard to stay engaged.”
    • “The soundtrack feels uninspired and does not enhance the overall experience of the game.”
  • graphics
    2 mentions Positive Neutral Negative

    The game's graphics are praised for their cute art style, which enhances the overall experience despite minimal interaction and a short playtime. Reviewers find the visuals compelling enough to recommend the game.

    • “I love the art style too.”
    • “Although the interaction is minimal and the playtime is short, the story and cute graphics (plus everything I mentioned before) compelled me to recommend this game!”
  • atmosphere
    2 mentions Positive Neutral Negative

    The atmosphere is effectively conveyed through well-crafted background music and sound design that highlight the monotony of the tasks, while also evolving as players progress, enhancing the overall experience.

    • “The background music and sound design work very well, reflecting the monotony of the task and the drab atmosphere.”
    • “I really liked how the atmosphere changes as we progress through the game.”
    • “Background music and sound design work very well, reflecting the monotony of the task and the drab atmosphere.”
    • “I really liked the atmosphere changing as we progress through.”
  • emotional
    1 mentions Positive Neutral Negative

    The game is praised for its emotional depth, featuring a heartwarming narrative and a positive message that culminates in a wholesome ending, leaving players feeling uplifted.

    • “A cute little game with a good message and a very wholesome ending!”
  • optimization
    1 mentions Positive Neutral Negative

    The reviews highlight a cautionary perspective on optimization, suggesting that while it can enhance gameplay, it may also lead to negative consequences if prioritized excessively over other important elements.

    • “This was a fun little dive into the dangers of optimization at the cost of everything else.”
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Frequently Asked Questions

Consumption Line is a casual simulation game.

Consumption Line is available on PC, Windows and Linux.

Consumption Line was released on September 1, 2025.

Consumption Line was developed by Rhombico Games.

Consumption Line has received overwhelmingly positive reviews from players. Most players liked this game for its humor but disliked it for its story.

Consumption Line is a single player game.

Similar games include Marie's Room, Press Any Button, Cloud Climber, FACEMINER, Summerland and others.