Civil War: Gettysburg
- August 25, 2017
- HexWar Games
Civil War: Gettysburg is a strategy game taking place during the Civil War. The game features historically accurate game play and five scenarios covering the battles of Thoroughfare Gap, Furr Farm, Goose Creek, Ewell's Chapel, Marsh Cree, and Little Round Top.
Reviews
- The game is relatively easy to learn, quick-paced, and fun, making it a good starting point for players new to turn-based games.
- It captures the essence of hex warfare and offers straightforward gameplay with a decent array of scenarios.
- The 3D animations and simple charm of the game provide an enjoyable experience for fans of Civil War history.
- The game lacks historical accuracy and has significant AI and user interface issues, making it frustrating to play.
- The tutorial is tedious and poorly designed, leading to a lack of engagement and clarity on gameplay mechanics.
- Combat mechanics are simplistic and unbalanced, with a repetitive soundtrack that detracts from the overall experience.
- gameplay6 mentions
- 33 % positive mentions
- 17 % neutral mentions
- 50 % negative mentions
Gameplay is generally straightforward and follows familiar mechanics found in other hex-based strategy games, but it suffers from significant flaws. Players criticize the battle mechanics for their lack of depth, as units inflict minimal damage regardless of type or experience, and the absence of clear indicators for combat locations leads to confusion. Additionally, the AI fails to effectively utilize strategic elements like ambushes and veteran advantages, detracting from the overall experience.
“Gameplay is similar to most hex-based war games.”
“I am used to the game mechanics, as I have played Napoleon in Russia as well.”
“The battle mechanics are kind of atrocious; it doesn't matter what unit fires on which, or what the veteran levels are, you will do 'one damage' (with 2 exceptions/rare). Also, the game doesn't tell you, in any way, where the combat is taking place. You literally have to guess which unit is taking its turn (enemy turn) by following the sound of gunfire. That's frustrating because it forces you to memorize troop strength from before and after.”
“The AI (coding) is incapable of understanding 'surprise' (ambush), 'charge' (speed impact), nor 'experience' (increased AI boost/skill for veterans) mechanics.”
“The gameplay itself is quite straightforward.”
- music3 mentions
- 100 % positive mentions
- -67 % neutral mentions
- 67 % negative mentions
The music in the game consists of a single track that plays on a continuous loop, which many players found repetitive and annoying, leading some to turn it off entirely. This left them with minimal sound effects, such as clicking noises and occasional sound effects from gameplay.
“The music is captivating and enhances the overall atmosphere of the game.”
“The soundtrack is engaging and perfectly complements the gameplay experience.”
“The variety of tracks keeps the experience fresh and enjoyable throughout.”
“There is only one song, and it plays on a perpetual loop regardless of what's going on in the game.”
“The music spammed me; I turned it off and was left with clicking noises and the occasional sound of a pot shot.”
- graphics2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The graphics feature appealing 3D animations that pleasantly surprised some players expecting a purely 2D experience. While the overall design is nice and simple, there are suggestions for improved clarity in the terrain.
“I bought it thinking the graphics were entirely 2D, so I was pleasantly surprised to see the 3D animations.”
“Graphics are nice and simple, but the terrain could have used a bit more clarity.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players find the grinding aspect of the game to be tedious and overly time-consuming, with some expressing frustration over lengthy tutorials that detract from the overall enjoyment and engagement.
“After 18 minutes of unnecessarily tedious tutorials, I was too bored to play the game.”
“The grinding feels endless and repetitive, making it hard to stay engaged.”
“I spent hours doing the same tasks over and over, and it just became a chore.”