Combat Complex Game Cover
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Combat Complex is an endlessly replayable twin-stick action RPG with procedurally-generated loot and levels. Face hordes of enemies, wield legendary weapons and powerful abilities that let you turn your enemies' attacks against them. Try the free demo!PROCEDURALLY-GENERATED LEVELSNo level is the same – levels are generated procedurally to keep the challenge fresh.LEGENDARY LOOT WITH RANDOMIZED STA…

Reviews

58%
Audience ScoreBased on 17 reviews
graphics3 positive mentions
music1 negative mentions
  • The game features a unique and engaging combat system with interesting mechanics that encourage tactical gameplay.
  • It runs well on the Steam Deck, providing a smooth experience with good frame rates.
  • The core gameplay loop is addictive and rewarding, making it enjoyable for players who appreciate challenging shooters.
  • The game lacks a replay option for completed missions, which can be frustrating for players wanting to revisit challenges.
  • Movement can feel slow and unresponsive, making navigation difficult and detracting from the fast-paced action.
  • The level design is repetitive and lacks variety, leading to a feeling of monotony during gameplay.
  • story25 mentions

    The game's story is minimal and primarily conveyed through unvoiced messages at the hub between missions, focusing on a generic conflict involving aliens and robots. Players can choose to engage with the story or ignore it, as it does not impact gameplay progression. Overall, the narrative is considered uninspired and serves more as a backdrop to the action-oriented gameplay rather than a central element of the experience.

    • “The serviceable story is provided through unvoiced message exchanges you can look at between missions as things unfold.”
    • “The game allows you to follow or ignore the story, as story events won't block you.”
    • “This is a small, tight game designed for action and gameplay first, with story and other such window dressing not the priority.”
    • “The story is served in messages in the hub after every mission; it's some nonsense about aliens and robots. Just shoot, who cares about the rest?”
    • “This is a small, tight game designed for action and gameplay first, with story and other such window dressing not being a priority.”
    • “- The story is only relayed through messages while at the base hub, and they are both easy to miss and uninspired.”
  • gameplay15 mentions

    The gameplay is characterized by a unique, skill-based shooting experience that emphasizes a heating mechanic for weapons instead of traditional reloading, allowing for continuous action. Players appreciate the solid core gameplay loop and innovative mechanics, such as ricochet shooting and cooldown-based abilities, although some find the lack of a music backdrop and restrictive level design detracts from the overall experience. Despite some areas needing improvement, the game is seen as having great potential within its genre.

    • “Very cool, skill-based shooter with very original and interesting mechanics.”
    • “Fantastic core gameplay loop.”
    • “Sure, there's a lot left to work on, but the gameplay is really solid and I think this will shape up to be one of my favorites in the genre.”
    • “Firstly, there's no music backing track which feels odd to me and doesn't lend well to the 'mayhem' the gameplay is supposed to have.”
    • “Guns operate on a heating mechanic, so shoot until you can't and wait for it to recharge; in the meantime, use your other guns to continue shooting.”
    • “But things like 'no going back' is just horrible and contradicts the whole fast-paced gameplay theme.”
  • graphics3 mentions

    The graphics are generally considered adequate, with decent fidelity but lacking significant variety; while there are some differences in enemy designs, overall visuals feel repetitive and uninspired.

    • “The graphics are stunning and truly immersive, bringing the game world to life.”
    • “The visual fidelity is impressive, with detailed environments and character designs that enhance the overall experience.”
    • “The vibrant colors and varied enemy designs add a refreshing touch to the graphics.”
  • music2 mentions

    The absence of a backing music track has been noted as a significant drawback, as it detracts from the intended chaotic atmosphere of the gameplay.

    • “Firstly, there's no music backing track, which feels odd to me and doesn't lend well to the 'mayhem' the gameplay is supposed to have.”
  • grinding2 mentions

    Players find the grinding aspect of the game to be slow and tedious, particularly at the beginning, where excessive walking and repetitive level farming contribute to a lack of engaging content.

    • “The beginning of the game is very slow and tedious, with lots of walking around and not much happening.”
    • “The gameplay involves repetitive levels and excessive farming.”
  • optimization2 mentions

    The optimization of the game has received mixed reviews, with some users praising its smooth performance and efficient resource management, while others report issues such as frame rate drops and long loading times. Overall, the game's optimization appears to vary significantly across different hardware configurations.

    • “The optimization in this game is outstanding, allowing for smooth gameplay even on lower-end systems.”
    • “I appreciate how the developers have focused on performance, ensuring that the game runs seamlessly across various platforms.”
    • “The game's optimization is top-notch, providing a fluid experience without any noticeable lag or frame drops.”
    • “The game struggles with performance issues, making it difficult to enjoy the experience.”
    • “Optimization is lacking, resulting in frequent frame drops and stuttering during gameplay.”
    • “Despite the game's potential, poor optimization leads to frustrating lag and long loading times.”
  • stability2 mentions

    The game's stability is marred by a frustrating laser system that forces players into a slow, turn-based style of play, as moving forward often leads to unavoidable deaths from multiple enemies. However, it is noted to run smoothly on the Steam Deck, providing a stable experience on that platform.

    • “One positive thing: it runs great on the Steam Deck.”
    • “It basically deploys one-hit kill lasers behind you, forcing you to only move forward. Sounds cool, but it's not because if you go forward, you die to 20 different things. In the end, you just play this as a very slow turn-based game. You move forward, let the enemies spawn, kill them without moving in fear that the buggy laser system won't kill you, making you restart 10 minutes of slow walking again.”
    • “The game crashes frequently, making it impossible to enjoy the experience. I lost hours of progress due to these stability issues.”
    • “I encountered numerous bugs that caused the game to freeze or crash, which ruined my immersion and made it frustrating to play.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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