Clinically Dead Game Cover
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In Clinically Dead, players navigate a grim, desolate hospital as a patient who has been declared clinically dead. The game is a narrative-driven horror adventure, where players must uncover the hospital's dark secrets and find a way to come back to life. With psychological horror elements, Clinically Dead challenges players to confront their own morality and the nature of death.

  • PC
  • Windows

Reviews

63%
Audience ScoreBased on 26 reviews
gameplay7 positive mentions
  • The game features a unique and innovative concept with engaging puzzles that challenge players' thinking.
  • Visually, the game is vibrant and trippy, creating an immersive atmosphere that enhances the overall experience.
  • The time manipulation mechanics are cleverly integrated into the gameplay, providing a fresh take on puzzle-solving.
  • The game is rough around the edges, with unpolished graphics and inconsistent performance that can detract from the experience.
  • Players may experience frustration due to a lack of clear guidance in certain levels, leading to trial-and-error gameplay.
  • The story and dialogue can be distracting due to text-to-speech issues and grammatical errors, which may hinder immersion.
  • gameplay19 mentions

    The gameplay is characterized by unique and enjoyable puzzle mechanics, particularly involving time manipulation, which many players found clever and engaging. However, the overall experience is marred by a lack of polish, leading to feelings of frustration and eyestrain due to some visual effects. While the game offers a captivating atmosphere and innovative ideas, players expressed a desire for a longer experience and improvements in execution.

    • “It's a unique experience set in one of the strangest worlds I've ever seen, and the time mechanic works brilliantly.”
    • “This is a great puzzler with unique mechanics, trippy graphics, and challenging puzzles.”
    • “The idea is basically space = time = health, which seems simple at first, but this game really does capitalize on these mechanics and does a lot of clever interplay with them.”
    • “The story is completely unnecessary and takes up far too much time to play out; the gameplay itself feels cheap. Everything about the game screams trash, but the gameplay and puzzle ideas presented are very much enjoyable and unique.”
    • “I know the plot was a more secondary element to the gameplay, but still, I wanted to know what the outcome was, who was good and who was bad.”
    • “Then again, I didn't really look up gameplay. It was less than $2, and if it's abominable and unplayable like some of the Witcher games, then I would want a refund.”
  • graphics14 mentions

    The graphics of the game are described as simplistic yet vibrant, featuring trippy visuals that enhance the overall atmosphere and complement its unique time manipulation mechanics. While some players appreciate the psychedelic aesthetic and its contribution to the game's theme, others find the visuals uncomfortable or poorly executed, leading to mixed feelings about their effectiveness in gameplay. Overall, the graphics evoke a strong emotional response, aligning well with the game's narrative, though opinions on their quality and impact vary significantly.

    • “As stated by other reviewers, the graphics are simplistic but there's a lot of effects to make it look really vibrant and trippy.”
    • “Beautiful concept and visuals, the time/colors mechanic is such amazing.”
    • “The visuals, I would say, work for complimenting a story about going through a psychedelic journey through your dying brain; it definitely adds to the weird otherworldly feeling of the game, which I absolutely adore.”
    • “But the aesthetics do get trippy; the first 10 minutes or so are uncomfortable, then some other elements are uncomfortable and it's not too interesting beyond the aesthetics to me.”
    • “Except because of the awful graphics, I couldn't tell if the door is open or closed from that far away because, as said, this game is hideous.”
    • “The visuals are decent and the audio is serviceable, but it runs poorly and the puzzles I solved were based on trial and error: not logic.”
  • story7 mentions

    The story has received mixed reviews, with some players finding it unnecessary and overly lengthy, while others appreciate its intriguing concept and the unique, psychedelic journey it portrays. The narrative unfolds in a character's mind during their final moments, leading to multiple endings and complemented by creative visuals. Overall, while the gameplay is often highlighted as the main draw, the story adds an interesting layer to the experience.

