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Colonize Prologue Game Cover

About Colonize Prologue

Colonize Prologue is a single player open world city builder game with economy and historical themes. It was developed by Rembrosoft and was released on May 25, 2022. It received mostly positive reviews from players.

Do you like Colonize Prologue? Here is a full feature Colonize game: About the Game Colonize Prologue is a combination of survival game and building strategy that takes place during the colonization period - the 17th century. It tells the story of a settlement in the new world and all the difficulties encountered by the early settlers.Overview Colonize Prologue is a building simulation and it c…

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Reviews

64%Audience ScoreBased on 388 reviews
graphics25 positive mentions
stability14 negative mentions

  • The game has great potential with detailed graphics and a historical setting that appeals to city builder and survival game fans.
  • The gameplay mechanics such as assigning work times, resource management, and population growth provide a challenging and engaging experience.
  • The developers are responsive to community feedback and continually update the game, which is currently free to play as a prologue.
  • Lack of key features like save/load functionality, building demolition, and comprehensive tutorials severely limit playability and enjoyment.
  • Performance issues, slow game speed (even at highest settings), and buggy AI and pathfinding cause frustration and hinder gameplay.
  • The user interface is clunky and not user friendly, with readability and resolution problems especially on higher resolutions, making it hard to navigate.
  • graphics

    40 mentions Positive Neutral Negative
    63% positive mentions, 27% neutral mentions, 10% negative mentions

    The game's graphics receive mixed reviews, with many praising their quality, detail, and aesthetic appeal, especially for a city-building genre, while others find them outdated, bland, or occasionally distorted. Interface and UI issues often overshadow the graphical strengths, impacting the overall experience. Despite some technical glitches and design quirks, the visuals are generally seen as a strong point that complements enjoyable gameplay.

    • “The graphics and attention to detail are on the top tier for city management with large populations.”
    • “Great game, and amazing graphics, honestly really hope this full game comes soon, very promising and has great potential, keep up the great work and please don't abandon dev.”
    • “Promising city-building simulator, I liked the nice graphics, I will really wait for the full version of the game, I hope it will only get better.”
    • “Graphics are distorted to the point that the script is not readable and the display does not fit my screen.”
    • “The UI is terrible, assigning workers is a chore, and the graphics look like something out of Windows 98.”
    • “Starting the game, the graphics remind me of old '95 games, but the buttons are out of alignment.”
  • gameplay

    35 mentions Positive Neutral Negative
    43% positive mentions, 48% neutral mentions, 9% negative mentions

    The gameplay is generally enjoyed for its depth, strategic mechanics, and promising design, though it currently suffers from incomplete features, slow pacing, and occasional bugs. Players appreciate the building placement, colony management, and unique mechanics but note the need for improvements like a save function, better tutorials, and balancing to enhance flow and clarity. Overall, it shows strong potential despite some rough edges typical of an early development stage.

    • “A really good layout and gameplay.”
    • “Good mechanics on the placement of buildings and objects.”
    • “Custom worktime and intellectual and physical requirements are beautiful game-in-game mechanics that can be micro-managed to set your colony to perfection.”
    • “Gameplay, graphics, logic, mechanics all need work.”
    • “Lacking and sometimes non-functioning tutorial, tons of unexplained gameplay.”
    • “Boring, super slow gameplay, even on the fastest mode.”
  • stability

    14 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The demo shows promising potential but is hindered by numerous glitches, including inefficient AI pathfinding, villagers getting stuck, buggy interactions, and occasional freezes or crashes. While generally playable, these stability issues can disrupt gameplay and will need addressing before the full release.

    • “There are a couple of buggy interactions; villagers get stuck on nothing at times, nobody uses the roads you build, and when they do pass along them, they don't seem to speed up.”
    • “I like this game but there are a lot of glitches, like all workers disappearing and no more newborns.”
    • “Speeding up the game leads to very buggy pathfinding.”
  • optimization

    11 mentions Positive Neutral Negative
    27% positive mentions, 37% neutral mentions, 36% negative mentions

    Optimization is a major concern, with many users reporting poor performance, stuttering, and the need for significant improvements even on decent systems. While the game runs fine at 1080p, issues like tiny text and performance drops on medium settings persist. Users remain hopeful that the final version will address these problems and enhance overall optimization.

    • “I believe that when the performance issues are fixed, this game will very easily reach 90%+ popularity (currently ~70%).”
    • “It is just a demo version and I believe the final version will have better performance.”
    • “Quite undemanding to the performance of your PC.”
    • “Performance is awful.”
    • “I only played this game for 10 minutes, but the performance is extremely bad.”
    • “- Performance issues, stuttering (even on a decent system).”
  • monetization

    10 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The monetization of this game is heavily criticized as deceptive, functioning primarily as an unpaid advertisement for an unfinished product rather than a full game. Users feel it wastes marketplace visibility and serves as a cash grab, likening it to unwanted ads rather than genuine content worth the player’s time or investment.

