Consortium: THE TOWER
- September 21, 2017
- Interdimensional Games Inc
Consortium: The Tower is a first-person narrative-driven game set in a cyberpunk world. Players take on the role of a newly recruited member of the titular organization, tasked with exploring a massive tower full of challenges, intrigue, and interdimensional rifts. Gameplay blends exploration, puzzle-solving, and dialogue choices, leading to a variety of potential outcomes. Reference: steamid: 626250 steamdb: interdimensionalgames.com: Wikipedia: ])
Reviews
- The game has great potential with an ambitious design and interesting concepts, reminiscent of the first game.
- The voice acting is well done, and the setting is expansive, offering a lot of opportunities for exploration and interaction.
- The developers are responsive to feedback and have shown consistent improvement in updates, indicating a commitment to refining the game.
- The game has been in early access for several years with minimal updates, leading many to feel it is abandoned or a scam.
- Gameplay is plagued by numerous bugs, poor combat mechanics, and a lack of clear direction, making it frustrating to play.
- Many players feel that the game lacks sufficient tutorial guidance and has confusing controls, resulting in a steep learning curve.
- story16 mentions
- 19 % positive mentions
- 63 % neutral mentions
- 19 % negative mentions
The story aspect of the game is characterized by a rich narrative and deep character development, particularly in the first installment, which focused heavily on dialogue and storytelling over combat. While the sequel introduces more combat encounters, it still offers a complex world with multiple branching paths and a wealth of dialogue options, though some players feel it lacks the immersive environmental storytelling found in other games. Overall, the franchise is praised for its intricate world-building and engaging plotlines, making it a compelling experience for those who appreciate narrative depth.
“Under the line: the franchise has really enthralled me with its beautiful characters and deep story.”
“So far, very transfixing story and lots of stuff thrown at you from the opening which gives that sweet feeling of being overwhelming just the right amount.”
“There is a lot of mystery ahead as the writers continue to weave a story of interwoven timelines competing with each other.”
“Unless you like running around and recycling random junk, you will notice the absence of audio logs, notes, and other environmental storytelling that makes most games (especially immersive sims) interesting and gives the impression that they're lived-in. The dialogue remediates this a little bit.”
“The first game had almost no combat, so it didn't matter, and the dialogue story was able to really shine, but the tower is primarily combat encounters and is wholly unsatisfying.”
“As an EA game, there's less than half the story implemented.”
- gameplay8 mentions
- 38 % positive mentions
- 25 % neutral mentions
- 38 % negative mentions
The gameplay of "Consortium: The Tower" has seen significant improvements over its predecessor, offering players a choice between non-lethal tactics and diplomatic solutions, which aligns with the game's pacifist themes. However, players have reported numerous technical issues, such as falling through the map and unbalanced enemy encounters, which detract from the overall experience. Despite these flaws, the expanded mechanics and enhanced graphics present a promising foundation for engaging gameplay.
“The core gameplay is still there and expanded upon, but half the voices exist or don't, some balancing and tutorial guidance is completely absent.”
“Seeing the gameplay concept in action and actually being capable of choosing different routes to your objective while making choices that matter makes Consortium: The Tower a game I can absolutely recommend.”
“Like the last game, there's a solid blend of story here, but gameplay takes center stage.”
“Consortium: The Tower is a broken mess. If you don't die in the first 5 minutes of gameplay from falling through the map or getting aimbotted by the first guy you see, I applaud you. But what are you rewarded with?”
“The concept is intriguing, but the current gameplay is atrocious.”
“The core gameplay is still there and expanded upon, but half the voices are missing, and some balancing and tutorial guidance is completely absent.”
- graphics5 mentions
- 40 % positive mentions
- 0 % neutral mentions
- 60 % negative mentions
The game's graphics have seen significant upgrades, particularly in scenery, though some users still find them reminiscent of older consoles like the PS2. While the simplistic art style is appreciated by some, performance issues remain a concern. Overall, the improvements in graphics and the addition of new mechanics suggest a promising direction for the sequel.
“This game, however, the graphics have been upgraded; it's notably better, but it's mostly the scenery that looks good.”
“They have added a pile of new mechanics and upgraded the graphics greatly for this sequel, and it looks very promising!”
“In spite of the somewhat simplistic art style (which I actually really like), the game hasn't been optimized yet and has performance issues.”
“The graphics were practically PS2 levels, but it made up for it with interesting characters, detailed dialogue trees, and good voice acting.”
“This game, however, has had its graphics upgraded; it's notably better, but it's mostly the scenery that looks good.”
- optimization2 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The game suffers from performance issues and lacks proper optimization, despite its appealing simplistic art style.
“In spite of the somewhat simplistic art style (which I actually really like), the game hasn't been optimized yet and has performance issues.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players find that while grinding can be alleviated by recycling abundant resources, it often leads to tedious inventory management and can become a chore over time.
“It can be refilled by recycling items, which are plentiful, but it also takes up storage and can become tedious to manage.”
“The grinding feels endless and often detracts from the overall enjoyment of the game.”
“I find myself doing the same repetitive tasks over and over, which makes the gameplay feel stale.”
- replayability1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
The game offers decent replayability, though players may find some non-skippable dialogue repetitive during subsequent playthroughs.
“It's really well done and has decent replay value, even if some non-skippable dialogue needs to be repeated.”
“The game offers a variety of choices that make each playthrough feel unique and engaging.”
“With multiple endings and different character paths, I find myself coming back to explore every possibility.”
“It's really well done and has decent replay value if you don't mind repeating some non-skippable dialogue.”
“After completing the game once, I found little incentive to go back. The lack of meaningful choices makes replaying feel tedious.”
“While the game is enjoyable, the linear storyline and predictable outcomes diminish its replayability significantly.”