- June 15, 2004
- Stormregion
Codename: Panzers - Phase One
Platforms
About
"Codename: Panzers - Phase One" is a real-time strategy game set in World War II, with both single-player and multiplayer modes. As a tank commander, you must make tough decisions to win battles, earn prestige points for upgrades, and survive devastating attacks. The game offers training mode for new players to practice with various units, bombers, and planes.











- A classic WW2 RTS game that still holds up well after many years, providing enjoyable gameplay and nostalgia for fans.
- The game features a variety of units and mechanics, allowing for strategic gameplay without base building, which many players appreciate.
- Graphics and sound design are commendable for its time, and the game offers a good mix of challenging missions and replay value.
- The game suffers from poor pathfinding and AI issues, making unit control frustrating at times.
- There are occasional bugs and crashes, which can disrupt gameplay and lead to a negative experience for some players.
- The tutorial is lacking, leaving new players without adequate guidance on controls and game mechanics.
story
24 mentions Positive Neutral NegativeThe game's story is characterized by a humorous and engaging narrative, with players appreciating its charm over other titles in the genre. While the missions allow for varied approaches and feature a persistent army system, some players noted a lack of complexity compared to modern RTS games. Overall, the story is well-received, with enjoyable missions and a sense of progression, despite some predictability.
“The story is very well written, and the panzers themselves are well realized.”
“It's a top quality military WWII-themed RTS with no resource management or control points to worry about, yet it lets you play out fun missions from start to finish.”
“Nice little story to the game.”
“I played for a few hours and suddenly, after the first few missions of the German campaign, I had 'Panzerlied' stuck in my head and wanted to spearhead the assault around the Maginot Line.”
“As funny as it sounds, you have a fixed force at the beginning of missions and if you do poorly, people... die!”
“The missions are predictable but not silly.”