    • “It's an advertisement for a development hell early access product that still isn't finished.”
    • “While it might seem like an innocuous mistake, publishing demos and advertisements as if they are full games is misleading and in some ways harmful.”
    • “Often developers may choose to incorrectly publish demo/advertisements as separate games as a cheap way to bypass paying for marketing presence on the platform, which may seem clever to them, but it's harmful behavior and it's not good for gamers.”
  • story

    9 mentions Positive Neutral Negative
    44% positive mentions, 23% neutral mentions, 33% negative mentions

    The story is praised for its historical accuracy and engaging cinematics, with a focus on the Plymouth Colony era. However, some users find the mission structure unclear and missions themselves repetitive or unsatisfying, impacting overall engagement. The narrative potential is recognized, but players are eager for a more complete and polished experience.

    • “The game has potential; it seems to be close to the game 'Banished.' The storyline and era are very much on point with the correct timeline.”
    • “Great storyline; in this version, you can only play Plymouth Colony.”
    • “This game has a ton of potential. It looks nice, the concept is fun, and the story is both fun and historical.”
    • “However, from what I've played up to the missions, it doesn't appear clear what the point of the game is.”
    • “I can't seem to figure out what happens with the missions.”
    • “Graphics are poor, missions are stale and boring, they break easily - expedition did not "return" meaning can't do the Indian one... population management is dull and boring.”
  • grinding

    6 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game is described as tedious and overly micromanaged, requiring constant individual task management like buying and slaughtering animals and reallocating workers. Buggy behaviors and limited inventory capacities further hinder smooth gameplay, making repetitive tasks frustrating and clunky. Players suggest adding automation or self-management features to reduce the grind.

    • “Micro-managing is really tedious, having to buy and slaughter individual pigs and chickens, and moving people around from workplace to workplace because there are not enough people to staff the mandatory minimum of jobs needed to survive.”
    • “Villagers get stuck sometimes and don't use the roads properly; even when they do, they don't seem to move faster. It would be helpful to promote villagers or unlock features through trade to let them self-manage tedious tasks.”
    • “Assigning people to tasks is dumb and can be tedious, requiring several clicks to actually get it to work. Overall, the process feels clunky and unnecessarily tedious.”
  • music

    5 mentions Positive Neutral Negative
    60% positive mentions, 0% neutral mentions, 40% negative mentions

    The music is generally praised for being soothing and relaxing, complementing the game's nostalgic strategy vibe. While some find it repetitive, the sound design is well-liked and enhances the overall immersive experience.

    • “Soothing music enhances the gameplay, with camera movement being 360 and very easy to understand how placement works, giving an overall feel similar to classic strategy games like Age of Empires.”
    • “I really like the sound design, music, and the art (icons, intro) too.”
    • “Promising prologue with nice graphics and relaxing music; the mechanics of dividing the farm into small areas that can be sown with different resources are enjoyable.”
    • “Repetitive music.”
    • “Sits there and just plays music.”
  • humor

    2 mentions Positive Neutral Negative
    50% positive mentions, 0% neutral mentions, 50% negative mentions

    The humor in the game is situational and can be hit-or-miss, with some moments becoming genuinely funny, especially in larger groups or at faster play speeds, though slower pacing may lead to less amusing incidents.

  • atmosphere

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game features a well-crafted and pleasant atmosphere that enhances the overall experience. Users consistently describe it as atmospheric and effectively designed.

    • “The game has a nice atmosphere.”
    • “Atmospheric - well done.”
  • replayability

    1 mentions Positive Neutral Negative
    0% positive mentions, 100% neutral mentions, 0% negative mentions

    Users express concerns about the game's replayability, indicating it may be limited or unsatisfying upon multiple playthroughs.

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Play Times

20h Median play time
20h Average play time
20-20h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Colonize Prologue is a open world city builder game with economy and historical themes. Common tags for Colonize Prologue include free to play, 3D, realistic, trading, colony sim and others.

Colonize Prologue is available on PC and Windows.

On average players spend around 20 hours playing Colonize Prologue.

Colonize Prologue was released on May 25, 2022.

Colonize Prologue was developed by Rembrosoft.

Colonize Prologue has received mostly positive reviews from players. Most players liked Colonize Prologue for its graphics but disliked it for its stability.

Colonize Prologue is a single player game.

Similar games include Colonize, Patron, Foundation, Infection Free Zone, Norland and others.