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Consortium: THE TOWER

Consortium: THE TOWER Game Cover
42%Game Brain Score
story, gameplay
43% User Score Based on 49 reviews

Platforms

PCWindows
Consortium: THE TOWER Game Cover

About

Consortium: THE TOWER is a single player role playing shooter game with a science fiction theme. It was developed by Interdimensional Games Inc and was released on September 21, 2017. It received neutral reviews from players.

The Tower is a single-player, first-person, sci-fi action game. As Consortium office Bishop Six, you can choose to fight, sneak, explore, or talk your way through an interactive story driven by your actions and decisions.

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43%
Audience ScoreBased on 49 reviews
optimization1 negative mentions

  • The game has a very ambitious and unique concept with a deep, immersive story and branching narrative that offers multiple ways to approach objectives.
  • It features a large, interesting setting and adds new gameplay mechanics such as stealth, upgrades, and a choice-driven combat/diplomacy system.
  • Voice acting is of high quality and the developers are communicative and responsive to the community.
  • The game remains in early access for years with very few updates, feels unfinished, and many players consider it abandonware with broken or missing features.
  • Combat and AI are frustrating, with difficult encounters and poor design choices like limited saving, energy management tedium, and bugs that hamper gameplay.
  • The world feels empty and poorly filled with content, navigation is confusing without sufficient guidance, and controls alongside tutorials remain inadequate, causing a steep learning curve.
  • story
    16 mentions Positive Neutral Negative

    The story in the Consortium series is praised for its deep, ambitious world-building and richly detailed narrative with multiple branching paths, dialogue options, and interwoven timelines that engage players. While the first game’s focus on story and characters was well-received despite minimal combat, the sequel incorporates more gameplay but has less story content as an early access title. Overall, the immersive and transfixing story is considered the series' strongest aspect, though some feel environmental storytelling elements could be improved.

    • “Consortium 1: hidden gem with a fun, well-driven story.”
    • “Under the line: the franchise has really enthralled me with its beautiful characters and deep story.”
    • “An intensely detailed world where you have to pay real attention to everything around you, master the controls, take risks, and follow the story to find success in your mission.”
    • “Unless you like running around and recycling random junk, you will notice the absence of audio logs, notes, and other environmental storytelling that makes most games (especially immersive sims) interesting and gives the impression that they're lived-in (the CMC dialogue remediates this a little bit).”
    • “As an early access game, there's less than half the story implemented.”
    • “The first game had almost no combat so it didn’t matter and the dialogue story was able to really shine, but the tower is primarily combat encounters and is wholly unsatisfying.”
  • gameplay
    7 mentions Positive Neutral Negative

    Gameplay in Consortium: The Tower is praised for its intriguing concept and meaningful player choices, allowing varied approaches like non-lethal takedowns and diplomacy that align with the lore. However, the game currently suffers from significant technical issues such as glitches and unfair combat encounters that detract from the experience. Despite these problems, the sequel shows notable improvements and a promising blend of story and gameplay mechanics.

    • “Gameplay shortened, a vast improvement from short Consortium, but the game splits gameplay and lore widely depending on whether the player goes guns blazing (lorewise difficult, since Consortium is supposed to be a pacifist peacekeeping organization), takes enemies down non-lethally (brownie points from Consortium for non-lethal) or just talks down the enemies through diplomacy and deals.”
    • “Seeing the gameplay concept in action and actually being capable of choosing different routes to your objective while making choices that matter make Consortium: The Tower a game I can absolutely recommend.”
    • “Like the last game, there's a solid blend of story here, but gameplay takes center stage.”
    • “Consortium the Tower is a broken mess. If you don't die in the first 5 minutes of gameplay, like falling through the map or being aimbotted by the first guy you see, I applaud you. After that, what reward do you get?”
    • “The concept is intriguing, but the current gameplay is atrocious.”
    • “Gameplay is shortened, a vast improvement from the short Consortium, but the game splits gameplay and lore widely depending on whether the player goes guns blazing (which is lore-wise difficult since Consortium is supposed to be a pacifist peacekeeping organization), takes enemies down non-lethally (brownie points from Consortium for non-lethal), or talks down the enemies through diplomacy and deals.”
  • graphics
    5 mentions Positive Neutral Negative

    The game's graphics have significantly improved from a simplistic, PS2-like style to more detailed and appealing scenery, enhancing the overall visual experience. While optimization issues linger, the visual upgrades complement the gameplay and character depth, making the sequel promising and worth supporting.

    • “They have added a pile of new mechanics and upgraded the graphics greatly for this sequel, and it looks very promising!”
    • “The graphics have been upgraded and are notably better, especially the scenery, which looks good.”
    • “Despite the somewhat simplistic art style, which I actually really like, the game has some performance issues but shows potential.”
    • “In spite of the somewhat simplistic art style (which I actually really like), the game hasn't been optimized yet and has performance issues.”
    • “The graphics were practically PS2 levels, but it made up for it with interesting characters, detailed dialogue trees, and good voice acting.”
    • “This game, however, has upgraded graphics that are notably better, but it's mostly the scenery that looks good.”
  • optimization
    2 mentions Positive Neutral Negative

    The game features a simple art style that is appreciated by players, but it currently suffers from performance issues due to a lack of optimization.

    • “In spite of the somewhat simplistic art style (which I actually really like), the game hasn't been optimized yet and has performance issues.”
  • grinding
    1 mentions Positive Neutral Negative

    Grinding involves recycling abundant materials, making resource replenishment manageable, but the process can become tedious and burdensome due to storage limitations and inventory management.

  • replayability
    1 mentions Positive Neutral Negative

    The game offers decent replayability, though it can be hindered by recurring non-skippable dialogue that may feel repetitive.

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Frequently Asked Questions

Consortium: THE TOWER is a role playing shooter game with science fiction theme.

Consortium: THE TOWER is available on PC and Windows.

Consortium: THE TOWER was released on September 21, 2017.

Consortium: THE TOWER was developed by Interdimensional Games Inc.

Consortium: THE TOWER has received neutral reviews from players. Most players disliked this game for its story.

Consortium: THE TOWER is a single player game.

Similar games include CONSORTIUM, Encased, Chernobylite, P.A.M.E.L.A, Peripeteia and others.