    • “Puzzles are also very creative, the story takes a turn at the halfway point which ultimately leads to multiple endings.”
    • “Excellent story concept too.”
    • “The story is kind of interesting too in that most of this takes place in the character's mind during their last 30 seconds alive.”
    • “The story is completely unnecessary and takes up far too much time to play out; the gameplay itself feels cheap. Everything about the game screams trash, but the gameplay and puzzle ideas presented are very much enjoyable and unique.”
    • “I know the plot was a more secondary element to the gameplay, but still, I wanted to know what the outcome was, who was good and who was bad.”
    • “The story takes a turn at the halfway point which ultimately leads to multiple endings, but it feels like a distraction from the more enjoyable puzzles.”
  • atmosphere5 mentions

    The game's atmosphere is characterized by a sense of uncertainty and the uncanny, enhanced by beautiful, atmospheric music that complements its vibrant visuals, which may appeal to some while being polarizing for others. Players are captivated by the otherworldly psychedelia and the clever design of the game, which creates an immersive experience that supports its complex narrative and gameplay. Overall, the atmosphere is a standout feature, drawing players into a surreal world that stimulates both the mind and emotions.

    • “This feeling of uncertainty caused by the mysterious subconscious and the uncanny feeling of it all really complements the atmosphere of the game in general, with beautiful atmospheric music that fits the visuals, which might be hit or miss, as any style incorporating highly saturated colors would.”
    • “I was so enamored by the atmosphere and the gameplay that I didn't really notice any irritation while playing through this game.”
    • “I loved the world and the atmosphere of otherworldly psychedelia, which is a testament to how cleverly made this game and its mechanics are.”
    • “This feeling of uncertainty caused by the mysterious subconscious and the uncanny feeling of it all really complements the atmosphere of the game in general, along with beautiful atmospheric music that fits the visuals, which might be hit or miss, as any style incorporating highly saturated colors would.”
    • “I did also experience some irritation playing through this game myself, but honestly I was so enamored by the atmosphere and the gameplay that I didn't really notice as I was going through it.”
  • character development1 mentions

    The character development in the game is noted for its effective use of unique and unconventional designs that enhance the overall atmosphere, while the puzzles contribute positively to the experience.

  • optimization1 mentions

    Users report that while the game's performance is not terrible, it suffers from significant inconsistencies, affecting the overall optimization experience.

  • music1 mentions

    The music in the game is praised for its atmospheric quality, enhancing the overall sense of mystery and unease. While it beautifully complements the visuals, opinions on its effectiveness may vary, particularly due to the game's use of highly saturated colors.

    • “The beautiful atmospheric music really complements the visuals, creating a sense of uncertainty and an uncanny feeling that enhances the overall atmosphere of the game.”
    • “The music perfectly fits the game's aesthetic, adding depth to the experience and immersing players in its mysterious and captivating world.”
    • “The soundtrack is a beautiful blend of atmospheric sounds that elevate the gameplay, making every moment feel more intense and engaging.”
  • replayability1 mentions

    Users express a desire for greater replayability, noting that while the game offers enjoyable moments, it lacks features like level selection that would allow them to revisit and replay specific levels. This limitation diminishes the overall replay value compared to other puzzle games.

    • “I thought the fourth-wall breaking moments were fun, but I would love to replay some of the levels again, similar to other puzzle games that offer a level select feature. If there is a way to do this, I'll amend my review, but as it stands, I would prefer more replayability.”
    • “The game offers a variety of choices that significantly change the outcome, making each playthrough feel fresh and engaging. I find myself wanting to replay it just to explore different paths.”
    • “With multiple endings and hidden secrets, this game encourages you to dive back in and experience everything it has to offer. The replayability factor is definitely high!”
    • “I thought the fourth-wall breaking moments were fun, but I would love to replay some of the levels again, like you can in other puzzle games. A level select option would greatly enhance the replayability.”
    • “Once you complete the game, there’s little incentive to go back. The lack of different modes or challenges makes replaying feel pointless.”
    • “The game is enjoyable, but after finishing it, I found myself with no reason to revisit. More variety in gameplay or additional content would have improved its replayability.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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