Click To Sail
- September 29, 2022
- EdFarage
"Click To Sail" is a casual adventure game where players build a team of sailors and explore new lands by clicking a button. The game features multiple units with unique abilities, a variety of items with different effects, and different maps with specific biomes. Managing gold and resources is key to survival as players encounter challenges, choices, and secrets in their journey. Happy sailing!
Reviews
- Click to Sail features an excellent pixel art style and polished presentation that enhances the overall gaming experience.
- The gameplay loop is engaging, with a solid variety of items and random encounters that keep each run feeling fresh and exciting.
- The game offers a nostalgic feel with its charming audio, including digitized voices and sea shanties that complement the pirate theme.
- The AI behavior can be frustrating, as crew members often flee when low on health, leading to situations where players feel helpless during battles.
- There is a lack of meta progression, as players lose everything upon death, which can be demoralizing and discouraging for continued play.
- The game currently suffers from balance issues, with some encounters feeling unfairly difficult, making it hard to maintain a steady progression.
- graphics19 mentions
- 47 % positive mentions
- 37 % neutral mentions
- 16 % negative mentions
The graphics of "Click to Sail" are widely praised for their charming pixel art style, smooth animations, and nostalgic 16-bit aesthetic, which enhance the overall gameplay experience. Reviewers appreciate the polished presentation and how the visuals complement the game's pirate theme and engaging music, creating an immersive atmosphere. Overall, the graphics are considered a standout feature, appealing to fans of retro-style games.
“In this way, what pleased me a lot was the aesthetics and animation of the characters, the graphics are very beautiful and well-crafted.”
“This game is a lot of fun, it has beautiful pixelated graphics, the animation is very well done and it's guaranteed fun.”
“The game-play is complemented by the beautiful, eye-candy art style.”
“8/16 graphics”
“A game with decent graphics but the main catching point for me is the background music, absolutely loved it.”
“Just started playing, a couple of early access bugs but nothing game breaking, I love the gameplay loop, graphics and sounds, very retro but has its own style that feels smooth.”
- gameplay19 mentions
- 37 % positive mentions
- 47 % neutral mentions
- 16 % negative mentions
The gameplay of "Click to Sail" is characterized by its engaging autobattler mechanics, featuring a solid core loop that combines strategy with a pirate theme and charming pixel art. While some players appreciate the simplicity and surprises within the gameplay, others express a desire for more direct control, clearer tutorials, and additional progression systems to enhance the experience. Overall, the game offers a polished presentation and enjoyable mechanics, though it may benefit from adjustments to pacing and clarity.
“Click to Sail is a pirate-themed autobattler with an excellent pixel art style, solid core gameplay loop, and a polished presentation that should please many fans of the genre.”
“The gameplay is really interesting and the game offers a lot of surprises (I don't want to spoil anything for future players, but trust me).”
“The gameplay is fun; battles are mostly auto with a few ability cards that you can use to help your crew, and each location is always randomized.”
“I'll admit I'm not usually inherently drawn to autobattlers; usually the loss of direct control that forms the core of their gameplay mechanics grates on me in a way that I find rather unpleasant.”
“It's not clear to me how the flee mechanic in battles works; some form of tutorial or simple explanation would be very helpful.”
“I usually like the game more for the art than the gameplay itself.”
- music9 mentions
- 67 % positive mentions
- 33 % neutral mentions
- 0 % negative mentions
The music in the game is widely praised for its catchy and fitting tracks, enhancing the overall experience with its arcade style that complements the pixelated graphics. Reviewers highlight the music as a standout feature, describing it as both enjoyable and well-suited to the game's rogue-like adventure theme. Overall, the combination of cute visuals and engaging music contributes significantly to the game's appeal.
“The pixelated graphics fit very well and the music during battles is a bop.”
“The art style and music felt perfect for this rogue-like adventure.”
“The various music tracks fit the game well.”
- story7 mentions
- 14 % positive mentions
- 43 % neutral mentions
- 43 % negative mentions
The game's story is considered lacking by some players, who feel it could be more captivating despite the presence of lore and a small backstory. However, the dialogue is praised for its quality, suggesting that while the overarching narrative may be weak, the character interactions are engaging.
“There's even a small backstory, and the dialogue throughout the game is great.”
“There's enough lore and story in the game to come up with something a bit more captivating, I think!”
“1/16 story”
“🔲 bad story”
- humor1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
Players appreciate the humor in the game, highlighting the presence of funny events and clever easter eggs that enhance the overall experience.
“The game is filled with funny events and clever easter eggs that kept me laughing throughout my playthrough.”
“I loved discovering the hilarious easter eggs hidden in the game; they added a delightful twist to the experience.”
“The humor in this game is top-notch, with witty dialogue and unexpected funny moments that made me smile.”
- replayability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The aspect of replayability received a mixed response, with a score of 6 out of 16, indicating that many players found limited incentives to replay the game. Factors such as a lack of varied content or meaningful choices contributed to this perception, suggesting that once completed, the game may not offer enough to draw players back for additional playthroughs.
“The game lacks meaningful choices, making replaying it feel pointless.”
“Once you've completed the main story, there's little incentive to go back and play again.”
“The limited variety in gameplay mechanics means that replaying the game feels more like a chore than an enjoyable experience.”