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Claire Game Cover

About

Claire is a single player survival simulation game with a horror theme. It was developed by TS GAMES LLC and was released on July 11, 2025. It received overwhelmingly positive reviews from players.

Beth returns to her estranged sister’s house in 1963. Explore chilling, richly detailed levels, solve puzzles, and uncover haunting family secrets. Face intense scares and heart-pounding chases, with your choice shaping multiple endings.

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99%
Audience ScoreBased on 81 reviews
story34 positive mentions
optimization2 negative mentions

  • Engaging and well-developed story that expands on the first game, with deep lore and multiple endings that encourage exploration and replayability.
  • Excellent sound design and voice acting that create an immersive and tense atmosphere, enhancing the horror experience.
  • Challenging and interesting gameplay mechanics including puzzles and stealth/chase sequences that are more complex and nuanced than typical walking simulators.
  • Some chase sequences can be frustrating or unfair, with certain encounters requiring specific, unintuitive actions to survive.
  • Darkness in stealth sections can be excessive, making it difficult to see and navigate, leading to guesswork and potential frustration.
  • Checkpoint and save system issues, including no manual saving and checkpoints spaced too far apart, causing progress loss and replaying sections.
  • story
    65 mentions Positive Neutral Negative

    The story is widely praised for its rich, immersive, and intricately woven narrative that effectively builds upon its predecessor, Ethel, delivering a cohesive and engaging conclusion. Players appreciate the deep lore, well-developed characters, emotional voice acting, and compelling atmosphere that keep them hooked from start to finish, with a perfect balance of story-driven exploration, puzzles, and jump scares. Overall, the story is considered a standout aspect that elevates the horror experience beyond typical genre fare.

    • “It blends exploration, puzzle-solving, and psychological horror into a tightly crafted story that kept me hooked from start to finish.”
    • “With Claire, you not only get to see how much the developer has grown since Ethel, but you also get a story that intertwines both games beautifully.”
    • “The story is deep and literally spans generations of a family.”
    • “As far as gameplay and the story goes, I knew we were in trouble when the main protagonist walks into a house she has not been inside in over ten years and immediately notices that a book is missing from a bookshelf, like she would know this how?”
    • “This game is heavy on obtuse puzzle solving and deep diving into a mature intricate story.”
    • “I played the first game Ethel over 1 year ago, so I had forgotten bits and pieces of the story.”
  • atmosphere
    13 mentions Positive Neutral Negative

    The game’s atmosphere is widely praised for being immersive, tense, and effectively creepy, building fear through well-timed scares, silence, and detailed design rather than relying on constant jump scares. Many users highlight its ability to evoke genuine fear and create an enveloping, eerie environment that enhances the story and gameplay. Overall, the atmosphere is considered a standout feature that significantly enriches the experience.

    • “The atmosphere is very well done and conveys the fear you should be feeling in this game, with well-timed and thoughtfully designed scares.”
    • “The game doesn’t rely on constant jump scares—instead, it builds fear through tension, silence, and atmosphere in a way that’s rare in indie horror.”
    • “Really positive experience; for a short horror, the atmosphere was created incredibly well.”
  • graphics
    13 mentions Positive Neutral Negative

    The game's graphics are generally praised for their stunning visuals, atmospheric lighting, and effective horror ambiance, contributing to an immersive experience. However, some users note occasional lighting glitches, frame rate drops, limited graphic settings, and lack of 4K resolution support. Overall, the graphics deliver strong horror visuals without sacrificing performance.

