Close Combat: The Longest Day
- June 2, 2020
- Strategy 3 Tactics
"Close Combat: The Longest Day" is a real-time wargame with a focus on historical accuracy and soldier psychology. Command either the Allied Expeditionary Force or Germany's Wehrmacht in the D-Day invasion, with 60+ battles and 64 tactical maps. Experience night combat with simulated flare effects and lighting changes affecting visibility.
Reviews
- The game offers a nostalgic experience for fans of the Close Combat series, maintaining the classic tactical gameplay that many enjoy.
- It features engaging and unique battles with a focus on realistic small unit tactics, making it a solid choice for strategy enthusiasts.
- Despite some flaws, the game is considered a good value, especially for those who appreciate its historical context and gameplay mechanics.
- The graphics and screen size have been criticized, with many players finding them too small and difficult to adjust, leading to a frustrating experience.
- The AI is often described as lacking, making the game less challenging and sometimes leading to unresponsive enemy behavior.
- Several players reported technical issues, including crashes and bugs that hinder gameplay, making it feel incomplete compared to previous titles in the series.
- graphics6 mentions
- 17 % positive mentions
- 50 % neutral mentions
- 33 % negative mentions
The graphics have received mixed feedback, with some users finding them too small, rendering the game unplayable, while others appreciate the overall visual quality and gameplay experience.
“I love the gameplay and graphics.”
“Unplayable...graphics are way too small!”
“Unplayable...graphics are way too small!”
- gameplay6 mentions
- 0 % positive mentions
- 83 % neutral mentions
- 17 % negative mentions
The gameplay is characterized by a nostalgic, old-school style, featuring traditional controls that may appeal to fans of classic gaming experiences.
“Old school gameplay and controls.”
- grinding4 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
Players express that grinding in the game is extremely time-consuming, likening it to needing a "second life" to manage the extensive effort required. Additionally, there are concerns about performance issues, particularly in resource-intensive areas like the port of Cherbourg, which can significantly slow down gameplay.
“You'll need a second life for grinding.”
“So no more battles for the port of Cherbourg, which used to have my old PC grinding almost to a halt.”
- story4 mentions
- 0 % positive mentions
- 25 % neutral mentions
- 75 % negative mentions
The reviews indicate that there is no story present in the game, suggesting a lack of narrative depth or engagement.
“There is absolutely no story to speak of.”
“The game feels like it lacks any narrative depth.”
“I was disappointed by the absence of a coherent storyline.”
- replayability2 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
Reviewers emphasize that while new content is appreciated, the inclusion of existing elements is crucial for enhancing nostalgia and replayability in older games. This balance is seen as essential for maintaining player engagement and enjoyment.
“I welcome new additions, but for an old game like this, the already existing content should really be there for both nostalgia and replayability.”
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game is visually appealing, but it suffers from significant stability issues, frequently crashing with disk full error messages after a few battles.
“Good looking game but too buggy - after a few battles it crashed with a disk full error message.”