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Colourblind

Colourblind Game Cover
54%Game Brain Score
graphics, music
story, gameplay
62% User Score Based on 39 reviews

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Colourblind Game Cover

About

Colourblind is a single player casual platformer game with a post-apocalyptic theme. It was developed by IcarusDev and was released on September 12, 2023. It received mostly positive reviews from players.

Solve mind-bending puzzles using COLOURS of Coreium and Innovative Mechanics... and discover a terrible truth... Combine Colours to form new Colours! Split Colours into their Constituents! Solve mind-bending puzzles in an expansive post-apocalyptic world Uncover the dark truth behind a dystopian world of dead robots 5 Chapters, 5 Locations, 5 Characters, 1 Journey, are you ready?

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62%
Audience ScoreBased on 39 reviews
graphics3 positive mentions
monetization2 negative mentions

  • Ambitious and large-scale project with a variety of gameplay elements, story, and voiced characters, impressive for a mostly solo 15-year-old developer.
  • Unique art style and atmosphere reminiscent of Antichamber, with good use of black-and-white design and color highlighting for gameplay elements.
  • Interesting and clever puzzles that provide a satisfying challenge and support exploration and problem-solving without handholding.
  • Platforming and physics mechanics are frustrating, inconsistent, and often impede gameplay due to poor jump controls, lack of air control, and collision issues.
  • Lack of clear directional cues or hints for progression, which can cause confusion about where to go or what to do next in the game.
  • Excessive brightness and bloom effects sometimes cause visibility problems, and some level design feels cobbled together or barren, affecting immersion and readability.
  • story
    9 mentions Positive Neutral Negative

    The story is generally well-executed and engaging, especially impressive given the game's scale and largely solo development. While some find the plot predictable or corny, many appreciate the characters, dialogue, and thoughtful narrative that maintain interest throughout.

    • “Making a game on this scale with this level of gameplay variety (and voiced characters and a story!) is no small feat.”
    • “It's a neat game that held my interest until the very end of the story.”
    • “It's a great game with a very well done story.”
    • “Story and script were corny.”
    • “- Story and script.”
    • “The plot is not very exciting, but it has some interesting ideas.”
  • gameplay
    8 mentions Positive Neutral Negative

    The gameplay offers a commendable variety of puzzles and story elements, with color-based mechanics and evolving challenges across chapters. However, the platforming controls are widely criticized for being clunky and frustrating, especially the jumping and stacking mechanics, which detract from the overall experience. Adding a hint system could help alleviate issues with unclear objectives and prolonged moments of confusion.

    • “Making a game on this scale with this level of gameplay variety (and voiced characters and a story!) is no small feat.”
    • “However, there were some nice mechanics, such as the cubes color mixing puzzles.”
    • “The puzzles are fine and pretty fun, and it does get better with new mechanics in later chapters, so that's something to look forward to after you've powered through chapter 2's stealth sections.”
    • “I'm sorry but I cannot recommend the game, simply because the movement mechanics make the game almost unplayable.”
    • “I don't mind the puzzle-solving so far, but the platforming is downright awful; it just never felt good at all. Your jumps are pathetic, and when you need to stack things, it's so difficult trying to jump off of them. Several times I fell because the boxes I was stacking pushed me off the edge. Additionally, timed puzzles requiring the wonky jumping mechanics failed about 75% of the time, forcing me to restart the timer before trying again. The momentum doesn't feel right, making it really hard to save yourself from falling.”
    • “Everyone and their mothers have already complained about the horrible platforming mechanics, but many reviews seem to have stopped at chapter 2 (which is fair).”
  • graphics
    5 mentions Positive Neutral Negative

    The graphics feature a strong and appealing art style reminiscent of Antichamber, which many players appreciated. However, some users noted that brightness, bloom, and reflections occasionally hinder visibility and room readability, suggesting that lighting effects could be improved. Overall, the aesthetic succeeds but certain visual elements impact clarity.

    • “I feel similarly about the art style; it looks great on a broad scale, but the brightness, bloom, and reflections can make it unnecessarily hard to see at times. The readability of rooms could be improved.”
    • “I loved the art style.”
    • “I was promised Antichamber by the developer, and I'd say it succeeded in the aesthetics department.”
    • “I played on default graphics settings and the lighting was mediocre.”
  • music
    2 mentions Positive Neutral Negative

    Users generally found the music to be enjoyable and fitting, with some expressing particular appreciation for it.

    • “And my gawd this is more my thing, but the music was pretty good!”
  • monetization
    2 mentions Positive Neutral Negative

    Users appreciate the game's advertising, highlighting that the level of ads is well-balanced and not intrusive.

    • “Too much advertising that disrupts the gameplay experience.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere is praised for its immersive city exploration, engaging character animations, and quality voice acting, contributing to an enjoyable and well-rounded experience.

  • optimization
    1 mentions Positive Neutral Negative

    The reviews provide no detailed insights or comments regarding the game's optimization, indicating a lack of significant issues or notable praise in this aspect.

  • stability
    1 mentions Positive Neutral Negative

    Users report significant stability issues, particularly buggy physics and movement, which detract from the gameplay experience—especially problematic for a physics-based platformer.

    • “I was going to overlook the weird feeling movement and buggy jumping since it was a puzzle game, but when you have weird buggy physics and movement, you should not make a physics-based platformer.”
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Frequently Asked Questions

Colourblind is a casual platformer game with post-apocalyptic theme.

Colourblind is available on PC, Mac OS, Windows and Linux.

Colourblind was released on September 12, 2023.

Colourblind was developed by IcarusDev.

Colourblind has received mostly positive reviews from players. Most players liked this game for its graphics but disliked it for its story.

Colourblind is a single player game.

Similar games include Magrunner: Dark Pulse, Maquette, TRI: Of Friendship and Madness, The Entropy Centre, Relicta and others.