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cityglitch

cityglitch Game Cover
76%Game Brain Score
replayability, optimization
gameplay, graphics
100% User Score Based on 27 reviews

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cityglitch Game Cover

About

cityglitch is a single player casual turn-based strategy game. It was developed by mindfungus and was released on February 23, 2018. It received overwhelmingly positive reviews from players.

"Cityglitch" is a hauntingly beautiful game where you fly to glowing cities, solve rooftop puzzles, and avoid various obstacles. The goal is to illuminate runes and complete rituals to release the glitch, with 95 tricky levels and 7 boss puzzles across 7 cities. Featuring vibrant pixels, glitchy shaders, and a wyrd atmospheric soundtrack, "Cityglitch" promises a unique and immersive experience.

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100%
Audience ScoreBased on 27 reviews
replayability3 positive mentions
graphics3 negative mentions

  • Cityglitch features a unique visual style and atmosphere, combining vibrant pixel art with a captivating cyberpunk theme.
  • The puzzles are well-designed and challenging, providing a satisfying experience for players who enjoy testing their problem-solving skills.
  • The game offers a variety of mechanics and environments, keeping the gameplay fresh and engaging as players progress through different cities.
  • The storyline can be somewhat convoluted, which may detract from the overall experience for some players.
  • Certain gameplay mechanics are not fully polished, leading to occasional frustration during puzzle-solving.
  • The difficulty curve can be inconsistent, with some puzzles being significantly harder than others, potentially causing players to rely on guides.
  • gameplay
    10 mentions Positive Neutral Negative

    The gameplay is characterized by a blend of simple yet engaging mechanics that challenge players' problem-solving skills, particularly as they progress through increasingly complex puzzles. Players appreciate the variety introduced in each of the seven cities, which adds depth and keeps the experience fresh, while the intuitive design allows for discovery without explicit instructions. Overall, the combination of fun mechanics, tight level design, and a beautiful art style contributes to a rewarding puzzle-solving experience.

    • “The constraints in design were definitely a good choice to create enough variety for the extremely simple mechanics.”
    • “Multiple mechanics like enemies escaping from you when you get too close, enemies following you, teleport tiles, bosses that move until they hit something...”
    • “The puzzles are really well made, the mechanics are fun, and the art style is beautiful.”
    • “Some puzzles are easy and meant to teach you the mechanics, while others are intuitive enough to solve on your first try. However, from the third world onwards, you start encountering puzzles that become complicated even when brute-forcing them.”
    • “The gameplay is simple: you control a little pink-haired witch and can move any distance in eight directions every turn. However, the complexity of the mechanics increases significantly as you progress.”
    • “What I want from a puzzle game is a non-derivative set of simple mechanics that fit well together, tight and varied level design, and a bit of challenge. Unfortunately, this game falls short in delivering that.”
  • graphics
    7 mentions Positive Neutral Negative

    The graphics of the game are praised for their beautiful retro pixel art style, which enhances the overall aesthetic and complements the clever puzzle mechanics. While some users appreciate the option for smoother visuals, there are critiques regarding font choices and the potential impact of gameplay mechanics on the game's visual appeal. Overall, the graphics contribute significantly to the game's charm and replay value.

    • “Sokoban-adjacent puzzler with actual replay value, magnificent pacing, and a fantastic aesthetic!”
    • “The puzzles are really well made, the mechanics are fun, and the art style is beautiful.”
    • “But if both of these things were addressed, it would ruin the beautiful aesthetic of the game, probably... so hands tied, I guess?”
    • “There's an option to make them smoother instead of hyper-pixellated, but even then the game could use less obnoxious fonts and graphics.”
    • “Cityglitch seems simple at first; however, underneath the beautiful retro pixel graphics lies deeply frustrating, well thought out, and clever puzzles to work your way through.”
  • replayability
    3 mentions Positive Neutral Negative

    The game offers significant replayability, enhanced by its engaging pacing and appealing aesthetic, despite the absence of a traditional tutorial. Players appreciate the depth and challenge of the sokoban-adjacent puzzles, which encourage multiple playthroughs.

    • “A sokoban-adjacent puzzler with actual replay value, magnificent pacing (there's no real tutorial, and it works) and a fantastic aesthetic!”
    • “The game offers endless possibilities with its dynamic levels, making each playthrough feel fresh and exciting.”
    • “With multiple paths and outcomes, I find myself coming back to explore every corner of the game.”
  • optimization
    1 mentions Positive Neutral Negative

    The game is highly optimized for both mouse and touchscreen controls, ensuring a smooth and enjoyable experience across different input methods.

    • “Another great thing about this game is that it's fully optimized to work great both with a mouse or on a touchscreen.”
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Frequently Asked Questions

cityglitch is a casual turn-based strategy game.

cityglitch is available on PC, Mac OS, Phone, iPad and others.

cityglitch was released on February 23, 2018.

cityglitch was developed by mindfungus.

cityglitch has received overwhelmingly positive reviews from players. Most players liked this game for its replayability but disliked it for its gameplay.

cityglitch is a single player game.

Similar games include Golf Peaks, Snakebird, Puddle Knights, Twickles, RUSH and others.