    • “The visuals are stunning, the sound design is immersive, and the voice acting is top-notch.”
    • “Sound design is on point, a pretty nice graphical upgrade from the first one, and the scares are magnificent.”
    • “It has perfectly fine graphics to tell an immersive horror story without the distraction of poor performance and unstable lighting/shadows.”
    • “There are some issues such as a strange graphical lighting glitch on the left side of the screen that is obvious in certain dark areas, random frame rate drops, no 4K resolution support, and limited graphic settings (only low to high).”
    • “The game only offers low to high graphic settings, lacks 4K resolution, and experiences random frame rate drops and lighting glitches in dark areas.”
    • “This is not an unoptimized UE5 game with excessive use of Lumen and Nanite that often causes poor performance and temporal graphical distortion seen in many recent titles.”
  • gameplay
    8 mentions Positive Neutral Negative

    The gameplay expands notably on its predecessor with deeper story elements and more varied mechanics, including unique chase sequences that stand out from typical horror walking simulators. While some find it similar to other games in the genre, the added depth and lore integration offer a more engaging and top-tier experience. However, certain interactions and puzzles may occasionally feel unclear or unintuitive.

    • “The way this game introduced new mechanics and expanded on the lore aspects from the first game was just top-tier.”
    • “The chases make up the other mechanic that set Claire apart from Ethel, thus they deserve their own pro because they aren't your standard 'scripted chase run in a pre-defined path for a bit to escape' fodder.”
    • “I really enjoyed Claire a lot more than Ethel as there is more depth, story and mechanics than the first title.”
    • “Gameplay is pretty much the same as every other walking simulator horror title.”
    • “As far as gameplay and the story goes, I knew we were in trouble when the main protagonist walks into a house she has not been inside in over ten years and immediately notices that a book is missing from a bookshelf, like she would know this how?”
    • “The chases make up the other mechanic that set Claire apart from Ethel; thus, they deserve their own mention because they aren't your standard scripted chase runs on a predefined path.”
  • emotional
    5 mentions Positive Neutral Negative

    The game's emotional impact is generally strong, with immersive and intense moments, especially through environmental storytelling and compelling voice acting. While some performances, like Beth's, can feel flat during critical scenes, overall the experience is emotionally layered, effectively eliciting a wide range of reactions from players.

    • “Claire is a masterful follow-up to Ethel, and somehow manages to be even more emotionally intense, immersive, and unsettling.”
    • “Massive respect to the developer for making something so emotionally layered and terrifying.”
    • “The game has lots of environmental storytelling and has nice voice acting for its characters; all of the notes and objects you find are read to you in a largely convincing emotional way.”
  • optimization
    3 mentions Positive Neutral Negative

    The game is well-optimized, avoiding common UE5 performance issues like excessive use of Lumen and Nanite that often cause graphical distortions. It delivers stable performance and lighting while maintaining immersive, visually pleasing graphics.

    • “I was happy to see it wasn't a mess of an unoptimized UE5 game with unnecessary Lumen and Nanite, which too often lead to terrible performance and a load of temporal graphical distortion like is seen way too often these days.”
    • “I was happy to see it wasn't a mess of an unoptimized UE5 game with unnecessary Lumen and Nanite, which too often leads to terrible performance and a load of temporal graphical distortion like is seen way too often these days.”
    • “It has perfectly fine graphics to tell an immersive horror story without the distraction of poor performance and unstable lighting/shadows.”
  • humor
    1 mentions Positive Neutral Negative

    The humor, highlighted by moments like the maniacal laughter during chase scenes, adds a fun and entertaining layer to the game that resonated well with players and streamers alike.

    • “The maniac laughing while being chased was just the cherry on top. I had so much fun streaming this and cannot wait for whatever Tony Shoulders puts out next!”
  • replayability
    1 mentions Positive Neutral Negative

    The game offers two distinct endings that lead the story in different directions, enhancing its replayability. This encourages players to experience multiple playthroughs to explore all outcomes.

    • “As I have found so far, I believe there are 2 endings for this game, which adds to replay value, and both endings take the story into different directions.”
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Frequently Asked Questions

Claire is a survival simulation game with horror theme.

Claire is available on PC and Windows.

Claire was released on July 11, 2025.

Claire was developed by TS GAMES LLC.

Claire has received overwhelmingly positive reviews from players. Most players liked this game for its story but disliked it for its gameplay.

Claire is a single player game.

Similar games include Ethel, Visage, Father's Day, Infliction, Find Yourself and others.