- December 6, 2018
- Mogila Games
Clinically Dead
Platforms
About
In Clinically Dead, players navigate a grim, desolate hospital as a patient who has been declared clinically dead. The game is a narrative-driven horror adventure, where players must uncover the hospital's dark secrets and find a way to come back to life. With psychological horror elements, Clinically Dead challenges players to confront their own morality and the nature of death.











- The game features a unique and innovative concept with engaging puzzles that challenge players' thinking.
- The visuals are vibrant and trippy, creating a captivating atmosphere that enhances the gameplay experience.
- The time manipulation mechanics are cleverly integrated into the puzzles, providing a fresh take on the genre.
- The game is rough around the edges, with unpolished elements and a lack of refinement that can detract from the overall experience.
- Players may experience frustration due to the save system, which only allows for one save slot and can lead to losing significant progress upon death.
- The story and dialogue can be distracting, with issues such as text-to-speech voice acting and grammatical errors that take away from immersion.
gameplay
38 mentions Positive Neutral NegativeThe gameplay is characterized by unique and enjoyable puzzle mechanics, particularly involving time manipulation, which many players found clever and engaging. However, the overall experience is marred by a lack of polish, leading to feelings of frustration and eyestrain, especially with certain visual effects. While the game offers a captivating atmosphere and innovative ideas, players expressed a desire for a longer experience and improvements in execution.
“This is a great puzzler with unique mechanics, trippy graphics, and challenging puzzles.”
“The idea is basically space = time = health, which seems simple at first, but this game really does capitalize on these mechanics and does a lot of clever interplay with them.”
“I would be stuck on a puzzle for a while until I thought, 'What if I did this?' and would be amazed every time how much the same mechanics make for different and interesting puzzles each level.”
“The gameplay itself feels cheap; everything about the game screams trash, but the gameplay and puzzle ideas presented are very much enjoyable and unique.”
“I know the plot was a more secondary element to the gameplay, but still, I wanted to know what the outcome was, who was good and who was bad.”
“Some of the eyestraining mechanics could be toned down a little bit, and there are grammatical errors that should be fixed. The game's ending, while appropriate, felt a bit too soon and is a little lacking in the end.”