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Close Combat: Wacht am Rhein

Close Combat: Wacht am Rhein Game Cover
74%Game Brain Score
humor, gameplay
graphics
85% User Score Based on 39 reviews

Platforms

PCWindows
Close Combat: Wacht am Rhein Game Cover

About

"Close Combat: Wacht am Rhein" is a tactical wargame set in World War II, focusing on the Battle of the Bulge. Players command either Axis or Allied forces in turn-based combat, with a strong emphasis on realism and historical accuracy. The game features a range of units, terrain, and tactical options, making for a challenging and immersive experience.

Close Combat: Wacht am Rhein screenshot
Close Combat: Wacht am Rhein screenshot
Close Combat: Wacht am Rhein screenshot
Close Combat: Wacht am Rhein screenshot
Close Combat: Wacht am Rhein screenshot
Close Combat: Wacht am Rhein screenshot
Close Combat: Wacht am Rhein screenshot
Close Combat: Wacht am Rhein screenshot
Close Combat: Wacht am Rhein screenshot

85%
Audience ScoreBased on 39 reviews
humor3 positive mentions

  • The game offers great tactical challenges and dynamic action, showcasing the strengths and weaknesses of WW2 era weapons and units.
  • Fans of the Close Combat series will appreciate the remaster, especially the operational experience of managing units and supply levels.
  • Multiplayer mode shines, providing an enjoyable experience, particularly when played with friends.
  • The AI remains a significant issue, often failing to act aggressively or intelligently during battles.
  • The game's graphics and user interface feel dated, lacking the polish expected from modern remasters.
  • The price point is considered too high for a remaster of an older game, leading many to recommend waiting for a sale.
  • graphics
    5 mentions Positive Neutral Negative

    The graphics of the game are considered outdated and pixelated, with a small UI and maps that detract from the overall experience. While some players appreciate the game's style and challenge, expectations for modern graphical fidelity should be tempered, as it does not offer significant improvements since its release.

    • “The graphics and style still hold up.”
    • “In short, it is a flawed gem, but if you enjoy the period, don't expect 'panthers in the fog'-style updated graphics, then you'll enjoy the game.”
    • “The graphics haven't really been improved; the UI is really small, and the maps are also small.”
    • “I'm sure the graphics were better, but the AI is more of a challenge.”
  • humor
    1 mentions Positive Neutral Negative

    The humor in this World War II RTS is widely praised, with users highlighting it as the funniest and most enjoyable game in its genre.

    • “Still the funniest and most playable WWII RTS on the market.”
    • “The humor in this game is top-notch, making every mission a joy to play.”
    • “I can't stop laughing at the witty dialogue and hilarious character interactions!”
  • gameplay
    1 mentions Positive Neutral Negative

    The gameplay of War is criticized for lacking updated mechanics and features found in previous Matrix releases, such as mortar mechanics, campaign management options, and night battles. Additionally, there is a notable absence of new content, including extra maps for expanded play areas, which limits the game's strategic opportunities.

    • “The gameplay is incredibly immersive, with a variety of mechanics that keep each battle fresh and engaging.”
    • “I love the strategic depth of the game; every decision feels impactful and leads to unique outcomes.”
    • “The controls are intuitive, making it easy to jump into the action while still offering complexity for seasoned players.”
    • “War doesn't even include the updated mortar mechanics or campaign management options or night battles from the other old Matrix re-releases like Last Stand Arnhem or any of the other nice tweaks that came with Gateway to Caen or Panthers in the Fog, let alone any new content like extra maps for an expanded play area for areas like Monschau in the north, Echternach to the south, Celles to the west or any of the terrain nearer the Meuse for a 'what if' opportunity.”

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