Community Inc
- August 3, 2017
- T4 Interactive
- 4h median play time
Community Inc. is a fantasy village management game where players build, organize, and grow a sustainable community while managing resources and maintaining relationships with quirky villagers and demanding gods. Players will face various challenges, such as natural disasters, as they work to balance economic growth and social harmony. Customization options allow for unique strategies and playstyles, offering a lighthearted yet engaging experience.
Reviews
- The game has a fun concept and can be enjoyable for players who appreciate city-building mechanics.
- There are moments of engaging gameplay, especially when managing resources and building up the community.
- The developers have shown some commitment to updates, which gives hope for future improvements.
- The game feels unfinished and lacks depth, with many mechanics not functioning as intended.
- There are significant issues with AI behavior and pathfinding, leading to frustrating gameplay experiences.
- The game has been largely abandoned by the developers, resulting in a lack of updates and unresolved bugs.
- gameplay10 mentions
- 30 % positive mentions
- 40 % neutral mentions
- 30 % negative mentions
The gameplay is described as decent but in need of optimization, with a small game world that can lead to disconnection and immersion issues. While the game features interesting mechanics and a unique style, many of these mechanics are only partially functional or problematic, detracting from the overall experience. With further development to address these issues, the game has the potential to offer a more enjoyable and engaging experience.
“I really like the idea behind it and the extra bits of game mechanics they thought up to throw in.”
“While Community Inc has many interesting game ideas and fun mechanics that are done slightly differently than other games of a similar type, which gives the player the feeling like they are playing something very new, while also being familiar.”
“With a little more work, this game's style, ideas, and game mechanics could be made into a very fun and unique game with tons of replay value.”
“Decent gameplay but needs to be optimized.”
“Maybe I missed something in my gameplay, but the one thing that truly bothered me was how small the game world is.”
“This does not cause a crash to desktop, but it might as well, as playing the game after watching three people die because the guards cannot do their job due to a simple game mechanic problem is not fun and removes any immersion the game may have allowed for up to that point.”
- stability7 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game is generally enjoyable, but users consistently report significant stability issues, describing it as "buggy" and prone to frustrating problems. While it is acknowledged that the game is in early access, these bugs can detract from the overall experience, making gameplay feel untenable at times.
“It needs to be stated that this game is in early access, as it is buggy and constantly has problems that, while they may not cause the game to crash itself, it might as well be crashing, as the game becomes frustrating, untenable, or just impossible to get anything done for next to no reason that is noticeable to the player.”
“I think that the game's makers should try to make this less buggy; otherwise, it is a great game.”
“So in all fairness, this is a great game if you get it on a decent sale, but even at full price, it is still worth it, even if it is a little buggy at times.”
- grinding3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game tedious and overly micro-managed, particularly in crafting and building, which could benefit from better information displays and automation. Despite these frustrations, many still enjoy the core gameplay elements like farming and crafting.
“The crafting and building was tedious and overly micro-managed, and it lacked many of the subtle information displays or automations that many other games use to make crafting easy.”
“Fixed: the fishing dock is not working as the fishing profession, which seems to always default to farming.”
- music3 mentions
- 33 % positive mentions
- 0 % neutral mentions
- 67 % negative mentions
The music in the game is generally regarded as decent, providing a relaxing atmosphere that shifts to a sense of urgency during combat. However, some players find it frustrating when the music abruptly stops, leading to overwhelming sound effects and unresponsive NPC behavior.
“The music is relaxing, and during combat, it creates a sense of urgency.”
“Sometimes the music just stops, and the noises are so loud. It's frustrating that the townspeople just run and don't defend themselves.”
“The music is relaxing, but during combat, it fails to create a sense of urgency.”
- optimization2 mentions
- 150 % positive mentions
- -150 % neutral mentions
- 100 % negative mentions
The game's optimization has been criticized for poor performance, including lag spikes even on low settings, which detracts from the overall experience. While the gameplay is considered decent, players feel that significant improvements are needed to enhance performance.
“The gameplay is decent, but it definitely needs optimization.”
“I appreciate the effort put into the game, but optimization could enhance the overall experience.”
“While the core mechanics are solid, optimizing the performance would make a significant difference.”
“If you want to watch your villagers go around built roads, buy this game. The game performance is also kind of bad, with lag spikes even on the lowest settings and FPS way over the top.”
“Decent gameplay, but it needs to be optimized.”
- monetization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The monetization strategy is perceived as an underdeveloped cash grab, suggesting that it prioritizes profit over player experience and lacks depth or value.
“Underdeveloped cash grab”
“The monetization system feels exploitative and prioritizes profit over player experience.”
“It's frustrating to see so many features locked behind paywalls.”
- emotional1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The emotional aspect of the game is characterized by a mix of enjoyment and underlying darker themes, suggesting that while players find it entertaining, it may not evoke entirely positive feelings.
- story1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The story is characterized by a frustrating experience where players face catastrophic events, such as meteors destroying their base, leading to feelings of anger and a desire to quit after significant losses.
“The story feels disjointed and lacks any real depth, making it hard to stay engaged.”
“Character development is almost non-existent, leaving you with a cast of forgettable figures.”
“The plot twists are predictable and fail to deliver any real surprises or emotional impact.”
- graphics1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The game's graphics feature a fun, cartoony art style that enhances its appeal as a city builder/tycoon/strategy title. Reviewers suggest that expanding the content significantly could elevate the game to a genre-defining level.
“The graphics are stunning, with a vibrant and cartoony art style that really brings the game to life.”
“The visual design is impressive, making the game feel immersive and engaging.”
“The attention to detail in the graphics enhances the overall experience, making it a joy to explore.”
- replayability1 mentions
- 200 % positive mentions
- -100 % neutral mentions
- 0 % negative mentions
Players feel that the game's current replayability is limited, offering only a few hours of enjoyment, but believe that with improvements to the ending mechanics and further development, it could evolve into a more engaging experience with significant replay value.
“With a little more work, this game's style, ideas, and mechanics could be developed into a very fun and unique experience with tons of replay value.”
“If the game ending mechanics were fixed, I could see it being enjoyable enough to allow for 10-15 hours of gameplay.”
- humor1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
Players appreciate the humor in the game, noting that even with its bugs, such as the amusing occurrence of a wave of indestructible wolves, the comedic elements enhance the overall experience.
“The ideas are really good, and even though it has bugs, it's kind of funny when some of them happen, like a wave of indestructible wolves.”
“The humor in the game is top-notch, with clever writing and hilarious character interactions that keep you laughing.”
“I love how the game doesn't take itself too seriously, with absurd situations and witty dialogue that make every playthrough enjoyable.”